Page values for "Maelström of Chaos"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2019-07-09 11:07:15 AM
_modificationDateDatetime2024-04-11 8:46:42 PM
_creatorString>Blue1231231
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringMaelström of Chaos
_pageIDInteger10,538
_pageNamePageMaelström of Chaos
_pageTitleString

Maelström of Chaos

_pageNamespaceInteger0

"item_mods" values

6 rows are stored for this page
FieldField typeValue
idStringMapChilledGround
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMapMonsterLightningDamageUniqueMap2
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMapMonstersImmuneRandomStatusAilmentStunUniqueMap2
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMapMonsterAttacksApplyRandomCursesUniqueMap2
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMapMonstersReflectCursesUniqueMap2
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMapItemDropRarityUniqueMap2
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText

"item_sell_prices" values

1 row is stored for this page
FieldField typeValue
amountInteger12
nameStringAlchemy Shard

"item_stats" values

9 rows are stored for this page
FieldField typeValue
avgInteger50
idStringmap_monsters_%_physical_damage_to_add_as_lightning
maxInteger50
minInteger50
mod_idStringMapMonsterLightningDamageUniqueMap2
FieldField typeValue
avgInteger300
idStringmap_item_drop_rarity_+%
maxInteger400
minInteger200
mod_idStringMapItemDropRarityUniqueMap2
FieldField typeValue
avgInteger50
idStringmap_item_drop_quantity_+%
maxInteger60
minInteger40
mod_idStringMapMonsterLightningDamageUniqueMap2
FieldField typeValue
avgInteger1
idStringmap_monster_melee_attacks_apply_random_curses
maxInteger1
minInteger1
mod_idStringMapMonsterAttacksApplyRandomCursesUniqueMap2
FieldField typeValue
avgInteger14
idStringmap_ground_effect_radius
maxInteger14
minInteger14
mod_idStringMapChilledGround
FieldField typeValue
avgInteger1
idStringmap_monsters_reflect_curses
maxInteger1
minInteger1
mod_idStringMapMonstersReflectCursesUniqueMap2
FieldField typeValue
avgInteger10
idStringmap_ground_ice_base_magnitude
maxInteger10
minInteger10
mod_idStringMapChilledGround
FieldField typeValue
avgInteger1
idStringmap_monsters_immune_to_a_random_status_ailment_or_stun
maxInteger1
minInteger1
mod_idStringMapMonstersImmuneRandomStatusAilmentStunUniqueMap2
FieldField typeValue
avgInteger20
idStringmap_ground_effect_patches_per_100_tiles
maxInteger20
minInteger20
mod_idStringMapChilledGround

"acquisition_recipes" values

5 rows are stored for this page
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -corrupted ">corrupted</em> <em class="tc -unique ">map</em>
recipe_idInteger1
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -unique ">map</em>
recipe_idInteger2
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -unique ">item</em>
recipe_idInteger3
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -unique ">item</em>
recipe_idInteger4
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom divination card set exchange
recipe_idInteger5
result_amountInteger1

"acquisition_recipe_parts" values

5 rows are stored for this page
FieldField typeValue
amountInteger8
item_idStringMetadata/Items/DivinationCards/DivinationCardTheEncroachingDarkness
item_nameStringThe Encroaching Darkness
item_pagePageThe Encroaching Darkness
notesText
part_idInteger1
recipe_idInteger1
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationUniqueMapsStackable
item_nameStringOtherworldly Incubator
item_pagePageOtherworldly Incubator
notesText
part_idInteger1
recipe_idInteger2
FieldField typeValue
amountInteger4
item_idStringMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameStringJack in the Box
item_pagePageJack in the Box
notesText
part_idInteger1
recipe_idInteger3
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationUniquesStackable
item_nameStringSingular Incubator
item_pagePageSingular Incubator
notesText
part_idInteger1
recipe_idInteger4
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
part_idInteger1
recipe_idInteger5

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringAtoll Map
base_item_idString
base_item_pagePageMap:Atoll Map (Necropolis)
cannot_be_traded_or_modifiedBooleanNo
classStringMap
class_idStringMap
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textTextArea has patches of [[Chill|Chilled]] Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Monsters deal 50% extra [[Physical Damage]] as Lightning<br>Monsters are Immune to randomly chosen Elemental Ailments or Stun<br>Monsters' Melee [[Attack|Attacks]] apply random Hexes on [[Hit]]<br>Monsters Reflect Hexes
flavour_textTextWhispers from a world apart<br>Speak my name beyond the tomb;<br>Bound within the Maelström's heart,<br>Will they grant me strength or doom?
flavour_text_idStringMapWorldsAtollUnique
frame_typeStringunique
help_textTextTravel to this Map by using it in a personal Map Device. Maps can only be used once.
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Maelström of Chaos<br>Atoll Map<span class="symbol"></span></span><span class="item-stats"><span class="group ">Map Level: <em class="tc -value ">72</em><br>Map Tier: <em class="tc -value ">5</em><br><abbr title="When used in guild creation, this map can be used for the listed character">Guild Character</abbr>: <em class="tc -value ">Ç</em><br>Item Quantity: <em class="tc -mod ">+(40-60)%</em><br>Item Rarity: <em class="tc -mod ">+(200-400)%</em></span><span class="group tc -mod">Area has patches of [[Chill|Chilled]] Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Monsters deal 50% extra [[Physical Damage]] as Lightning<br>Monsters are Immune to randomly chosen Elemental Ailments or Stun<br>Monsters' Melee [[Attack|Attacks]] apply random Hexes on [[Hit]]<br>Monsters Reflect Hexes</span><span class="group tc -flavour">Whispers from a world apart<br>Speak my name beyond the tomb;<br>Bound within the Maelström's heart,<br>Will they grant me strength or doom?</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span>
iconString
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Maelström of Chaos<br>Atoll Map<span class="symbol"></span></span><span class="item-stats"><span class="group ">Map Level: <em class="tc -value ">72</em><br>Map Tier: <em class="tc -value ">5</em><br><abbr title="When used in guild creation, this map can be used for the listed character">Guild Character</abbr>: <em class="tc -value ">Ç</em><br>Item Quantity: <em class="tc -mod ">+(40-60)%</em><br>Item Rarity: <em class="tc -mod ">+(200-400)%</em></span><span class="group tc -mod">Area has patches of [[Chill|Chilled]] Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Monsters deal 50% extra [[Physical Damage]] as Lightning<br>Monsters are Immune to randomly chosen Elemental Ailments or Stun<br>Monsters' Melee [[Attack|Attacks]] apply random Hexes on [[Hit]]<br>Monsters Reflect Hexes</span><span class="group tc -flavour">Whispers from a world apart<br>Speak my name beyond the tomb;<br>Bound within the Maelström's heart,<br>Will they grant me strength or doom?</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span><span class="images">[[File:Maelström of Chaos inventory icon.png|78x78px]]</span></span>
inventory_iconStringFile:Maelström of Chaos inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>12x [[Alchemy Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map</em></span></span></div>
metadata_idString
nameStringMaelström of Chaos
name_listList of String, delimiter: Maelström of Chaos
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.10.3
removal_versionString
required_dexterityInteger
required_dexterity_htmlText
required_dexterity_range_averageInteger
required_dexterity_range_colourString
required_dexterity_range_maximumInteger
required_dexterity_range_minimumInteger
required_dexterity_range_textText
required_intelligenceInteger
required_intelligence_htmlText
required_intelligence_range_averageInteger
required_intelligence_range_colourString
required_intelligence_range_maximumInteger
required_intelligence_range_minimumInteger
required_intelligence_range_textText
required_levelInteger1
required_level_baseInteger1
required_level_htmlText<em class="tc -value ">1</em>
required_level_range_averageInteger1
required_level_range_colourStringvalue
required_level_range_maximumInteger1
required_level_range_minimumInteger1
required_level_range_textText1
required_strengthInteger
required_strength_htmlText
required_strength_range_averageInteger
required_strength_range_colourString
required_strength_range_maximumInteger
required_strength_range_minimumInteger
required_strength_range_textText
size_xInteger1
size_yInteger1
stat_textTextArea has patches of [[Chill|Chilled]] Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Monsters deal 50% extra [[Physical Damage]] as Lightning<br>Monsters are Immune to randomly chosen Elemental Ailments or Stun<br>Monsters' Melee [[Attack|Attacks]] apply random Hexes on [[Hit]]<br>Monsters Reflect Hexes
tagsList of String, delimiter: ,not_for_sale can_be_infected_map mountain map default

"maps" values

1 row is stored for this page
FieldField typeValue
area_idStringMapWorldsAtollUnique
area_levelInteger72
guild_characterStringÇ
seriesStringNecropolis
tierInteger5
unique_area_idStringMapWorldsAtollUnique
unique_area_levelInteger72
unique_guild_characterStringÇ

"atlas_maps" values

1 row is stored for this page
FieldField typeValue
map_tier0Integer5
map_tier1Integer8
map_tier2Integer12
map_tier3Integer16
map_tier4Integer16
region_idString
region_minimumInteger
xFloat
x0Float
x1Float
x2Float
x3Float
x4Float
yFloat
y0Float
y1Float
y2Float
y3Float
y4Float

"legacy_variants" values

15 rows are stored for this page
FieldField typeValue
removal_versionString3.17.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Scourge)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
required_levelInteger
FieldField typeValue
removal_versionString3.16.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Expedition)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="s
required_levelInteger
FieldField typeValue
removal_versionString3.15.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Ritual)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"><
required_levelInteger
FieldField typeValue
removal_versionString3.13.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Heist)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></s
required_levelInteger
FieldField typeValue
removal_versionString3.12.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Harvest)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
required_levelInteger
FieldField typeValue
removal_versionString3.11.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Delirium)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbo
required_levelInteger
FieldField typeValue
removal_versionString3.10.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Metamorph)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="sym
required_levelInteger
FieldField typeValue
removal_versionString3.9.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Blight) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Blight)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"><
required_levelInteger
FieldField typeValue
removal_versionString3.8.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Legion) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Legion)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"><
required_levelInteger
FieldField typeValue
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implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Synthesis) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Synthesis)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="sym
required_levelInteger
FieldField typeValue
removal_versionString3.6.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Betrayal) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Betrayal)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbo
required_levelInteger
FieldField typeValue
removal_versionString3.5.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (War for the Atlas)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single">
required_levelInteger
FieldField typeValue
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implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Atlas of Worlds) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Atlas of Worlds)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><spa
required_levelInteger
FieldField typeValue
removal_versionString2.4.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (The Awakening) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (The Awakening)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span cl
required_levelInteger
FieldField typeValue
removal_versionString2.0.0
implicit_stat_textText
explicit_stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
stat_textTextArea has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes
base_itemString<span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Atoll Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Atoll Map (Original)|Atoll Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbo
required_levelInteger