Righteous Providence: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.13.0|
* Passive completely revamped.
* Passive completely revamped.
* Removed "100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments. +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments. Grants 20% increased Effect of Non-Damaging Ailments."
* Removed "100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments. +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments. Grants 20% increased Effect of Non-Damaging Ailments."
* Added "Grants 1% increased [[Critical Strike Chance]] per point of [[Strength]] or [[Intelligence]], whichever is lower. It also grants 50 points to strength and intelligence."
* Added "Grants 1% increased [[Critical Strike Chance]] per point of [[Strength]] or [[Intelligence]], whichever is lower. It also grants 50 points to strength and intelligence."
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Now grants 20% increased Effect of Non-Damaging Ailments.
* Now grants 20% increased Effect of Non-Damaging Ailments.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 16:46, 25 July 2022

Righteous Providence
Ascendancy Notable Passive Skill
+50 to Strength and Intelligence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower [1]

Righteous Providence is a notable Ascendancy passive skill for the Inquisitor that grants 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower. It also grants 50 points to strength and intelligence.

Version history

Version Changes
3.13.0
  • Passive completely revamped.
  • Removed "100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments. +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments. Grants 20% increased Effect of Non-Damaging Ailments."
  • Added "Grants 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower. It also grants 50 points to strength and intelligence."
3.0.0
  • Now grants 20% increased Effect of Non-Damaging Ailments.
2.2.0
  • Added to the game.