Painforged: Difference between revisions

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* 8% additional Block Chance if you were Damaged by a Hit Recently
* 8% additional Block Chance if you were Damaged by a Hit Recently
* 40% increased Damage if you've taken no Damage from Hits Recently
* 40% increased Damage if you've taken no Damage from Hits Recently
* Cannot be Stunned by Hits you Block
* Your Counterattacks deal Double Damage
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'''Painforged''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that grants additional chance to [[block]] if the player was [[recently]] damaged by a [[hit]]. It also grants increased damage if the player wasn't damaged by a hit recently.
'''Painforged''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that grants additional chance to [[block]] if the player was [[recently]] damaged by a [[hit]] or grants increased damage if the player wasn't damaged by a hit recently. It also causes blocked hit to not apply any [[stun]] and doubles the damage of counterattacks.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Added {{c|mod|Cannot be Stunned by Hits you Block}} and {{c|mod|Your Counterattacks deal Double Damage}}.
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 22:29, 26 February 2018

Template:Passive

Painforged is a notable Ascendancy passive skill for the Gladiator that grants additional chance to block if the player was recently damaged by a hit or grants increased damage if the player wasn't damaged by a hit recently. It also causes blocked hit to not apply any stun and doubles the damage of counterattacks.

Version history

Version Changes
3.2.0
  • Added Cannot be Stunned by Hits you Block and Your Counterattacks deal Double Damage.
2.2.0
  • Added to the game.