Passive Skill:AscendancyAscendant35: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|name = Deadeye | |name = Deadeye | ||
|reminder_text = (You can only take one of the three Ranger Ascendancy passives) | |reminder_text = (You can only take one of the three Ranger Ascendancy passives) | ||
|buff_id = tailwind | |||
|ascendancy_class = Ascendant | |ascendancy_class = Ascendant | ||
|is_multiple_choice_option = True | |is_multiple_choice_option = True | ||
|icon = Deadeye (Ascendants) | |icon = Deadeye (Ascendants) | ||
|stat1_id | |stat1_id = projectile_damage_+%_max_as_distance_travelled_increases | ||
|stat1_value = 50 | |||
|stat2_id = number_of_additional_projectiles | |||
| | |stat2_value = 1 | ||
| | |stat3_id = mark_skills_curse_effect_+% | ||
| | |stat3_value = 25 | ||
| | |stat_text = Projectiles gain Damage as they travel farther, dealing up<br />to 50% increased Damage with [[Hit|Hits]] to targets<br>[[Skill|Skills]] fire an additional Projectile<br>25% increased Effect of your Marks<br>You and {{Radius|nearby|6.0m}} Allies have [[Tailwind]] | ||
| | |stat4_id = has_tailwind | ||
|stat4_value = 1 | |||
|stat_text = | |||
|connections = AscendancyAscendant26 | |connections = AscendancyAscendant26 | ||
}} | }} |
Latest revision as of 05:07, 31 March 2024
Deadeye
Ascendancy Passive Skill
Id | AscendancyAscendant35 |
---|---|
Integer Id | 34567 |
Reminder Text | (You can only take one of the three Ranger Ascendancy passives) |
Ascendancy Class | Ascendant |
Connections |
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
25% increased Effect of your Marks
You and nearby Allies have Tailwind
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
25% increased Effect of your Marks
You and nearby Allies have Tailwind
AscendancyAscendant35 is the internal id for the Deadeye passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | projectile_damage_+%_max_as_distance_travelled_increases | 50 |
2 | number_of_additional_projectiles | 1 |
3 | mark_skills_curse_effect_+% | 25 |
4 | has_tailwind | 1 |