Revelry: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>13tayler13
mNo edit summary
>Vinibot
Line 4: Line 4:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.0}}
{{Version history table row|2.0.0}}
* No longer provides Mana Gained on Kill.  +20 maximum Mana added.  Percent increased maximum Mana changed from 8% to 15%.
* No longer provides Mana Gained on Kill.  +20 maximum Mana added.  Percent increased maximum Mana changed from 8% to 15%.
{{VersionHistoryRow|1.3.0}}
{{Version history table row|1.3.0}}
* Revelry also grants mana.
* Revelry also grants mana.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
|}
|}

Revision as of 04:42, 19 October 2020

Revelry
Notable Passive Skill
10% increased Effect of Non-Curse Auras from your Skills on Enemies
15% increased maximum Mana
+25 to maximum Mana [1]

Revelry is a notable passive skill that grants increased and flat maximum mana. It also grants additional mana gain on hit with attacks.

Version history

Version Changes
2.0.0
  • No longer provides Mana Gained on Kill. +20 maximum Mana added. Percent increased maximum Mana changed from 8% to 15%.
1.3.0
  • Revelry also grants mana.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.