Revelry: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Revelry}}</onlyinclude>{{Passive skill box|Revelry}}
| name                  = Revelry
| type                  = Notable
| bonuses                =
* +20 to maximum Mana
* 15% increased maximum Mana
* +2 Mana gained for each Enemy hit by your Attacks
}}</onlyinclude>


'''Revelry''' is a [[notable passive skill]] that grants increased maximum [[mana]]. It also grants additional [[mana gain on hit]] with [[attack]]s.
'''Revelry''' is a [[notable passive skill]] that grants increased maximum [[mana]]. It also grants additional [[mana gain on hit]] with [[attack]]s.

Revision as of 09:55, 29 July 2018

Template:Fixme

Revelry
Notable Passive Skill
10% increased Effect of Non-Curse Auras from your Skills on Enemies
15% increased maximum Mana
+25 to maximum Mana [1]

Revelry is a notable passive skill that grants increased maximum mana. It also grants additional mana gain on hit with attacks.

Version history

Version Changes
2.0.0
  • No longer provides Mana Gained on Kill. +20 maximum Mana added. Percent increased maximum Mana changed from 8% to 15%.
1.3.0
  • Revelry also grants mana.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.