Passive Skill:Axe~damage109: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|stat2_value = 15 | |stat2_value = 15 | ||
|stat3_id = bleed_on_hit_with_attacks_% | |stat3_id = bleed_on_hit_with_attacks_% | ||
|stat3_value = | |stat3_value = 10 | ||
|stat_text = 15% increased [[Physical Damage]] with [[Axe|Axes]]<br>15% increased Damage with Ailments from [[Attack]] [[Skill|Skills]] while wielding an [[Axe]]<br>[[Attack|Attacks]] have | |stat_text = 15% increased [[Physical Damage]] with [[Axe|Axes]]<br>15% increased Damage with Ailments from [[Attack]] [[Skill|Skills]] while wielding an [[Axe]]<br>[[Attack|Attacks]] have 10% chance to cause Bleeding | ||
|connections = axe_damage110,axe_damage110 | |connections = axe_damage110,axe_damage_and_accuracy106,axe_damage110 | ||
}} | }} |
Revision as of 19:41, 7 June 2019
Axe Damage and Bleed Chance
Passive Skill
Id | axe_damage109 |
---|---|
Integer Id | 20018 |
Reminder Text | (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
Connections |
15% increased Physical Damage with Axes
15% increased Damage with Ailments from Attack Skills while wielding an Axe
Attacks have 10% chance to cause Bleeding
15% increased Damage with Ailments from Attack Skills while wielding an Axe
Attacks have 10% chance to cause Bleeding
The correct title of this page is axe_damage109. It appears incorrectly here due to technical restrictions.
axe_damage109 is the internal id for the Axe Damage and Bleed Chance passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | physical_axe_damage_+% | 15 |
2 | attack_ailment_damage_+%_while_wielding_axe | 15 |
3 | bleed_on_hit_with_attacks_% | 10 |