Passive Skill:Affliction~notable~enduring~composure: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
>BotK2
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|stat2_id                            = gain_endurance_charge_per_second_if_have_been_hit_recently
|stat2_id                            = gain_endurance_charge_per_second_if_have_been_hit_recently
|stat2_value                        = 1
|stat2_value                        = 1
|stat_text                          = 30% increased [[Armour]]<br>Gain an [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]]
|stat_text                          = 30% increased [[Armour]]<br>Gain 1 [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]]
}}
}}

Latest revision as of 18:54, 19 June 2020

Enduring Composure
Notable Passive Skill
Idaffliction_notable_enduring_composure
Integer Id57572
30% increased Armour
Gain 1 Endurance Charge every second if you've been Hit Recently
The correct title of this page is affliction_notable_enduring_composure. It appears incorrectly here due to technical restrictions.

affliction_notable_enduring_composure is the internal id for the Enduring Composure passive skill.

Stats
#Stat IdValue
1physical_damage_reduction_rating_+%30
2gain_endurance_charge_per_second_if_have_been_hit_recently1