Passive Skill:Elementalist939: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|name                                = Holy Dominion
|name                                = Holy Dominion
|reminder_text                      = (Freeze slows Enemies completely, preventing them from acting. Duration is based on the Cold Damage of the Hit)<br>(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)<br>(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|reminder_text                      = (Freeze slows Enemies completely, preventing them from acting. Duration is based on the Cold Damage of the Hit)<br>(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)<br>(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|is_notable                          = True
|icon                                = elementalist
|icon                                = elementalist
|is_notable                          = True
|stat1_id                            = elemental_damage_+%
|stat1_id                            = elemental_damage_+%
|stat1_value                        = 12
|stat1_value                        = 12

Revision as of 14:59, 21 September 2018

Holy Dominion
Notable Passive Skill
Idelementalist939
Integer Id33435
Reminder Text(Freeze slows Enemies completely, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Connections
12% increased Elemental Damage
+12% to all Elemental Resistances
5% chance to Freeze, Shock and Ignite
12% increased Global Physical Damage

elementalist939 is the internal id for the Holy Dominion passive skill.

Stats
#Stat IdValue
1elemental_damage_+%12
2base_resist_all_elements_%12
3chance_to_freeze_shock_ignite_%5
4physical_damage_+%12