Rupture: Difference between revisions

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(Removed redirect to Rupturing)
>Neokowloon
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|name=Rupture
|name=Rupture
|type=Debuff
|type=Debuff
|description=
|bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}
}}
}}
'''Rupture''' is a [[debuff]]. {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}. Only [[Deadeye]] that allocated [[Rupturing]] [[ascendancy passive skill]], can inflict Rupture.
'''Rupture''' is a [[debuff]]. {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}. Only [[Deadeye]] that allocated [[Rupturing]] [[ascendancy passive skill]], can inflict Rupture.

Revision as of 05:29, 16 March 2021

Rupture
Debuff
Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target

Rupture is a debuff. Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target. Only Deadeye that allocated Rupturing ascendancy passive skill, can inflict Rupture.

Version history

Version Changes
3.13.0
  • Introduced to the game as debuff.
  • The existing passive skill Rupture was renamed to Rupturing, which inflicts this debuff
  • Added to the game.