Passive Skill:Affliction~notable~enduring~composure: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|stat2_id = gain_endurance_charge_per_second_if_have_been_hit_recently | |stat2_id = gain_endurance_charge_per_second_if_have_been_hit_recently | ||
|stat2_value = 1 | |stat2_value = 1 | ||
|stat_text = 30% increased [[Armour]]<br>Gain | |stat_text = 30% increased [[Armour]]<br>Gain 1 [[Endurance Charge]] every second if you've been [[Hit]] [[Recently]] | ||
}} | }} |
Latest revision as of 18:54, 19 June 2020
Enduring Composure
Notable Passive Skill
Id | affliction_notable_enduring_composure |
---|---|
Integer Id | 57572 |
The correct title of this page is affliction_notable_enduring_composure. It appears incorrectly here due to technical restrictions.
affliction_notable_enduring_composure is the internal id for the Enduring Composure passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | physical_damage_reduction_rating_+% | 30 |
2 | gain_endurance_charge_per_second_if_have_been_hit_recently | 1 |