Necromancer Silks: Difference between revisions

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(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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|tags                                    = int_armour, body_armour, armour, default
|tags                                    = int_armour, body_armour, armour, default
|metadata_id                            = Metadata/Items/Armours/BodyArmours/BodyInt14
|metadata_id                            = Metadata/Items/Armours/BodyArmours/BodyInt14
|purchase_cost_normal1_name              = Orb of Transmutation
|purchase_cost_normal1_amount            = 1
|purchase_cost_magic1_name              = Orb of Alteration
|purchase_cost_magic1_amount            = 2
|purchase_cost_rare1_name                = Chaos Orb
|purchase_cost_rare1_amount              = 1
|purchase_cost_unique1_name              = Chaos Orb
|purchase_cost_unique1_amount            = 5
|required_level                          = 59
|required_level                          = 59
|required_intelligence                  = 160
|required_intelligence                  = 160
|energy_shield                          = 117
|energy_shield_min                      = 123
|energy_shield_max                      = 147
|movement_speed                          = -3
|movement_speed                          = -3
}}
}}


'''Necromancer Silks''' is a [[body armour]] base type.  
'''Necromancer Silks''' is a [[body armour]] base type.  
==Modifiers==
{{Main|List of modifiers for body armours (intelligence)}}


It is one of the three basetypes that share the same 2D art. The other two are {{il|Silken Garb}} and {{il|Silken Wrap}}.
It is one of the three basetypes that share the same 2D art. The other two are {{il|Silken Garb}} and {{il|Silken Wrap}}.
Line 38: Line 34:
==Version history==
==Version history==
{{Version history table header }}
{{Version history table header }}
{{Version history table row|3.0.0}}
{{Version history table row|3.0.0|
* Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
* Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
* The defences granted by all body armour has been increased at higher levels by 20%.
* The defences granted by all body armour has been increased at higher levels by 20%.
* (Not documented in patch note) Now has 117 energy shield (down from 125)
* Now has 117 energy shield (down from 125). {{Undocumented}}
{{Version history table row|0.10.0|rel=before}}
}}
{{Version history table row|0.10.0|rel=before|
* Introduced to the game.  
* Introduced to the game.  
|}
}}
{{Version history table end}}


[[ru:Шелка некроманта]]
[[ru:Шелка некроманта]]

Latest revision as of 15:39, 9 April 2023

Necromancer SilksEnergy Shield: (123-147)
Movement Speed: -3%
Requires Level 59, 160 Int
Acquisition
Drop level: 59
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Body Armour
Metadata ID: Metadata/Items/Armours/BodyArmours/BodyInt14

Necromancer Silks is a body armour base type.

Modifiers

It is one of the three basetypes that share the same 2D art. The other two are Module Error: No results found for item using search term "item_name = Silken Garb" and Module Error: No results found for item using search term "item_name = Silken Wrap".

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Gallery

Version history

Version Changes
3.0.0
  • Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
  • The defences granted by all body armour has been increased at higher levels by 20%.
  • Now has 117 energy shield (down from 125). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Before 0.10.0
  • Introduced to the game.

ru:Шелка некроманта