Rupture: Difference between revisions
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Neokowloon (talk | contribs) (Removed redirect to Rupturing) |
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|name=Rupture | |name=Rupture | ||
|type=Debuff | |type=Debuff | ||
|description= | |||
|bonuses = {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}} | |||
}} | }} | ||
'''Rupture''' is a [[debuff]]. {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}. Only [[Deadeye]] that allocated [[Rupturing]] [[ascendancy passive skill]], can inflict Rupture. | '''Rupture''' is a [[debuff]]. {{c|help| Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target}}. Only [[Deadeye]] that allocated [[Rupturing]] [[ascendancy passive skill]], can inflict Rupture. |
Revision as of 05:29, 16 March 2021
Rupture
Debuff
Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target
Rupture is a debuff. Ruptured targets take 25% more Damage from Bleeding, and Bleeding on them expires 25% more quickly, for 3 seconds. Up to 3 Ruptures can affect a target. Only Deadeye that allocated Rupturing ascendancy passive skill, can inflict Rupture.
Version history
Version | Changes |
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3.13.0 |
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