Passive Skill:Bleed~chance~notable2190: Difference between revisions

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(Version 3.15.0 changes)
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
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|name                                = Cannibalistic Rite
|name                                = Cannibalistic Rite
|is_notable                          = True
|is_notable                          = True
|icon                                = SkillscostingLifenotable
|icon                                = CannibalisticRite
|stat1_id                            = damage_+%_if_skill_costs_life
|stat1_id                            = damage_+%_if_skill_costs_life
|stat1_value                        = 25
|stat1_value                        = 30
|stat2_id                            = life_%_gained_on_kill_if_spent_life_recently
|stat2_id                            = life_%_gained_on_kill_if_spent_life_recently
|stat2_value                        = 2
|stat2_value                        = 2
|stat_text                          = 25% increased Damage with [[Skill|Skills]] that Cost [[Life]]<br>Recover 2% of [[Life]] on [[Kill]] if you've Spent [[Life]] [[Recently]]
|stat3_id                            = base_life_cost_+%
|stat3_value                        = -10
|stat_text                          = 30% increased Damage with [[Skill|Skills]] that Cost [[Life]]<br>Recover 2% of [[Life]] on [[Kill]] if you've Spent [[Life]] [[Recently]]<br>10% reduced [[Life]] Cost of [[Skill|Skills]]
|connections                        = mastery_life143,bleed_chance2189,mastery_life143
}}
}}

Latest revision as of 14:46, 11 November 2021

Cannibalistic Rite
Notable Passive Skill
Idbleed_chance_notable2190
Integer Id56359
Connections
30% increased Damage with Skills that Cost Life
Recover 2% of Life on Kill if you've Spent Life Recently
10% reduced Life Cost of Skills
The correct title of this page is bleed_chance_notable2190. It appears incorrectly here due to technical restrictions.

bleed_chance_notable2190 is the internal id for the Cannibalistic Rite passive skill.

Stats
#Stat IdValue
1damage_+%_if_skill_costs_life30
2life_%_gained_on_kill_if_spent_life_recently2
3base_life_cost_+%-10