View table: legacy_variants

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Table structure:

  1. removal_version - String
  2. implicit_stat_text - Text
  3. explicit_stat_text - Text
  4. stat_text - Text
  5. base_item - String
  6. required_level - Integer

This table has 1,963 rows altogether.

Recreate data.

Page removal version implicit stat text explicit stat text stat text base item required level
Abberath's Horn (edit) 2.3.0 * <span class="tc -mod">(9-12)% increased Spell Damage</span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies * <span class="tc -mod">(9-12)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies
Abberath's Horn (edit) 3.21.0 * <span class="tc -mod">(10-14)% increased Spell Damage</span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies * <span class="tc -mod">(10-14)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * (20-30)% increased Fire Damage * Adds (4-6) to (8-12) Fire Damage to Spells * (40-60)% increased Global Critical Strike Chance * +10 Life Gained on Killing Ignited Enemies * 25% reduced Ignite Duration on Enemies
Abyssal Sceptre (edit) 2.3.0 * <span class="tc -mod">15(30)% increased Elemental Damage</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">15(30)% increased Elemental Damage</span>'"`UNIQ--ref-00000003-QINU`"'
Abyssus (edit) 2.2.0 * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(100-150)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(100-150)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken
Abyssus (edit) 3.0.0 * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(150-225)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken * Adds 40-60 Physical Damage to Attacks * +(20-25) to all Attributes * <span class="tc -mod">+(150-225)% to Melee Critical Strike Multiplier</span> * (100-120)% increased Armour * (40-50)% increased Physical Damage taken
Accumulator Wand (edit) 3.23.0 * <span class="tc -mod">Gain an Endurance, Frenzy or Power Charge every 6 seconds</span> * <span class="tc -mod">Gain an Endurance, Frenzy or Power Charge every 6 seconds</span>
Acton's Nightmare (edit) 1.1.4 <span class="tc -mod">Item Quantity: (?)</span><br/> <span class="tc -mod">Item Rarity: (+120%-+150%)</span><br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="tc -mod">Item Quantity: (?)</span><br/> <span class="tc -mod">Item Rarity: (+120%-+150%)</span><br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Original)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Acton's Nightmare (edit) 2.0.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Original) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Original)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Acton's Nightmare (edit) 2.4.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (The Awakening) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (The Awakening)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><spa
Acton's Nightmare (edit) 3.1.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Atlas of Worlds) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Atlas of Worlds)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal">
Acton's Nightmare (edit) 3.10.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Metamorph)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class=
Acton's Nightmare (edit) 3.11.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Delirium)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Acton's Nightmare (edit) 3.12.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Harvest)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea
Acton's Nightmare (edit) 3.13.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Heist)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header
Acton's Nightmare (edit) 3.15.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Ritual)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade
Acton's Nightmare (edit) 3.16.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Expedition) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Expedition)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span clas
Acton's Nightmare (edit) 3.17.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Scourge)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="hea
Acton's Nightmare (edit) 3.5.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (War for the Atlas) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (War for the Atlas)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -norm
Acton's Nightmare (edit) 3.6.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Betrayal) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Betrayal)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="h
Acton's Nightmare (edit) 3.7.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Synthesis) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Synthesis)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class=
Acton's Nightmare (edit) 3.8.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Legion) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Legion)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade
Acton's Nightmare (edit) 3.9.0 Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest Item Quantity: (+80%-+100%)<br/> Item Rarity: (+220%-+250%)<br/>Area has patches of burning ground<br/>Area is inhabited by Skeletons<br/>Restless Dead<br/>Area is a large Maze<br/>Area contains a Large Chest <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Overgrown Shrine Map (Blight) inventory icon.png|16x16px|link=|alt=]][[Map:Overgrown Shrine Map (Blight)|Overgrown Shrine Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="heade
Advancing Fortress (edit) 2.6.0 * <span class="tc -mod">Grants 21 Life per Enemy Hit</span> * Socketed Gems are Supported by level 12 Fortify * 15% Chance to Block Attack Damage * (100-120)% increased Physical Damage * +110 to Evasion Rating * +35 to maximum Energy Shield * +(30-50) to maximum Life * Reflects (71-90) Physical Damage to Melee Attackers * <span class="tc -mod">Grants 21 Life per Enemy Hit</span> <span class="item-stat-separator -unique"></span> * Socketed Gems are Supported by level 12 Fortify * 15% Chance to Block Attack Damage * (100-120)% increased Physical Damage * +110 to Evasion Rating * +35 to maximum Energy Shield * +(30-50) to maximum Life * Reflects (71-90) Physical Damage to Melee Attackers
Aegis Aurora (edit) 1.1.0 * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * <span class="tc -mod">Replenishes Energy Shield by 4% of Armour when you Block</span> * (10-20)% increased Elemental Damage with Attack Skills * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * <span class="tc -mod">Replenishes Energy Shield by 4% of Armour when you Block</span> * (10-20)% increased Elemental Damage with Attack Skills
Aegis Aurora (edit) 3.5.0 * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * Replenishes Energy Shield by 2% of Armour when you Block * (10-20)% increased Elemental Damage with Attack Skills * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * +10% to all Elemental Resistances * +5% to maximum Cold Resistance * +6% Chance to Block * Replenishes Energy Shield by 2% of Armour when you Block * (10-20)% increased Elemental Damage with Attack Skills
Agnerod East (edit) 2.6.0 * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance * 100% increased Duration of Lightning Ailments * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance * 100% increased Duration of Lightning Ailments
Agnerod North (edit) 2.6.0 * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * 15% chance to Shock * Damage Penetrates 20% Lightning Resistance * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * 15% chance to Shock * Damage Penetrates 20% Lightning Resistance
Agnerod South (edit) 2.6.0 * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * +5% to maximum Lightning Resistance * Damage Penetrates 20% Lightning Resistance * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * +5% to maximum Lightning Resistance * Damage Penetrates 20% Lightning Resistance
Agnerod West (edit) 2.6.0 * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * Adds (5-15) to (100-140) Lightning Damage to Spells * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span> * 40% increased Strength Requirement * +(80-120) to Intelligence * (30-50)% increased Lightning Damage * Adds (5-15) to (100-140) Lightning Damage to Spells * <span class="tc -mod">+1 to Level of all Lightning Spell Skill Gems</span> * Damage Penetrates 20% Lightning Resistance
Ahn's Heritage (edit) 3.0.0 * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Block Chance * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Block Chance * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges
Ahn's Heritage (edit) 3.10.0 +(10-20) to maximum Life * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Chance to Block Attack Damage * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges +(10-20) to maximum Life <span class="item-stat-separator -unique"></span> * (50-100)% increased Armour * +(60-80) to maximum Life * -1 to Maximum Endurance Charges * -10% to maximum Chance to Block Attack Damage * +6% Chance to Block * <span class="tc -mod">+3% to all maximum Resistances while you have no Endurance Charges</span> * You have Onslaught while at maximum Endurance Charges
Al Dhih (edit) 2.0.0 * <span class="tc -mod">+8(8) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-00000018-QINU`"' * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">(60-80)% increased Physical Damage</span> * 3% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000017-QINU`"' * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> * <span class="tc -mod">+8(8) Life gained for each Enemy hit by Attacks</span>'"`UNIQ--ref-00000018-QINU`"' <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">(60-80)% increased Physical Damage</span> * 3% of Physical Attack Damage Leeched as Life'"`UNIQ--ref-00000017-QINU`"' * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span>
Al Dhih (edit) 2.6.0 * <span class="tc -mod">2% of Physical Attack Damage Leeched as Life</span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> * <span class="tc -mod">2% of Physical Attack Damage Leeched as Life</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span>
Al Dhih (edit) 3.0.0 * +19 Life gained for each Enemy hit by Attacks * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span>
Al Dhih (edit) 3.11.0 * +19 Life gained for each Enemy hit by Attacks * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000015-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">50% increased Warcry Buff Effect</span> * Warcry Skills' Cooldown Time is 4 seconds * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000015-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">50% increased Warcry Buff Effect</span> * Warcry Skills' Cooldown Time is 4 seconds
Al Dhih (edit) 3.7.0 * +19 Life gained for each Enemy hit by Attacks * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000016-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span> * +19 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Socketed Gems have 10% chance to cause Enemies to Flee on Hit</span> * <span class="tc -mod">Trigger Level 1 Intimidating Cry on Hit</span>'"`UNIQ--ref-00000016-QINU`"' * (100-120)% increased Physical Damage * 3% of Physical Attack Damage Leeched as Life * <span class="tc -mod">10% reduced Enemy Stun Threshold with this Weapon</span>
Alberon's Warpath (edit) 3.19.0 *(15-18)% increased Strength *Adds 1 to 80 Chaos Damage to Attacks *+(180-220) to Armour *<span class="tc -mod">+(9-12)% to Chaos Resistance</span> *<span class="tc -mod">20% increased Movement Speed</span> *<span class="tc -mod">+1 to maximum number of Skeletons</span> *(15-18)% increased Strength *Adds 1 to 80 Chaos Damage to Attacks *+(180-220) to Armour *<span class="tc -mod">+(9-12)% to Chaos Resistance</span> *<span class="tc -mod">20% increased Movement Speed</span> *<span class="tc -mod">+1 to maximum number of Skeletons</span>
Alder Spiked Shield (edit) 3.0.0 <span class="tc -mod">Reflects (121 to 150) Physical Damage to Melee Attackers</span> <span class="tc -mod">Reflects (121 to 150) Physical Damage to Melee Attackers</span>
Alder Spiked Shield (edit) 3.16.0 <span class="tc -mod">+2% chance to Suppress Spell Damage</span> <span class="tc -mod">+2% chance to Suppress Spell Damage</span>
Allelopathy (edit) 3.19.0 * Grants Level 22 Blight Skill *<span class="tc -mod">(20-30)% increased Damage over Time</span> * (100-120)% increased Energy Shield * 10% increased Area of Effect * Blight has (20-30)% increased Hinder Duration * You cannot be Hindered * Grants Level 22 Blight Skill *<span class="tc -mod">(20-30)% increased Damage over Time</span> * (100-120)% increased Energy Shield * 10% increased Area of Effect * Blight has (20-30)% increased Hinder Duration * You cannot be Hindered <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Sorcerer Gloves inventory icon.png|16x16px|link=|alt=]][[Sorcerer Gloves|Sorcerer Gloves]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></spa 69
Alloyed Spiked Shield (edit) 3.0.0 <span class="tc -mod">Reflects (5 to 12) Physical Damage to Melee Attackers</span> <span class="tc -mod">Reflects (5 to 12) Physical Damage to Melee Attackers</span>
Allure (edit) 3.0.0 * 2% of Physical Attack Damage Leeched as Life * <span class="tc -mod">(80-100)% increased Physical Damage</span> * Adds (15-20) to (30-40) Physical Damage * (8-12)% increased Attack Speed * 15% increased Movement Speed while Phasing * 2% of Physical Attack Damage Leeched as Life <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(80-100)% increased Physical Damage</span> * Adds (15-20) to (30-40) Physical Damage * (8-12)% increased Attack Speed * 15% increased Movement Speed while Phasing
Altered Distant Memory (edit) 3.10.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Metamorph) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Metamorph)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="sym
Altered Distant Memory (edit) 3.11.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Delirium) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Delirium)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbo
Altered Distant Memory (edit) 3.12.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Harvest) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Harvest)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Altered Distant Memory (edit) 3.13.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Heist) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Heist)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></s
Altered Distant Memory (edit) 3.15.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Ritual) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Ritual)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"><
Altered Distant Memory (edit) 3.16.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers [[Map:Siege Map (Expedition)|Siege Map]]<br/>Map Level: 80<br/>Map Tier: ?/?
Altered Distant Memory (edit) 3.17.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Siege Map (Scourge) inventory icon.png|16x16px|link=|alt=]][[Map:Siege Map (Scourge)|Siege Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"
Altered Distant Memory (edit) 3.18.0 * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted * 100% increased Experience gain * Monster Level: 80 * Map has (3-5) additional random Modifiers * Map has (2-4) additional Synthesis Global Modifiers * Corrupted <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Map:Synthesised Map (Archnemesis)|Synthesised Map]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symb
Ambu's Charge (edit) 1.0.0 * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * <span class="tc -mod">+10% to all Elemental Resistances</span> * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span> * <span class="tc -mod">(80-100)% increased Armour and Energy Shield</span> * <span class="tc -mod">+10% to all Elemental Resistances</span> * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span>
Ambu's Charge (edit) 2.0.0 * <span class="tc -mod">(140-180)% increased Armour and Energy Shield</span> * <span class="tc -mod">+10% to all Elemental Resistances</span> * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span> * <span class="tc -mod">(140-180)% increased Armour and Energy Shield</span> * <span class="tc -mod">+10% to all Elemental Resistances</span> * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span>
Ambu's Charge (edit) 2.6.0 * (180-220)% increased Armour and Energy Shield * +15% to all Elemental Resistances * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span> * (180-220)% increased Armour and Energy Shield * +15% to all Elemental Resistances * <span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> * <span class="tc -mod">2% of Life Regenerated per Second while on Low Life</span> * <span class="tc -mod">Share Endurance Charges with nearby party members</span>
Ambu's Charge (edit) 3.19.0 * (180-220)% increased Armour and Energy Shield * +(60-80) to maximum Life * +15% to all Elemental Resistances *<span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> *<span class="tc -mod">Share Endurance Charges with nearby party members</span> *<span class="tc -mod">Regenerate 2% of Life per second if you have been Hit Recently</span> * (180-220)% increased Armour and Energy Shield * +(60-80) to maximum Life * +15% to all Elemental Resistances *<span class="tc -mod">Gain an Endurance Charge when you take a Critical Strike</span> *<span class="tc -mod">Share Endurance Charges with nearby party members</span> *<span class="tc -mod">Regenerate 2% of Life per second if you have been Hit Recently</span>
Amethyst Ring (edit) 3.15.0 <span class="tc -mod">+(9-13)% to Chaos Resistance</span> <span class="tc -mod">+(9-13)% to Chaos Resistance</span>
Amplification Rod (edit) 2.3.0 * <span class="tc -mod">(10-14)% increased Spell Damage</span> * <span class="tc -mod">+1 to Level of Socketed Gems</span> * Socketed Gems are Supported by Level 10 Intensify * Socketed Gems are Supported by level 10 Spell Echo * Socketed Gems are Supported by Level 10 Controlled Destruction * +(10-30) to Intelligence * <span class="tc -mod">(10-14)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">+1 to Level of Socketed Gems</span> * Socketed Gems are Supported by Level 10 Intensify * Socketed Gems are Supported by level 10 Spell Echo * Socketed Gems are Supported by Level 10 Controlled Destruction * +(10-30) to Intelligence
Amplification Rod (edit) 3.11.0 * (15-19)% increased Spell Damage * <span class="tc -mod">+1 to Level of Socketed Gems</span> * Socketed Gems are Supported by Level 10 Intensify * Socketed Gems are Supported by level 10 Spell Echo * Socketed Gems are Supported by Level 10 Controlled Destruction * +(10-30) to Intelligence * (15-19)% increased Spell Damage <span class="item-stat-separator -unique"></span> * <span class="tc -mod">+1 to Level of Socketed Gems</span> * Socketed Gems are Supported by Level 10 Intensify * Socketed Gems are Supported by level 10 Spell Echo * Socketed Gems are Supported by Level 10 Controlled Destruction * +(10-30) to Intelligence
Anarchic Spiritblade (edit) 3.23.0 * 100% of Physical Damage from Hits with this Weapon is Converted to a random Element * 100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Ancestral Club (edit) 2.6.0 * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">20(30)% increased Stun Duration on Enemies</span>'"`UNIQ--ref-00000003-QINU`"'
Ancient Sword (edit) 2.6.0 * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">18(40)% increased Global Accuracy Rating</span>'"`UNIQ--ref-00000003-QINU`"'
Angelic Kite Shield (edit) 1.1.0 <span class="tc -mod">+24% to all Elemental Resistances</span> <span class="tc -mod">+24% to all Elemental Resistances</span>
Annihilation's Approach (edit) 3.23.0 * Grants Level 20 Approaching Flames Skill * (60-100)% increased Armour and Evasion * 30% increased Movement Speed * Cannot be Chilled * Cannot be Frozen * <span class="tc -mod">Take 10000 Fire Damage per Second while Flame-Touched</span> * Gain Adrenaline when you become Flame-Touched * Lose Adrenaline when you cease to be Flame-Touched * Grants Level 20 Approaching Flames Skill * (60-100)% increased Armour and Evasion * 30% increased Movement Speed * Cannot be Chilled * Cannot be Frozen * <span class="tc -mod">Take 10000 Fire Damage per Second while Flame-Touched</span> * Gain Adrenaline when you become Flame-Touched * Lose Adrenaline when you cease to be Flame-Touched
Antique Rapier (edit) 2.2.0 * <span class="tc -mod">+20% to Global Critical Strike Multiplier</span> * <span class="tc -mod">+20% to Global Critical Strike Multiplier</span>
Antique Rapier (edit) 2.6.0 * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span> * <span class="tc -mod">+30% to Global Critical Strike Multiplier</span>
Apep's Rage (edit) 2.3.0 * <span class="tc -mod">(17-20)% increased Spell Damage</span> * <span class="tc -mod">Adds (50-65) to (90-105) Chaos Damage to Spells</span> * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> * <span class="tc -mod">(17-20)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (50-65) to (90-105) Chaos Damage to Spells</span> * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Opal Wand inventory icon.png|16x16px|link=|alt=]][[Opal Wand|Opal Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Opal Wand<span c 62
Apep's Rage (edit) 3.11.0 * <span class="tc -mod">(38-42)% increased Spell Damage</span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> * Poisons you inflict deal Damage 20% faster * <span class="tc -mod">(38-42)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> * Poisons you inflict deal Damage 20% faster <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Opal Wand inventory icon.png|16x16px|link=|alt=]][[Opal Wand|Opal Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Opal Wand<span c 62
Apep's Rage (edit) 3.19.0 * <span class="tc -mod">(38-42)% increased Spell Damage</span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * Lose 40 Mana when you use a Skill * <span class="tc -mod">Poisons you inflict deal Damage 20% faster</span> * <span class="tc -mod">(38-42)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * Lose 40 Mana when you use a Skill * <span class="tc -mod">Poisons you inflict deal Damage 20% faster</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Opal Wand inventory icon.png|16x16px|link=|alt=]][[Opal Wand|Opal Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Opal Wand<span c 62
Apep's Rage (edit) 3.21.0 * <span class="tc -mod">(38-42)% increased Spell Damage</span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * Lose 40 Mana when you use a Skill * Poisons you inflict deal Damage (30-50)% faster * <span class="tc -mod">(38-42)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * Adds (90-130) to (140-190) Chaos Damage to Spells * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * Lose 40 Mana when you use a Skill * Poisons you inflict deal Damage (30-50)% faster <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Opal Wand inventory icon.png|16x16px|link=|alt=]][[Opal Wand|Opal Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Opal Wand<span c 62
Apep's Rage (edit) 3.7.0 * <span class="tc -mod">(38-42)% increased Spell Damage</span> * <span class="tc -mod">Adds (50-65) to (90-105) Chaos Damage to Spells</span> * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> * <span class="tc -mod">(38-42)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (50-65) to (90-105) Chaos Damage to Spells</span> * (25-30)% increased Cast Speed * +(5-10)% to Chaos Resistance * <span class="tc -mod">40% increased Mana Cost of Skills</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Opal Wand inventory icon.png|16x16px|link=|alt=]][[Opal Wand|Opal Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Opal Wand<span c 62
Apep's Slumber (edit) 3.14.0 (5-10)% increased Spell Damage * <span class="tc -mod">Adds (20-22) to (30-37) Chaos Damage</span> * +(80-100) to maximum Energy Shield * +25% chance to be Poisoned * +3% to all maximum Resistances while Poisoned * <span class="tc -mod">Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second</span> * Poisons on you expire 50% slower (5-10)% increased Spell Damage <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (20-22) to (30-37) Chaos Damage</span> * +(80-100) to maximum Energy Shield * +25% chance to be Poisoned * +3% to all maximum Resistances while Poisoned * <span class="tc -mod">Regenerate 50 Energy Shield per Second per Poison on you, up to 400 per second</span> * Poisons on you expire 50% slower <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Ancient Spirit Shield inventory icon.png|16x16px|link=|alt=]][[Ancient Spirit Shield|Ancient Spirit Shield]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span cl 45
Apex Cleaver (edit) 3.23.0 * <span class="tc -mod">+20% to Maximum Quality</span> * <span class="tc -mod">+20% to Maximum Quality</span>
Apex Rapier (edit) 2.2.0 * +35% to Global Critical Strike Multiplier * +35% to Global Critical Strike Multiplier
Apex Rapier (edit) 2.6.0 * <span class="tc -mod">+50% to Global Critical Strike Multiplier</span> * <span class="tc -mod">+50% to Global Critical Strike Multiplier</span>
Araku Tiki (edit) 3.19.0 * Regenerate (2-4) Life per second * <span class="tc -mod">+100 to Evasion Rating while on Low Life</span> * +(30-50) to maximum Life * +(20-30)% to Fire Resistance * <span class="tc -mod">Regenerate 1% of Life per second while on Low Life</span> * Regenerate (2-4) Life per second <span class="item-stat-separator -unique"></span> * <span class="tc -mod">+100 to Evasion Rating while on Low Life</span> * +(30-50) to maximum Life * +(20-30)% to Fire Resistance * <span class="tc -mod">Regenerate 1% of Life per second while on Low Life</span>
Arborix (edit) 3.11.0 * +(15-25)% to Global Critical Strike Multiplier * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> * +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span>
Arborix (edit) 3.17.0 +(15-25)% to Global Critical Strike Multiplier * Grants Level 30 Dash Skill * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently * (20-30)% increased Attack Speed if you haven't Cast Dash recently * (100-160)% increased Evasion Rating if you've Cast Dash recently * (20-30)% increased Movement Speed if you've Cast Dash recently * Travel Skills other than Dash are Disabled * Iron Reflexes +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span> * Grants Level 30 Dash Skill * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently * (20-30)% increased Attack Speed if you haven't Cast Dash recently * (100-160)% increased Evasion Rating if you've Cast Dash recently * (20-30)% increased Movement Speed if you've Cast Dash recently * Travel Skills other than Dash are Disabled * Iron Reflexes
Arborix (edit) 3.5.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">Adds (60-70) to (180-210) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (60-70) to (180-210) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span>
Arborix (edit) 3.9.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span> * <span class="tc -mod">(60-100)% increased Evasion Rating</span> * <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span> * <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span> * <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span> * <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span> * <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span>
Architect's Hand (edit) 3.14.0 * +(30-40) to Dexterity * <span class="tc -mod">(100-125)% increased Evasion and Energy Shield</span> * (30-20)% reduced Trap Throwing Speed * <span class="tc -mod">Skills used by Traps have (10-20)% increased Area of Effect</span> * Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed * +(30-40) to Dexterity * <span class="tc -mod">(100-125)% increased Evasion and Energy Shield</span> * (30-20)% reduced Trap Throwing Speed * <span class="tc -mod">Skills used by Traps have (10-20)% increased Area of Effect</span> * Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Strapped Mitts inventory icon.png|16x16px|link=|alt=]][[Strapped Mitts|Strapped Mitts]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>S
Archon Kite Shield (edit) 1.1.0 <span class="tc -mod">+24% to all Elemental Resistances</span> <span class="tc -mod">+24% to all Elemental Resistances</span>
Arn's Anguish (edit) 3.17.0 *(15-25)% increased Stun and Block Recovery * +(600–700) to Armour * (12–15)% increased maximum Life * +(40–60)% to Fire Resistance * Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges * Maximum Brutal Charges is equal to Maximum Endurance Charges * Gain Brutal Charges instead of Endurance Charges *(15-25)% increased Stun and Block Recovery <span class="item-stat-separator -unique"></span> * +(600–700) to Armour * (12–15)% increased maximum Life * +(40–60)% to Fire Resistance * Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges * Maximum Brutal Charges is equal to Maximum Endurance Charges * Gain Brutal Charges instead of Endurance Charges
Ascent From Flesh (edit) 2.6.0 * +(9-20) to maximum Energy Shield * +300 to Evasion Rating * <span class="tc -mod">+(35-45) to maximum Energy Shield</span> * +(10-15)% to all Elemental Resistances * You have Phasing if Energy Shield Recharge has started Recently * <span class="tc -mod">6% increased Evasion Rating while Phasing</span> * 10% increased Movement Speed while Phasing * +(9-20) to maximum Energy Shield <span class="item-stat-separator -unique"></span> * +300 to Evasion Rating * <span class="tc -mod">+(35-45) to maximum Energy Shield</span> * +(10-15)% to all Elemental Resistances * You have Phasing if Energy Shield Recharge has started Recently * <span class="tc -mod">6% increased Evasion Rating while Phasing</span> * 10% increased Movement Speed while Phasing
Ascent From Flesh (edit) 3.16.0 * +(9-20) to maximum Energy Shield * +300 to Evasion Rating * +(75-80) to maximum Energy Shield * +(10-15)% to all Elemental Resistances * You have Phasing if Energy Shield Recharge has started Recently * <span class="tc -mod">6% increased Evasion Rating while Phasing</span> * 10% increased Movement Speed while Phasing * +(9-20) to maximum Energy Shield <span class="item-stat-separator -unique"></span> * +300 to Evasion Rating * +(75-80) to maximum Energy Shield * +(10-15)% to all Elemental Resistances * You have Phasing if Energy Shield Recharge has started Recently * <span class="tc -mod">6% increased Evasion Rating while Phasing</span> * 10% increased Movement Speed while Phasing
Asenath's Chant (edit) 3.9.0 * <span class="tc -mod">25% Chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown</span> * (10-15)% increased Attack Speed * (10-15)% increased Cast Speed * +(100-120) to maximum Energy Shield * 30% increased Mana Regeneration Rate * 5% increased Movement Speed * (30-40)% increased Stun and Block Recovery * <span class="tc -mod">25% Chance to Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown</span> * (10-15)% increased Attack Speed * (10-15)% increased Cast Speed * +(100-120) to maximum Energy Shield * 30% increased Mana Regeneration Rate * 5% increased Movement Speed * (30-40)% increased Stun and Block Recovery
Asenath's Gentle Touch (edit) 3.7.0 * +(20-30) to Intelligence * <span class="tc -mod">+(20-30) to maximum Life</span> * <span class="tc -mod">+(20-30) to maximum Mana</span> * <span class="tc -mod">Curse Enemies with Temporal Chains on Hit</span> * +(20-30) to Intelligence * <span class="tc -mod">+(20-30) to maximum Life</span> * <span class="tc -mod">+(20-30) to maximum Mana</span> * <span class="tc -mod">Curse Enemies with Temporal Chains on Hit</span>
Asenath's Mark (edit) 2.6.0 * (10-15)% increased Attack Speed * <span class="tc -mod">(10-15)% increased Cast Speed</span> * <span class="tc -mod">+(50) to maximum Energy Shield</span> * <span class="tc -mod">(10-15)% increased Stun and Block Recovery</span> * 30% increased Mana Regeneration Rate * <span class="tc -mod">5% increased Movement Speed</span> * (10-15)% increased Attack Speed * <span class="tc -mod">(10-15)% increased Cast Speed</span> * <span class="tc -mod">+(50) to maximum Energy Shield</span> * <span class="tc -mod">(10-15)% increased Stun and Block Recovery</span> * 30% increased Mana Regeneration Rate * <span class="tc -mod">5% increased Movement Speed</span>
Asenath's Mark (edit) 3.19.0 * (10-15)% increased Attack Speed * <span class="tc -mod">(10-15)% increased Cast Speed</span> * +(30-50) to maximum Energy Shield * <span class="tc -mod">(10-15)% increased Stun and Block Recovery</span> * 30% increased Mana Regeneration Rate * <span class="tc -mod">5% increased Movement Speed</span> * (10-15)% increased Attack Speed * <span class="tc -mod">(10-15)% increased Cast Speed</span> * +(30-50) to maximum Energy Shield * <span class="tc -mod">(10-15)% increased Stun and Block Recovery</span> * 30% increased Mana Regeneration Rate * <span class="tc -mod">5% increased Movement Speed</span>
Ashcaller (edit) 3.19.0 * <span class="tc -mod">(18-22)% increased Spell Damage</span> * <span class="tc -mod">10% chance to Trigger Level 10 Summon Raging Spirit on Kill</span> * <span class="tc -mod">+(15-25)% to Fire Damage over Time Multiplier</span> * <span class="tc -mod">Adds (4-6) to (7-9) Fire Damage to Spells</span> * <span class="tc -mod">(20-30)% increased Burning Damage</span> * <span class="tc -mod">(16-22)% chance to Ignite</span> * <span class="tc -mod">(18-22)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">10% chance to Trigger Level 10 Summon Raging Spirit on Kill</span> * <span class="tc -mod">+(15-25)% to Fire Damage over Time Multiplier</span> * <span class="tc -mod">Adds (4-6) to (7-9) Fire Damage to Spells</span> * <span class="tc -mod">(20-30)% increased Burning Damage</span> * <span class="tc -mod">(16-22)% chance to Ignite</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Quartz Wand inventory icon.png|16x16px|link=|alt=]][[Quartz Wand|Quartz Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Quartz Wan 18
Ashcaller (edit) 3.21.0 * <span class="tc -mod">(18-22)% increased Spell Damage</span> * 25% chance to Trigger Level 10 Summon Raging Spirit on Kill * Adds (20-24) to (38-46) Fire Damage * Adds (20-24) to (38-46) Fire Damage to Spells * 10% chance to Cover Enemies in Ash on Hit * <span class="tc -mod">(18-22)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * 25% chance to Trigger Level 10 Summon Raging Spirit on Kill * Adds (20-24) to (38-46) Fire Damage * Adds (20-24) to (38-46) Fire Damage to Spells * 10% chance to Cover Enemies in Ash on Hit <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Quartz Wand inventory icon.png|16x16px|link=|alt=]][[Quartz Wand|Quartz Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Quartz Wan 18
Ashcaller (edit) 3.8.0 * <span class="tc -mod">(18-22)% increased Spell Damage</span> * <span class="tc -mod">10% chance to Trigger Level 10 Summon Raging Spirit on Kill</span> * <span class="tc -mod">Adds (10-14) to (18-22) Fire Damage</span> * <span class="tc -mod">Adds (4-6) to (7-9) Fire Damage to Spells</span> * <span class="tc -mod">(40-50)% increased Burning Damage</span> * <span class="tc -mod">(16-22)% chance to Ignite</span> * <span class="tc -mod">(18-22)% increased Spell Damage</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">10% chance to Trigger Level 10 Summon Raging Spirit on Kill</span> * <span class="tc -mod">Adds (10-14) to (18-22) Fire Damage</span> * <span class="tc -mod">Adds (4-6) to (7-9) Fire Damage to Spells</span> * <span class="tc -mod">(40-50)% increased Burning Damage</span> * <span class="tc -mod">(16-22)% chance to Ignite</span> <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Quartz Wand inventory icon.png|16x16px|link=|alt=]][[Quartz Wand|Quartz Wand]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Quartz Wan 18
Ashes of the Stars (edit) 3.23.0 * +(10-16) to all Attributes * (5-10)% increased Experience Gain of Gems * <span class="tc -mod">(10-20)% increased Reservation Efficiency of Skills</span> * +1 to Level of all Skill Gems * +(20-30)% to Quality of all Skill Gems * +(10-16) to all Attributes <span class="item-stat-separator -unique"></span> * (5-10)% increased Experience Gain of Gems * <span class="tc -mod">(10-20)% increased Reservation Efficiency of Skills</span> * +1 to Level of all Skill Gems * +(20-30)% to Quality of all Skill Gems
Ashrend (edit) 2.6.0 * (80-100)% increased Evasion Rating * +(40-50)% to Fire Resistance * Cannot be Ignited * <span class="tc -mod">(10-15)% increased Physical Damage with Ranged Weapons</span> * <span class="tc -mod">-(7-5) Physical Damage taken from Attacks</span> * (80-100)% increased Evasion Rating * +(40-50)% to Fire Resistance * Cannot be Ignited * <span class="tc -mod">(10-15)% increased Physical Damage with Ranged Weapons</span> * <span class="tc -mod">-(7-5) Physical Damage taken from Attacks</span>
Ashrend (edit) 3.19.0 * <span class="tc -mod">Socketed Gems are Supported by Level 10 Added Fire Damage</span> * (80-100)% increased Evasion Rating * <span class="tc -mod">+(30-50) to maximum Life</span> * +(40-50)% to Fire Resistance * Cannot be Ignited * <span class="tc -mod">(10-15)% increased Physical Damage with Ranged Weapons</span> * <span class="tc -mod">-(7-5) Physical Damage taken from Attack Hits</span> * <span class="tc -mod">Socketed Gems are Supported by Level 10 Added Fire Damage</span> * (80-100)% increased Evasion Rating * <span class="tc -mod">+(30-50) to maximum Life</span> * +(40-50)% to Fire Resistance * Cannot be Ignited * <span class="tc -mod">(10-15)% increased Physical Damage with Ranged Weapons</span> * <span class="tc -mod">-(7-5) Physical Damage taken from Attack Hits</span>
Asphyxia's Wrath (edit) 3.0.0 * <span class="tc -mod">(20-30)% increased Global Accuracy Rating</span> * (8-12)% increased Attack Speed * +(30-40)% to Cold Resistance * (30-40)% increased Chill Duration on Enemies * Gain 20% of Physical Damage as Extra Cold Damage * (7-10)% chance to Freeze * <span class="tc -mod">40% reduced Area of Effect of Hex Skills</span> * Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies * <span class="tc -mod">(20-30)% increased Global Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * (8-12)% increased Attack Speed * +(30-40)% to Cold Resistance * (30-40)% increased Chill Duration on Enemies * Gain 20% of Physical Damage as Extra Cold Damage * (7-10)% chance to Freeze * <span class="tc -mod">40% reduced Area of Effect of Hex Skills</span> * Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Two-Point Arrow Quiver inventory icon.png|16x16px|link=|alt=]][[Two-Point Arrow Quiver (legacy)|Two-Point Arrow Quiver]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -sing 10
Asphyxia's Wrath (edit) 3.17.0 * <span class="tc -mod">(20-30)% increased Global Accuracy Rating</span> * Grants Level 5 Frostbite Skill * (8-12)% increased Attack Speed * +(30-40)% to Cold Resistance * (30-40)% increased Chill Duration on Enemies * Gain 20% of Physical Damage as Extra Cold Damage * (7-10)% chance to Freeze * Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies * <span class="tc -mod">(20-30)% increased Global Accuracy Rating</span> <span class="item-stat-separator -unique"></span> * Grants Level 5 Frostbite Skill * (8-12)% increased Attack Speed * +(30-40)% to Cold Resistance * (30-40)% increased Chill Duration on Enemies * Gain 20% of Physical Damage as Extra Cold Damage * (7-10)% chance to Freeze * Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Two-Point Arrow Quiver inventory icon.png|16x16px|link=|alt=]][[Two-Point Arrow Quiver (legacy)|Two-Point Arrow Quiver]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -sing 10
Assailum (edit) 3.21.0 * <span class="tc -mod">Grants Level 20 Snipe Skill</span> * Socketed Non-Channelling Bow Skills are Triggered by Snipe * Socketed Triggered Bow Skills gain a 0.05 second Cooldown * +352 to Accuracy Rating * +367 to Evasion Rating * +15% chance to Suppress Spell Damage while Channelling * <span class="tc -mod">Grants Level 20 Snipe Skill</span> * Socketed Non-Channelling Bow Skills are Triggered by Snipe * Socketed Triggered Bow Skills gain a 0.05 second Cooldown * +352 to Accuracy Rating * +367 to Evasion Rating * +15% chance to Suppress Spell Damage while Channelling
Assassin Bow (edit) 1.0.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -help">No implicit modifier</span>
Assassin Bow (edit) 2.0.0 * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000003-QINU`"' * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000003-QINU`"'
Assassin Bow (edit) 3.9.0 * <span class="tc -help">No implicit modifier</span> * <span class="tc -help">No implicit modifier</span>
Astramentis (edit) 0.11.6d <span class="tc -mod">+(10 to 20) to all Attributes</span> +(80 to 100) to all Attributes <br> &minus;4 Physical Damage taken from Attacks <span class="tc -mod">+(10 to 20) to all Attributes</span> <span class="item-stat-separator -unique"></span> +(80 to 100) to all Attributes <br> &minus;4 Physical Damage taken from Attacks

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