Revelry: Difference between revisions
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>Shadowsgleam No edit summary |
>Vinifera7 No edit summary |
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| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* 8% increased | * 8% increased maximum Mana | ||
* +2 Mana gained for each | * +2 Mana gained for each Enemy hit by your Attacks | ||
* +10 Mana Gained on Kill | * +10 Mana Gained on Kill | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Line 13: | Line 13: | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|1.3.0}} | {{VersionHistoryRow|1.3.0}} | ||
* Revelry | * Revelry also grants mana. | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables. | ||
|} | |} |
Revision as of 00:47, 4 January 2015
Revelry is a notable passive skill that grants increased maximum mana. It also grants additional mana gain on hit with attacks and mana gain on kill.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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