Power charge: Difference between revisions

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Some skills grant charges. Each charge lasts a short duration before it disappears. Gaining a charge resets the duration of all accumulated charges.
Power [[charges]] are associated with [[intelligence]] and represent a temporary increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character.


'''Power Charges''' are related to the intelligence attribute and grant +50% critical strike chance per charge.
Bonuses granted by power charges:
* 50% increased [[Critical Strike]] Chance per Charge


By default characters can have a maximum number of 3 active charges of each type at one time. This maximum can be increased by certain passive skills.
==Skills==
There are [[skills]] that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect.


Currently only [[Power Siphon]] and the Voll's Protector, Holy Chainmail [[Unique Items|Unique]] gives Power Charges, and the only skill which uses them is [[Discharge]].
===Generate Charges===
* {{SkillLink|Power Siphon}}


[[Category:Charges]] [[Category:Intelligence Skills]]
===Consume Charges===
* {{SkillLink|Cold Snap}}
* {{SkillLink|Discharge}}
 
==Equipment==
This [[equipment]] provides bonuses to power charges:
 
* [[Voll's Protector]]
 
==Passives==
There are [[Passive_Skills|passive skill]] nodes that provide bonuses to power charges.
 
{| class="wikitable" style="width: 800px; text-align: center;"
! style="width: 118px;" | Icon
! Name
! Bonuses
|-
| [[Image:Passive-powercharge.png]]
| Maximum Power Charges
|
* +1 maximum [[Power Charge]]
|-
| [[Image:Passive-powerchargesmall.png]]
| Power Charge Duration
|
* 15% increased [[Power Charge]] duration
|-
| [[Image:Passive-powerchargesmall.png]]
| Spell Damage per Power Charge
|
* 2% increased [[Spell Damage]] per [[Power Charge]]
|-
| [[Image:Passive-keystone-conduit.png]]
| [[Conduit]]
|
* Share [[Endurance Charge|Endurance]], [[Frenzy Charge|Frenzy]], and [[Power Charge|Power]] [[Charges]] with nearby party members
|}
 
[[Category:Charges]]

Revision as of 05:20, 14 January 2013

Power charges are associated with intelligence and represent a temporary increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character.

Bonuses granted by power charges:

Skills

There are skills that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect.

Generate Charges

Consume Charges

Equipment

This equipment provides bonuses to power charges:

Passives

There are passive skill nodes that provide bonuses to power charges.

Icon Name Bonuses
File:Passive-powercharge.png Maximum Power Charges
File:Passive-powerchargesmall.png Power Charge Duration
File:Passive-powerchargesmall.png Spell Damage per Power Charge
File:Passive-keystone-conduit.png Conduit