Ramako, Sun's Light: Difference between revisions
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>ThemJohns No edit summary |
>Neokowloon |
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* No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier. | * No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier. | ||
{{VersionHistoryRow|3.7.0}} | {{VersionHistoryRow|3.7.0}} | ||
* Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite. | * Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite. | ||
{{VersionHistoryRow|3.2.0}} | {{VersionHistoryRow|3.2.0}} | ||
* Reworked. Old mods listed below: | * Reworked. Old mods listed below: |
Revision as of 17:44, 12 April 2020
Ramako, Sun's Light
Ascendancy Notable Passive Skill
Nearby Enemy Monsters' Fire Resistance against
Damage over Time is -20% while you are Stationary [1]
Damage over Time is -20% while you are Stationary [1]
Ramako, Sun's Light is a notable Ascendancy passive skill for the Chieftain. It grants chance to ignite, fire penetration, and added fire damage over time multiplier.
Version history
Version | Changes |
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3.8.0 |
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3.7.0 |
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3.2.0 |
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2.3.0 |
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2.2.0 |
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