Passive Skill:Staff~damage57: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
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|id                                  = staff_damage57
|id                                  = staff_damage57
|int_id                              = 47427
|int_id                              = 47427
|name                                = Staff Damage
|name                                = Staff Damage and Stun Duration
|buff_id                            =
|icon                                = damagestaff
|icon                                = damagestaff
|stat1_id                            = physical_staff_damage_+%
|stat1_id                            = staff_hit_and_ailment_damage_+%
|stat1_value                        = 15
|stat1_value                        = 15
|stat2_id                            = attack_ailment_damage_+%_while_wielding_staff
|stat2_id                            = staff_stun_duration_+%
|stat2_value                        = 15
|stat2_value                        = 10
|stat_text                          = 15% increased [[Physical Damage]] with [[Staff|Staves]]<br>15% increased Damage with Ailments from [[Attack]] [[Skill|Skills]] while wielding a [[Staff]]
|stat_text                          = [[Staff]] [[Attack|Attacks]] deal 15% increased Damage with [[Hit|Hits]] and Ailments<br>10% increased Stun Duration with [[Staff|Staves]] on Enemies
|connections                        = staff_block2173,staff_damage254,staff_block2173
|connections                        = staff_damage254,strength824
}}
}}

Latest revision as of 18:17, 19 June 2020

Staff Damage and Stun Duration
Passive Skill
Idstaff_damage57
Integer Id47427
Connections
Staff Attacks deal 15% increased Damage with Hits and Ailments
10% increased Stun Duration with Staves on Enemies
The correct title of this page is staff_damage57. It appears incorrectly here due to technical restrictions.

staff_damage57 is the internal id for the Staff Damage and Stun Duration passive skill.

Stats
#Stat IdValue
1staff_hit_and_ailment_damage_+%15
2staff_stun_duration_+%10