Revelry: Difference between revisions

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>Vinifera7
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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 8% increased Maximum Mana
* 8% increased maximum Mana
* +2 Mana gained for each enemy hit by your Attacks
* +2 Mana gained for each Enemy hit by your Attacks
* +10 Mana Gained on Kill
* +10 Mana Gained on Kill
}}</onlyinclude>
}}</onlyinclude>
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{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Revelry now grants increased mana.
* Revelry also grants mana.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
|}
|}

Revision as of 00:47, 4 January 2015

Template:Passive

Revelry is a notable passive skill that grants increased maximum mana. It also grants additional mana gain on hit with attacks and mana gain on kill.

Version history

Version Changes
1.3.0
  • Revelry also grants mana.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.