Ritual of Awakening: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Ritual of Awakening}}
| name                  = Ritual of Awakening
| type                  = Ascendancy Notable
| ascendancyclass        = Hierophant
| bonuses                =
* Can have up to 2 additional Totems summoned at a time
* 8% less Totem Damage per active Totem
}}</onlyinclude>


'''Ritual of Awakening''' is a notable [[Ascendancy passive skill]] for the [[Hierophant]]. It increases the player's maximum [[totem]] limit by two, but causes totems to deal less damage for each active totem deployed.
'''Ritual of Awakening''' is a notable [[Ascendancy passive skill]] for the [[Hierophant]]. It grants more damage, [[life]] and [[mana]] regeneration to you and your totems per totem placed.


==Mechanics==
==Ruthless mode==
For each active totem summoned, the player (plus totems) deal 8% less damage, including if only one totem is active.
{{infocard
|header    = Ritual of Awakening (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:AncestralZeal (Hierophant) passive skill icon.png]]</div>
|2        = 5% more Damage per Summoned Totem<br>10% of Damage from Hits is taken from your nearest Totem's Life before you
}}


The total combined damage dealt with totems is as follows:
Ritual of Awakening in [[Ruthless mode]] does not grant mana and life regen per summoned totem, and instead causes a portion of damage from [[hit]]s you take to be shifted to your totems.
 
{| class="wikitable sortable" style="text-align: center;"
!# of Totems
!Combined Damage %
|-
| 1 || 92%
|-
| 2 || 168%
|-
| 3 || 222%
|-
| 4 || 272%
|-
| 5 || 300%
|-
| 6 || 312%
|-
| 7 || <font color="red">308%</font>
|-
| 8 || <font color="red">288%</font>
|-
| 9 || <font color="red">252%</font>
|-
| 10 || <font color="red">200%</font>
|-
| 11 || <font color="red">132%</font>
|-
| 12 || <font color="red">48%</font>
|-
| 13 || <font color="red">0%</font>
|}
 
As a result, the total damage output decreases once the player has more than six totems.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.3.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides "Regenerate 0.5% of Mana per second for each Summoned Totem" or "You and your Totems Regenerate 1% of life per second for each Summoned Totem" in Ruthless. It now provides "3% more Damage per Summoned Totem" (5% in non-Ruthless) and "10% of Damage from Hits is taken from your nearest Totem's Life before you."
}}
{{Version history table row|3.13.0|
* No longer causes Skills that would Summon a Totem to Summon two Totems instead, and no longer grants 50% increased Totem Placement speed.
* Now grants 5% more Damage per Summoned Totem (from 3%).
}}
{{Version history table row|3.5.0|
* No longer grants +1 to maximum number of Summoned Totems. Instead it now causes skills that would Summon a Totem to summon two Totems instead.
* Changed {{c|mod|7% less Totem Damage per Totem}} to {{c|mod|3% more Totem Damage per Totem}}.
}}
{{Version history table row|3.2.0|
* Additional totems decreased from 2 to 1.
* Changed {{c|mod|8% less Totem Damage per Totem}} to {{c|mod|7% less Totem Damage per Totem}}.
* Added {{c|mod|50% increased Totem Placement Speed}}, {{c|mod|You Regenerate 0.5% of Mana per second per Totem}}, and {{c|mod|You and your Totems Regenerate 1% of Life per second per Totem}}.
}}
{{Version history table row|3.0.0|
* Now grants 7% less Totem Damage per Totem (down from 8%).
}}
{{Version history table row|2.3.0|
* Less damage per totem decreased from 10% to 8%.
* Less damage per totem decreased from 10% to 8%.
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 06:38, 2 February 2024

Ritual of Awakening
Ascendancy Notable Passive Skill
You and your Totems Regenerate 1% of Life per second for each Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
5% more Damage per Summoned Totem [1]

Ritual of Awakening is a notable Ascendancy passive skill for the Hierophant. It grants more damage, life and mana regeneration to you and your totems per totem placed.

Ruthless mode

Ritual of Awakening (Ruthless)
Ascendancy Notable Passive Skill
5% more Damage per Summoned Totem
10% of Damage from Hits is taken from your nearest Totem's Life before you

Ritual of Awakening in Ruthless mode does not grant mana and life regen per summoned totem, and instead causes a portion of damage from hits you take to be shifted to your totems.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Regenerate 0.5% of Mana per second for each Summoned Totem" or "You and your Totems Regenerate 1% of life per second for each Summoned Totem" in Ruthless. It now provides "3% more Damage per Summoned Totem" (5% in non-Ruthless) and "10% of Damage from Hits is taken from your nearest Totem's Life before you."
3.13.0
  • No longer causes Skills that would Summon a Totem to Summon two Totems instead, and no longer grants 50% increased Totem Placement speed.
  • Now grants 5% more Damage per Summoned Totem (from 3%).
3.5.0
  • No longer grants +1 to maximum number of Summoned Totems. Instead it now causes skills that would Summon a Totem to summon two Totems instead.
  • Changed 7% less Totem Damage per Totem to 3% more Totem Damage per Totem.
3.2.0
  • Additional totems decreased from 2 to 1.
  • Changed 8% less Totem Damage per Totem to 7% less Totem Damage per Totem.
  • Added 50% increased Totem Placement Speed, You Regenerate 0.5% of Mana per second per Totem, and You and your Totems Regenerate 1% of Life per second per Totem.
3.0.0
  • Now grants 7% less Totem Damage per Totem (down from 8%).
2.3.0
  • Less damage per totem decreased from 10% to 8%.
2.2.0
  • Added to the game.