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m (Replaced content with "===Unique Items=== * {{il|Skyforth}} has the special modifier {{c|magic|Stun Threshold is based on 500% of your Mana instead of Life}}. * {{il|Omeyocan}} has the special modifier {{c|magic|10% increased Evasion Rating per 500 Maximum Mana, up to 100%}}.")
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[[Image:Mana Orb.png|thumb|upright|The Player's Mana Orb, if filled.]]
[[Image:Life Mana Orb Reserved.png|thumb|upright|The Player's Mana Orb, if all mana was reserved]]
'''Mana''' is spent to activate [[skills]], and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with [[flasks]].
__TOC__
==Mechanics==
Every [[Character Classes|class]] starts with 40 Mana and have the following [[character]] stats
{{#cargo_query:
|tables = generic_stats
|fields = stat_text
|where = name="Character" AND id LIKE "%mana%" AND value > 0
|format=ul
}}
Every two points of [[Intelligence]] grants +1 mana.<ref name="GameMechanics" />
Additional mana and mana regeneration can be gained from high Intelligence, passive skills, [[modifier]]s on equipment, the aura {{il|Clarity}}, various [[unique items]], and by helping [[Alira]] in the [[Deal with the Bandits]] quest. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all {{c|mod|Mana Regeneration Rate +%}} modifiers.<ref name="manaregen" />
The {{c|mod|when on Low Mana}} and {{c|mod|when on Full Mana}} modifiers are not triggered with 0/0 mana.<ref name="UndefinedMana" />
==Calculation==
Total maximum '''Mana''' can be calculated with the following formula:
{{math|formula=
\begin{align}
\text{Mana}_{\text{total} } = & \left(40 + \text{Level}_{\text{Character} } \times \text{Mana per level} + \frac{\text{Intelligence} }{2} + \sum_{i=1}^{a} \text{added Mana} \right) \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Mana}_{j} - \sum_{k=1}^{c} \text{reduced Mana}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Mana}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Mana}_{m})
\end{align}
}}
Flat mana bonuses are added directly to the base mana ({{c|magic|+X to maximum Mana}}). Percent-based modifiers apply to flat mana bonuses, as well as base mana and mana from [[Intelligence]] ({{c|magic|+X% increased maximum Mana}}). See [[modifiers]].
==Mana Scaling==
[[Intelligence]] grants +1 Mana per 2 Intelligence.
Certain [[unique items]] grant special additional scaling for Mana based on other statistics:
* {{il|Shaper's Touch}} grants +1 [[Mana]] per 4 [[Strength]].
==Mechanics Scaled by Mana==
Certain [[unique items]] and [[Ascendancy|ascendancies]] scale based off of maximum '''Mana'''.
===Unique Items===
===Unique Items===
* {{il|Skyforth}} has the special modifier {{c|magic|Stun Threshold is based on 500% of your Mana instead of Life}}.
* {{il|Skyforth}} has the special modifier {{c|magic|Stun Threshold is based on 500% of your Mana instead of Life}}.
* {{il|Omeyocan}} has the special modifier {{c|magic|2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%}}.
* {{il|Omeyocan}} has the special modifier {{c|magic|10% increased Evasion Rating per 500 Maximum Mana, up to 100%}}.
 
===Ascendancies===
{{Query ascendancy passive skills
|where=passive_skills.name IN ("Radiant Faith", "Sanctuary of Thought")
}}
 
==Spending Mana==
'''Mana''' can be spent in the following ways:
* By using [[skills]]. Skills generally have a base [[mana cost]] which is modified by [[mana multiplier]]s on linked [[support gems]]. The rate of mana use is also affected by [[cast speed]], [[attack speed]], and other speed modifiers such as [[temporal chains]], [[chill]]s, and [[Suppressing Fire]].
* By [[mana reservation|reserving mana]]. Certain skills reserve, i.e. make unusable, large amounts of mana in exchange for permanent [[buffs]], [[auras]], or [[curses]] acting as auras.
* {{il|Mind of the Council}} has the unique mod {{c|magic|30% of Lightning Damage is taken from Mana before Life when Hit}}, a unique spin on [[Mind Over Matter]]. This stacks with Mind Over Matter for Lightning Damage only.
* {{il|Kitava's Thirst}} has the unique mod {{c|magic|50% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill}}, essentially granting another effect to spending mana.
* {{il|Soul Taker}} has the unique mod {{c|magic|Insufficient Mana doesn't prevent your Melee Attacks}}, essentially eliminating the need for mana restoration.
* {{il|Lavianga's Spirit}} has the unique mod {{c|magic|Your Skills have no Mana Cost during Flask effect}}, but also restores mana.
* {{il|Zerphi's Last Breath}} has the unique mod {{c|magic|Skills used during Flask effect grant 800% of Mana Cost as Life}}, causing mana expenditures to heal the player proportionally.
Notably, Mana lost to damage is not considered spent.<ref name="ManaSPent" /> This includes [[Mind Over Matter]], [[Divine Guidance]], {{il|The Aylardex}}, and [[Corruption|Corruptions]] allowing for a portion of [[damage]] taken to be applied to '''Mana''' instead of [[Life]].
 
==Restoring Mana==
Upon spending, unreserving, or deferring incoming damage to, '''Mana''' may be restored in the following ways:
* [[Mana Flask|Mana]] and [[Hybrid Flasks]]
* [[Mana Regeneration]]
* [[Mana Leech]]
* [[Mana Gained on Hit]]
* [[Mana Gained on Kill]]
* [[Mana Gained on Block]]
* [[Damage taken gained as Mana when Hit]]
* [[Portal|Returning]] to [[town]] or [[logging out]]
 
==Full Mana==
Being on Full Mana can unlock bonuses granted by certain unique items:
 
*{{il|Clear Mind}} grants {{ml|SpellDamageWithNoManaReservedUniqueJewel30|display=stat_text}}
 
==Low Mana==
A character is on [[Low Mana]] when the current percentage of maximum '''Mana''' is less than or equal to 50%.
 
Certain unique items grant special effects based on being on Low Mana or not:
 
*{{il|Infernal Mantle}} has the unique mod {{c|magic|25% increased Spell Damage taken when on Low Mana}}
*{{il|Esh's Visage}} has the unique mod {{c|magic|Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana}}
 
==Mana on Equipment==
===Modifiers===
====Flat maximum mana====
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%base_maximum_mana%"
|spawn_weights=1
|generation_type=1
|domain=1
|q_orderBy=mods.domain ASC, mods.generation_type ASC, mods.id ASC, mods.required_level ASC
}}
====Pecentage maximum mana====
=====Regular=====
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%maximum_mana_+\%%"
    AND spawn_weights.tag NOT LIKE "%elder%"
    AND spawn_weights.tag NOT LIKE "%shaper%"
|spawn_weights=1
|generation_type=1
|domain=1
|q_orderBy=mods.domain ASC, mods.generation_type ASC, mods.id ASC, mods.required_level ASC
}}
=====Shaper/Elder=====
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%maximum_mana_+\%%"
    AND (
        spawn_weights.tag LIKE "%elder%"
        OR spawn_weights.tag LIKE "%shaper%"
    )
|spawn_weights=1
|generation_type=1
|domain=1
|q_orderBy=mods.domain ASC, mods.generation_type ASC, mods.id ASC, mods.required_level ASC
}}
====Other====
There are several [[Crafting Bench]] modifier that can craft mana on gear.
 
In addition, {{c|magic|+X to maximum Mana}} can be guaranteed on [[Body Armour]], [[Helmets]], [[Gloves]], and [[Boots]] through the use of [[Essences of Misery]] with a range of {{c|magic|+55 to 77}}.
 
===Base items===
{{Query base items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
    item_stats.id LIKE "%maximum_mana%"
|level=1
|stat=1
|large=1
}}
 
===Unique items===
====Flat maximum mana====
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=item_stats.id LIKE "%base_maximum_mana%"
|level=1
|stat_column1_header=Mana
|stat_column1_stat_format=add
|stat_column1_stat1_id=base_maximum_mana
|stat_column1_stat2_id=base_maximum_mana_per_green_socket_on_item
}}
====Percentage maximum mana====
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=item_stats.id = "maximum_mana_+%"
|level=1
|stat_column1_header=Mana
|stat_column1_format=%s%%
|stat_column1_stat_format=add
|stat_column1_stat1_id=maximum_mana_+%
}}
====Other====
{{Query unique items
|tables=item_stats
|join=items._pageID=item_stats._pageID
|where=
    item_stats.id LIKE "%mana%"
    AND item_stats.id != "maximum_mana_+%"
    AND item_stats.id != "attacks_use_life_in_place_of_mana"
    AND item_stats.id NOT LIKE "%base_maximum_mana%"
    AND item_stats.id NOT LIKE "%mana_regen%"
    AND item_stats.id NOT LIKE "%mana_recharge%"
    AND item_stats.id NOT LIKE "%mana_cost%"
    AND item_stats.id NOT LIKE "%mana_reserv%"
    AND item_stats.id NOT LIKE "%mana_leech%"
    AND item_stats.id NOT LIKE "%gained_on_kill%"
    AND item_stats.id NOT LIKE "%gained_on_enemy_death%"
    AND item_stats.id NOT LIKE "%gain_per_target%"
    AND item_stats.id NOT LIKE "%low_mana%"
    AND item_stats.id NOT LIKE "%full_mana%"
|level=1
|stat=1
|large=1
}}
 
==Passive skills==
There are [[passive skill]]s that grant mana bonuses.
 
===Increased maximum mana===
These passive skills grant increased maximum mana.
{{Query base passive skills
|where=passive_skill_stats.id = "maximum_mana_+%"
}}
 
===Base maximum mana===
{{Query base passive skills
|where=passive_skill_stats.id = "base_maximum_mana"
}}
 
===Mana regeneration rate===
{{Query base passive skills
|where=passive_skill_stats.id = "mana_regeneration_rate_+%"
}}
 
===Mana cost reduction===
{{Query base passive skills
|where=passive_skill_stats.id = "base_mana_cost_-%"
}}
 
===Mana reservation reduction===
{{Query base passive skills
|where=passive_skill_stats.id IN ("base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final")
}}
 
===Mana leech===
{{Query base passive skills
|where=passive_skill_stats.id IN ("base_mana_leech_from_attack_damage_permyriad", "maximum_mana_leech_rate_%_per_minute", "mana_leech_speed_+%")
}}
 
===Mana gained on hit===
{{Query base passive skills
|where=passive_skill_stats.id = "mana_gain_per_target"
}}
 
===Mana gained on kill===
{{Query base passive skills
|where=passive_skill_stats.id = "base_mana_gained_on_enemy_death"
}}
 
===Cluster Jewel passive skills===
The following [[Cluster Jewel]] passives are related to Mana:
{{Passive skill table
|q_where=
  passive_skills.id LIKE "affliction%"
  AND passive_skills.stat_text LIKE "%mana%"
|large=1
|stat_text=1
}}
 
===Other interactions with mana===
{{Query base passive skills
|where=
  passive_skill_stats.id LIKE "%mana%"
  AND passive_skill_stats.id NOT IN ("maximum_mana_+%", "base_maximum_mana", "mana_regeneration_rate_+%", "base_mana_cost_-%", "base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final", "base_mana_leech_from_attack_damage_permyriad", "maximum_mana_leech_rate_%_per_minute", "mana_leech_speed_+%", "mana_gain_per_target", "base_mana_gained_on_enemy_death")
}}
 
===Ascendancy passives===
{{Query ascendancy passive skills
|where=passive_skill_stats.id LIKE "%mana%"
}}
 
===Keystones===
{{Query keystone passive skills
|where=passive_skills.stat_text LIKE "%mana%" AND passive_skills.stat_text NOT LIKE "100% increased Spell Damage while not on Low Mana"
}}
 
==See also==
* [[Mana regeneration]]
* [[Mana leech]]
* [[Mana gain on hit]]
* [[Mana gain on kill]]
* [[Mana reservation]]
 
==References==
{{reflist|refs=
<ref name="GameMechanics">{{cite web||url=http://www.pathofexile.com/forum/view-thread/11707/#p216023|title=Mechanics Thread|author=Malice|publisher=Path of Exile Forum|date=November 13, 2011; last updated October 7, 2013|accessdate=October 21, 2013}}</ref>
<ref name="manaregen">{{cite web|url=http://www.pathofexile.com/forum/view-thread/46934/page/3#p2743595
|title=auras and increased buff effect|author=Mark_GGG|publisher=Path of Exile Forum|date=April 5, 2013|accessdate=October 21, 2013}}</ref>
<ref name="UndefinedMana">{{cite web|url=https://www.pathofexile.com/forum/view-thread/993539/page/4#p8427634|title=New upcoming unique.|author=Daniel_GGG|publisher=Path of Exile Forum|date=August 13, 2014; |accessdate=August 13, 2014}}</ref>
<ref name="ManaSPent">{{cite web|url=https://www.pathofexile.com/forum/view-thread/1968067#p14791357|title=Scold's Bridle is bugged with Mind over Matter (deals damage as mana taken not only spent by skills)|author=Mark_GGG|publisher=Path of Exile Forum|date= Aug 24, 2017|accessdate=Sep 17, 2017}}</ref>
}}
[[Category:Game mechanics]]

Revision as of 14:09, 4 October 2022

Unique Items

  • SkyforthSkyforth
    Sorcerer Boots
    Energy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    12% increased Reservation Efficiency of Skills
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.
    has the special modifier Stun Threshold is based on 500% of your Mana instead of Life.
  • OmeyocanOmeyocan
    Carnal Boots
    Evasion: (99-117)
    Energy Shield: (20-24)
    Requires Level 55, 52 Dex, 52 Int(15-20)% increased maximum Mana
    +(25-30)% to Lightning Resistance
    30% increased Movement Speed
    10% increased Evasion Rating per 500 Maximum Mana, up to 100%
    You have Onslaught while not on Low Mana
    Lose 7% of Mana per Second
    Only a fool seeks meaning
    in a life so fleeting.
    has the special modifier 10% increased Evasion Rating per 500 Maximum Mana, up to 100%.