Master of the Arena: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
''Remove Melee Range from some Strike Skill Gems, and add new sources of Melee Range to the passive tree.''
''Remove Melee Range from some Strike Skill Gems, and add new sources of Melee Range to the passive tree.''
*(Undocumented):
*(Undocumented):
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**Now grants {{c|mod|+3 to Melee Strike Range}} (up from 2).
**Now grants {{c|mod|+3 to Melee Strike Range}} (up from 2).


{{Version history table row|3.10.0}}
}}
{{Version history table row|3.10.0|
''Modifiers to Melee Weapon and Unarmed Attack Range are now described as "{{c|mod|+X to Melee Strike Range}}". The functionality hasn't changed. Weapons that describe their range still refer to "Weapon Range".''
''Modifiers to Melee Weapon and Unarmed Attack Range are now described as "{{c|mod|+X to Melee Strike Range}}". The functionality hasn't changed. Weapons that describe their range still refer to "Weapon Range".''
*No longer grants {{c|mod|+2 to Melee Weapon and Unarmed Attack Range}}.
*No longer grants {{c|mod|+2 to Melee Weapon and Unarmed Attack Range}}.
**Instead, it now grants {{c|mod|+2 to Melee Strike Range}}.
**Instead, it now grants {{c|mod|+2 to Melee Strike Range}}.


{{Version history table row|3.8.0}}
}}
{{Version history table row|3.8.0|
*Now grants {{c|mod|+2 to Melee Weapon and Unarmed Attack Range}} (up from 1).
*Now grants {{c|mod|+2 to Melee Weapon and Unarmed Attack Range}} (up from 1).


{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
*(Undocumented):
*(Undocumented):
**Now grants {{c|mod|+1 to Melee Weapon and Unarmed Attack Range}} (down from 1).
**Now grants {{c|mod|+1 to Melee Weapon and Unarmed Attack Range}} (down from 1).
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***Instead, it now grants {{c|mod|Regenerate 1% of Life per second}}.
***Instead, it now grants {{c|mod|Regenerate 1% of Life per second}}.


{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Master of the Arena also grants life regeneration.
* Master of the Arena also grants life regeneration.


{{Version history table row|0.10.2}}
}}
{{Version history table row|0.10.2|
* The Might notable passive has been changed to Master of the Arena (+20 strength, +2 melee range, +8% melee damage).  
* The Might notable passive has been changed to Master of the Arena (+20 strength, +2 melee range, +8% melee damage).  
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 11:21, 25 July 2022

Master of the Arena
Notable Passive Skill
+20 to Strength
+0.3 metres to Melee Strike Range
10% increased Melee Physical Damage
Regenerate 1% of Life per second [1]

Master of the Arena is a notable passive skill that grants increased melee physical damage. It also grants additional life regeneration, strength, and melee weapon and unarmed range.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilOpalescent OilSilver OilMaster of the Arena
+20 to Strength
+0.3 metres to Melee Strike Range
10% increased Melee Physical Damage
Regenerate 1% of Life per second

Version history

Version Changes
3.16.0

Remove Melee Range from some Strike Skill Gems, and add new sources of Melee Range to the passive tree.

  • (Undocumented):
    • Now grants 10% increased Melee Physical Damage (up from 8%).
    • Now grants +3 to Melee Strike Range (up from 2).


3.10.0

Modifiers to Melee Weapon and Unarmed Attack Range are now described as "+X to Melee Strike Range". The functionality hasn't changed. Weapons that describe their range still refer to "Weapon Range".

  • No longer grants +2 to Melee Weapon and Unarmed Attack Range.
    • Instead, it now grants +2 to Melee Strike Range.


3.8.0
  • Now grants +2 to Melee Weapon and Unarmed Attack Range (up from 1).


3.7.0
  • (Undocumented):
    • Now grants +1 to Melee Weapon and Unarmed Attack Range (down from 1).
    • No longer grants 1% of Life Regenerated per second.
      • Instead, it now grants Regenerate 1% of Life per second.


1.2.0
  • Master of the Arena also grants life regeneration.


0.10.2
  • The Might notable passive has been changed to Master of the Arena (+20 strength, +2 melee range, +8% melee damage).