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{{Passive skill box|Master Surgeon}}


<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
'''Master Surgeon''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]]. It causes your life [[flask]]s to not expire when you reach maximum life, but causes them to recover less life.
| name                  = Master Surgeon
| type                  = Ascendancy Notable
| ascendancyclass        = Pathfinder
| bonuses                =
* 30% increased Life Recovery from Flasks
* Gain a Flask Charge when you deal a Critical Strike
* Remove Bleeding on Flask use
}}</onlyinclude>


'''Master Surgeon''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]]. It grants increased [[recovery|life recovery]] from [[flask]]s and grants a flask charge whenever you deal [[critical strike]]. It also grants [[bleeding]] removal on flask use.
==Ruthless mode==
{{infocard
|header    = Master Surgeon (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:MasterSurgeon (PathFinder) passive skill icon.png]]</div>
|2        = Life Flask Effects are not removed when Unreserved Life is Filled<br>Life Flask Effects do not Queue<br>50% less Life Recovery from Flasks
}}
 
Master Surgeon in [[Ruthless mode]] is unchanged.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.5.0}}
{{Version history table row|3.21.0|
*Reworked. Old mods listed below:
** {{c|mod|Gain a Flask Charge when you deal a Critical Strike}}
** {{c|mod|Removes Bleeding when you use a Flask}}
** {{c|mod|Removes Corrupted Blood when you use a Flask}}
** {{c|mod|Recover 6% of Life when you use a Flask}}
}}
{{Version history table row|3.14.0|
* {{stl|Corrupted Blood}} debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from {{stl|Bleed}}ing. Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. Modifiers that affect both Bleeding and Corrupted Blood such as the "of Staunching" modifier on Flasks have had their descriptions updated to reflect this change
* '''Master Surgeon''' now removes Corrupted Blood when you use a Flask.
}}
{{Version history table row|3.13.0|
* Added {{c|mod|Recover 6% of Life when you use a Flask}}.
* Removed {{c|mod|30% increased Life Recovery from Flasks}}.
* The cooldown for gaining a flask charge from effects which grant them on a critical strike has been reduced to 0.1 seconds (from 0.2).
}}
{{Version history table row|2.5.0|
* A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
* A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
* [[The Harvest]] and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
* [[The Harvest]] and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
* The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
* The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 08:40, 8 February 2024

Master Surgeon
Ascendancy Notable Passive Skill
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
50% less Life Recovery from Flasks [1]

Master Surgeon is a notable Ascendancy passive skill for the Pathfinder. It causes your life flasks to not expire when you reach maximum life, but causes them to recover less life.

Ruthless mode

Master Surgeon (Ruthless)
Ascendancy Notable Passive Skill
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
50% less Life Recovery from Flasks

Master Surgeon in Ruthless mode is unchanged.

Version history

Version Changes
3.21.0
  • Reworked. Old mods listed below:
    • Gain a Flask Charge when you deal a Critical Strike
    • Removes Bleeding when you use a Flask
    • Removes Corrupted Blood when you use a Flask
    • Recover 6% of Life when you use a Flask
3.14.0
  • Corrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleeding. Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. Modifiers that affect both Bleeding and Corrupted Blood such as the "of Staunching" modifier on Flasks have had their descriptions updated to reflect this change
  • Master Surgeon now removes Corrupted Blood when you use a Flask.
3.13.0
  • Added Recover 6% of Life when you use a Flask.
  • Removed 30% increased Life Recovery from Flasks.
  • The cooldown for gaining a flask charge from effects which grant them on a critical strike has been reduced to 0.1 seconds (from 0.2).
2.5.0
  • A character can now only receive one flask charge per Critical Strike every 200ms. This is shared across all flasks.
  • The Harvest and Master Surgeon now follow this rule. Instead of giving a charge to each of your flasks, they will only grant it to one.
  • The Master Surgeon Node now has 100% chance to trigger (up from 15%) to help compensate for this change.
2.2.0
  • Added to the game.