Overprepared: Difference between revisions
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Niightybot (talk | contribs) m ({{Undocumented}} (3)) |
(→Version history: Place Template:Undocumented at the end of a statement as an inline note.) |
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{{Version history table row|3.3.0| | {{Version history table row|3.3.0| | ||
*''There were two primary goals with the passive tree adjustments: Provide more power to ignite builds without providing more power to other burning damage builds, and rebalance trap and mine passives''. | *''There were two primary goals with the passive tree adjustments: Provide more power to ignite builds without providing more power to other burning damage builds, and rebalance trap and mine passives''. | ||
* | * Now grants {{c|mod|10% increased Cooldown Recovery Rate for throwing Traps}} (down from 20%). {{Undocumented}} | ||
}} | }} |
Revision as of 15:34, 9 April 2023
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found. Overprepared is a notable passive skill that grants an additional cooldown use for skill which throw traps.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Amber Oil | Azure Oil | Overprepared | Skills which Throw Traps have +1 Cooldown Use |
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.16.0 |
|
3.11.0 |
|
3.3.0 |
|
2.1.0 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 3, 2021.