Passive Skill:AscendancyAscendant31: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|stat5_id                            = base_cannot_be_stunned
|stat5_id                            = base_cannot_be_stunned
|stat5_value                        = 1
|stat5_value                        = 1
|stat_text                          = Gain an [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]]<br>Cannot be Chilled<br>5% increased Damage per [[Endurance Charge]]<br>+1000 to [[Accuracy Rating]]<br>Cannot be Stunned
|stat_text                          = Gain 1 [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]]<br>Cannot be Chilled<br>5% increased Damage per [[Endurance Charge]]<br>+1000 to [[Accuracy Rating]]<br>Cannot be Stunned
|connections                        = AscendancyAscendant25
|connections                        = AscendancyAscendant25
}}
}}

Revision as of 18:40, 19 June 2020

Juggernaut
Ascendancy Passive Skill
IdAscendancyAscendant31
Integer Id61072
Reminder Text(You can only take one of the three Marauder Ascendancy passives)
(Recently refers to the past 4 seconds)
Ascendancy ClassAscendant
Connections
Gain 1 Endurance Charge every second if you've been Hit Recently
Cannot be Chilled
5% increased Damage per Endurance Charge
+1000 to Accuracy Rating
Cannot be Stunned

AscendancyAscendant31 is the internal id for the Juggernaut passive skill.

Stats
#Stat IdValue
1gain_endurance_charge_per_second_if_have_been_hit_recently1
2base_avoid_chill_%100
3damage_+%_per_endurance_charge5
4accuracy_rating1000
5base_cannot_be_stunned1