View table: items

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Table structure:

  1. acquisition_tags - List of String, delimiter: ,
  2. alternate_art_inventory_icons - List of String, delimiter: ,
  3. base_item - String
  4. base_item_id - String
  5. base_item_page - Page
  6. cannot_be_traded_or_modified - Boolean
  7. class - String
  8. class_id - String
  9. description - Text
  10. drop_areas - List of String, delimiter: ,
  11. drop_areas_html - Text
  12. drop_enabled - Boolean
  13. drop_level - Integer
  14. drop_level_maximum - Integer
  15. drop_monsters - List of Text, delimiter: ,
  16. drop_rarity_ids - List of String, delimiter: ,
  17. drop_text - Text
  18. explicit_stat_text - Text
  19. flavour_text - Text
  20. flavour_text_id - String
  21. frame_type - String
  22. help_text - Text
  23. html - Text
  24. icon - String
  25. implicit_stat_text - Text
  26. influences - List of String, delimiter: ,
  27. infobox_html - Text
  28. inventory_icon - String
  29. is_account_bound - Boolean
  30. is_corrupted - Boolean
  31. is_drop_restricted - Boolean
  32. is_eater_of_worlds_item - Boolean
  33. is_fractured - Boolean
  34. is_in_game - Boolean
  35. is_relic - Boolean
  36. is_replica - Boolean
  37. is_searing_exarch_item - Boolean
  38. is_synthesised - Boolean
  39. is_unmodifiable - Boolean
  40. is_veiled - Boolean
  41. metabox_html - Text
  42. metadata_id - String
  43. name - String
  44. name_list - List of String, delimiter:
  45. quality - Integer
  46. rarity - String
  47. rarity_id - String
  48. release_version - String
  49. removal_version - String
  50. required_dexterity - Integer
  51. required_dexterity_html - Text
  52. required_dexterity_range_average - Integer
  53. required_dexterity_range_colour - String
  54. required_dexterity_range_maximum - Integer
  55. required_dexterity_range_minimum - Integer
  56. required_dexterity_range_text - Text
  57. required_intelligence - Integer
  58. required_intelligence_html - Text
  59. required_intelligence_range_average - Integer
  60. required_intelligence_range_colour - String
  61. required_intelligence_range_maximum - Integer
  62. required_intelligence_range_minimum - Integer
  63. required_intelligence_range_text - Text
  64. required_level - Integer
  65. required_level_base - Integer
  66. required_level_html - Text
  67. required_level_range_average - Integer
  68. required_level_range_colour - String
  69. required_level_range_maximum - Integer
  70. required_level_range_minimum - Integer
  71. required_level_range_text - Text
  72. required_strength - Integer
  73. required_strength_html - Text
  74. required_strength_range_average - Integer
  75. required_strength_range_colour - String
  76. required_strength_range_maximum - Integer
  77. required_strength_range_minimum - Integer
  78. required_strength_range_text - Text
  79. size_x - Integer
  80. size_y - Integer
  81. stat_text - Text
  82. tags - List of String, delimiter: ,

This table has 13,622 rows altogether.

Recreate data.

Page acquisition tags alternate art inventory icons base item base item id base item page cannot be traded or modified class class id description drop areas drop areas html drop enabled drop level drop level maximum drop monsters drop rarity ids drop text explicit stat text flavour text flavour text id frame type help text html icon implicit stat text influences infobox html inventory icon is corrupted is drop restricted is eater of worlds item is fractured is in game is relic is replica is searing exarch item is synthesised is unmodifiable is veiled metabox html name name list quality rarity rarity id release version removal version required dexterity required dexterity html required dexterity range average required dexterity range colour required dexterity range maximum required dexterity range minimum required dexterity range text required intelligence required intelligence html required intelligence range average required intelligence range colour required intelligence range maximum required intelligence range minimum required intelligence range text required level required level base required level html required level range average required level range colour required level range maximum required level range minimum required level range text required strength required strength html required strength range average required strength range colour required strength range maximum required strength range minimum required strength range text size x size y stat text tags
"O' Eternal" (edit) No Quest Item QuestItem Yes 1 "A symbolic piece of history,<br>from a time when people of all backgrounds<br>united against a common enemy." quest <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"O' Eternal"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"A symbolic piece of history,<br>from a time when people of all backgrounds<br>united against a common enemy."</span></span></span> <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"O' Eternal"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"A symbolic piece of history,<br>from a time when people of all backgrounds<br>united against a common enemy."</span></span><span class="images">[[File:"O' Eternal" inventory icon.png|78x78px]]</span></span> File:"O' Eternal" inventory icon.png No No No No Yes No No No No No <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestKurai1">Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestKurai1</abbr></em></span></span></span></div> "O' Eternal" O' Eternal "O' Eternal" Normal normal 3.12.3 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
"The Kiss Goodnight" (edit) No Quest Item QuestItem Yes 1 "Traitorous scum took the life I could've had. <br>I ain't usually the forgiving type, <br>but I feel in this case that I owe him a little gift." quest <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"The Kiss Goodnight"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Traitorous scum took the life I could've had. <br>I ain't usually the forgiving type, <br>but I feel in this case that I owe him a little gift."</span></span></span> <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"The Kiss Goodnight"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Traitorous scum took the life I could've had. <br>I ain't usually the forgiving type, <br>but I feel in this case that I owe him a little gift."</span></span><span class="images">[[File:"The Kiss Goodnight" inventory icon.png|78x78px]]</span></span> File:"The Kiss Goodnight" inventory icon.png No No No No Yes No No No No No <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestKarst2">Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestKarst2</abbr></em></span></span></span></div> "The Kiss Goodnight" The Kiss Goodnight "The Kiss Goodnight" Normal normal 3.12.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
"The Nameless Play" (edit) No Quest Item QuestItem Yes 1 "I heard the script will send any who attempt to perform it mad,<br>but other than that, it is very good." quest <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"The Nameless Play"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"I heard the script will send any who attempt to perform it mad,<br>but other than that, it is very good."</span></span></span> <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>"The Nameless Play"<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"I heard the script will send any who attempt to perform it mad,<br>but other than that, it is very good."</span></span><span class="images">[[File:"The Nameless Play" inventory icon.png|78x78px]]</span></span> File:"The Nameless Play" inventory icon.png No No No No Yes No No No No No <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestGianna1">Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestGianna1</abbr></em></span></span></span></div> "The Nameless Play" The Nameless Play Nameless Play "The Nameless Play" Normal normal 3.12.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
A Call into the Void (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No The dreaming [[cockerel]] crows thrice, and thunder bellows from the void. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Call into the Void<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dreaming [[cockerel]] crows thrice, and thunder bellows from the void.</span><span class="group tc -value">You will track down a powerful Talon Archer in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Call into the Void<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dreaming [[cockerel]] crows thrice, and thunder bellows from the void.</span><span class="group tc -value">You will track down a powerful Talon Archer in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Call into the Void A Call into the Void Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Chilling Wind (edit) No Divination Card DivinationCard <span class="tc -gem">Level 21 Vaal Cold Snap</span><br><span class="tc -default">Quality:</span> <span class="tc -augmented">+20%</span><br><span class="tc -corrupted">[[Corrupted]]</span> MapWorldsForbiddenWoods MapWorldsColdRiver_ MapWorldsFrozenCabins MapWorldsSummit MapWorldsGorge MapWorldsIceberg [[Cold River Map|Cold River Map]] • [[Forbidden Woods Map|Forbidden Woods Map]] • [[Frozen Cabins Map|Frozen Cabins Map]] • [[Glacier Map|Glacier Map]] • [[Iceberg Map|Iceberg Map]] • [[Summit Map|Summit Map]] Yes 72 All things slow under winter's <br>onslaught - even life itself. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Chilling Wind card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Chilling Wind</span><span class="divicard-artlink">[[File:A Chilling Wind card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -gem">Level 21 Vaal Cold Snap</span><br><span class="tc -default">Quality:</span> <span class="tc -augmented">+20%</span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">All things slow under winter's <br>onslaught - even life itself.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Chilling Wind card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Chilling Wind</span><span class="divicard-artlink">[[File:A Chilling Wind card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -gem">Level 21 Vaal Cold Snap</span><br><span class="tc -default">Quality:</span> <span class="tc -augmented">+20%</span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">All things slow under winter's <br>onslaught - even life itself.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">72</em><br>[[Cold River Map|Cold River Map]] • [[Forbidden Woods Map|Forbidden Woods Map]] • [[Frozen Cabins Map|Frozen Cabins Map]] • [[Glacier Map|Glacier Map]] • [[Iceberg Map|Iceberg Map]] • [[Summit Map|Summit Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAChillingWind">Metadata/Items/DivinationCards/DivinationCardAChillingWind</abbr></em></span></span></span></div> A Chilling Wind A Chilling Wind Normal normal 3.21.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 gems_divination unique_corrupted_divination gems_levelled_divination gems_quality_divination divination_card default
A Dab of Ink (edit) No Divination Card DivinationCard <span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File:The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span> 1_3_17_1 MapWorldsScriptorium MapWorldsMuseum MapWorldsAcademy [[The Library|The Library]] • [[Academy Map|Academy Map]] • [[Museum Map|Museum Map]] • [[Scriptorium Map|Scriptorium Map]] Yes 23 The Poet's blood is the Empire's ink. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dab of Ink card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Dab of Ink</span><span class="divicard-artlink">[[File:A Dab of Ink card art.png]]</span><span class="divicard-stack">9</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File:The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The Poet's blood is the Empire's ink.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dab of Ink card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Dab of Ink</span><span class="divicard-artlink">[[File:A Dab of Ink card art.png]]</span><span class="divicard-stack">9</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:The Poet's Pen inventory icon.png|16x16px|link=|alt=]][[The Poet's Pen|The Poet's Pen]]</span><span class="c-item-hoverbox__display">[[File:The Poet's Pen inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The Poet's blood is the Empire's ink.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">23</em><br>[[The Library|The Library]] • [[Academy Map|Academy Map]] • [[Museum Map|Museum Map]] • [[Scriptorium Map|Scriptorium Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardADabOfInk">Metadata/Items/DivinationCards/DivinationCardADabOfInk</abbr></em></span></span></span></div> A Dab of Ink A Dab of Ink Normal normal 3.5.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 weapon_divination unique_divination unique_weapon_divination divination_card default
A Dishonourable Death (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No The dishonoured niece of the king is decisively laid to rest by her own bite. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Dishonourable Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dishonoured niece of the king is decisively laid to rest by her own bite.</span><span class="group tc -value">You will defeat The Dishonoured Queen while holding Hyrri's Bite.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Dishonourable Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dishonoured niece of the king is decisively laid to rest by her own bite.</span><span class="group tc -value">You will defeat The Dishonoured Queen while holding Hyrri's Bite.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">1× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Dishonourable Death A Dishonourable Death Normal normal 3.2.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Dusty Memory (edit) No Divination Card DivinationCard <span class="tc -rare">Item</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -fractured">[[Fractured]]</span> Synthesis_MapBoss Synthesis_MapGuardian1 Synthesis_MapGuardian2 Synthesis_MapGuardian3 Synthesis_MapGuardian4 [[Area:Synthesis~MapBoss|Cortex]] • [[Area:Synthesis~MapGuardian1|Altered Distant Memory]] • [[Area:Synthesis~MapGuardian2|Augmented Distant Memory]] • [[Area:Synthesis~MapGuardian3|Twisted Distant Memory]] • [[Area:Synthesis~MapGuardian4|Rewritten Distant Memory]] Yes 68 In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dusty Memory card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Dusty Memory</span><span class="divicard-artlink">[[File:A Dusty Memory card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -rare">Item</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -fractured">[[Fractured]]</span></span><span class="divicard-flavour">In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Dusty Memory card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Dusty Memory</span><span class="divicard-artlink">[[File:A Dusty Memory card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -rare">Item</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -fractured">[[Fractured]]</span></span><span class="divicard-flavour">In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">68</em><br>[[Area:Synthesis~MapBoss|Cortex]] • [[Area:Synthesis~MapGuardian1|Altered Distant Memory]] • [[Area:Synthesis~MapGuardian2|Augmented Distant Memory]] • [[Area:Synthesis~MapGuardian3|Twisted Distant Memory]] • [[Area:Synthesis~MapGuardian4|Rewritten Distant Memory]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardADustyMemory">Metadata/Items/DivinationCards/DivinationCardADustyMemory</abbr></em></span></span></span></div> A Dusty Memory A Dusty Memory Normal normal 3.20.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 divination_card default
A Familiar Call (edit) No Divination Card DivinationCard <span class="tc -magic">Jewellery of Farrul</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -default">Shaper + Hunter Item</span> Yes 80 Metadata/Monsters/AtlasBosses/ChimeraBoss The mighty huntress always called for her share,<br>But what we shared was a lifelong bond. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-background">[[File:Divination card bg 0-4.webm|390px|gif]]</span><span class="divicard-art">[[File:A Familiar Call card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Familiar Call</span><span class="divicard-artlink">[[File:A Familiar Call card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -magic">Jewellery of Farrul</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -default">Shaper + Hunter Item</span></span><span class="divicard-flavour">The mighty huntress always called for her share,<br>But what we shared was a lifelong bond.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-background">[[File:Divination card bg 0-4.webm|390px|gif]]</span><span class="divicard-art">[[File:A Familiar Call card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Familiar Call</span><span class="divicard-artlink">[[File:A Familiar Call card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -magic">Jewellery of Farrul</span><br><span class="tc -default">Item Level:</span> <span class="tc -normal">100</span><br><span class="tc -default">Shaper + Hunter Item</span></span><span class="divicard-flavour">The mighty huntress always called for her share,<br>But what we shared was a lifelong bond.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">80</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAFamiliarCall">Metadata/Items/DivinationCards/DivinationCardAFamiliarCall</abbr></em></span></span></span></div> A Familiar Call A Familiar Call Normal normal 3.11.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 jewellery_divination shaper_divination boss_drop_card divination_card default
A Fate Worse Than Death (edit) No Divination Card DivinationCard <span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Cortex|Cortex]]</span><span class="c-item-hoverbox__display">[[File:Cortex inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span> Yes 78 Metadata/Monsters/AtlasExiles/AtlasExile1ApparitionUber Metadata/Monsters/AtlasExiles/AtlasExile2ApparitionUber Metadata/Monsters/AtlasExiles/AtlasExile3ApparitionUber Metadata/Monsters/AtlasExiles/AtlasExile4ApparitionUber Metadata/Monsters/AtlasExiles/AtlasExile5 "It was as though my very thoughts were breaking... fracturing into tiny motes to be lost on the wind." divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Fate Worse Than Death card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Fate Worse Than Death</span><span class="divicard-artlink">[[File:A Fate Worse Than Death card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Cortex|Cortex]]</span><span class="c-item-hoverbox__display">[[File:Cortex inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">"It was as though my very thoughts were breaking... fracturing into tiny motes to be lost on the wind."</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Fate Worse Than Death card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Fate Worse Than Death</span><span class="divicard-artlink">[[File:A Fate Worse Than Death card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Cortex inventory icon.png|16x16px|link=|alt=]][[Cortex|Cortex]]</span><span class="c-item-hoverbox__display">[[File:Cortex inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">"It was as though my very thoughts were breaking... fracturing into tiny motes to be lost on the wind."</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">78</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAFateWorseThanDeath">Metadata/Items/DivinationCards/DivinationCardAFateWorseThanDeath</abbr></em></span></span></span></div> A Fate Worse Than Death A Fate Worse Than Death Normal normal 3.18.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 unique_divination corrupted_divination unique_corrupted_divination maps_divination maps_unique_divination divination_card default
A Firm Foothold (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Water slicks the stone, a misstep chills the bone, the living pools hold the cure. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Firm Foothold<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Water slicks the stone, a misstep chills the bone, the living pools hold the cure.</span><span class="group tc -value">You will track down a powerful Seething Brine who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Firm Foothold<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Water slicks the stone, a misstep chills the bone, the living pools hold the cure.</span><span class="group tc -value">You will track down a powerful Seething Brine who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Firm Foothold A Firm Foothold Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Forest of False Idols (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No A grove of wooden faces spit fire, a cheap mockery of unimaginable power. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Forest of False Idols<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A grove of wooden faces spit fire, a cheap mockery of unimaginable power.</span><span class="group tc -value">You will defeat Torchoak Grove while holding Araku Tiki.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Forest of False Idols<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A grove of wooden faces spit fire, a cheap mockery of unimaginable power.</span><span class="group tc -value">You will defeat Torchoak Grove while holding Araku Tiki.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">1× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Forest of False Idols A Forest of False Idols Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Gracious Master (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No A desperate ally seeks your aid, and will lavish you with appreciation. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Gracious Master<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A desperate ally seeks your aid, and will lavish you with appreciation.</span><span class="group tc -value">You will complete a Master's mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Gracious Master<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A desperate ally seeks your aid, and will lavish you with appreciation.</span><span class="group tc -value">You will complete a Master's mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Gracious Master A Gracious Master Normal normal 2.3.0 3.5.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Master Seeks Help (Alva) (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Blind to all but gold, a master treasure hunter seeks aid. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blind to all but gold, a master treasure hunter seeks aid.</span><span class="group tc -value">You will find Alva and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Master Seeks Help A Master Seeks Help Normal normal 3.5.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Master Seeks Help (Einhar) (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Prognosticating impending doom, a master survivalist seeks aid. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Prognosticating impending doom, a master survivalist seeks aid.</span><span class="group tc -value">You will find Einhar and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Master Seeks Help A Master Seeks Help Normal normal 3.5.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Master Seeks Help (Jun) (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Pursuing a world of perfect balance, a veiled master seeks aid. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Pursuing a world of perfect balance, a veiled master seeks aid.</span><span class="group tc -value">You will find Jun and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Pursuing a world of perfect balance, a veiled master seeks aid.</span><span class="group tc -value">You will find Jun and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Master Seeks Help A Master Seeks Help Normal normal 3.6.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Master Seeks Help (Niko) (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Maniacally digging in endless darkness, a master miner seeks aid. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Maniacally digging in endless darkness, a master miner seeks aid.</span><span class="group tc -value">You will find Niko and complete his mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Master Seeks Help A Master Seeks Help Normal normal 3.5.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Master Seeks Help (Zana) (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Lost in the miasma of dream, a master of many realms seeks aid. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Lost in the miasma of dream, a master of many realms seeks aid.</span><span class="group tc -value">You will find Zana and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Master Seeks Help<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Lost in the miasma of dream, a master of many realms seeks aid.</span><span class="group tc -value">You will find Zana and complete her mission.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">3× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Master Seeks Help A Master Seeks Help Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Modest Request (edit) No Divination Card DivinationCard <span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Megalomaniac inventory icon.png|16x16px|link=|alt=]][[Megalomaniac|Megalomaniac]]</span><span class="c-item-hoverbox__display">[[File:Megalomaniac inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span> Yes 68 Metadata/Monsters/Dominusdemon/DominusDemonMapBoss Metadata/Monsters/Malachai/MalachaiMapBossSimplified Metadata/Monsters/Malachai/MalachaiMapBoss2 Metadata/Monsters/Pope/PopeMapBoss1 Drops from map-tier Dominus or Malachai bosses, including from the [[Shaper's Realm]]. Cede all power and wealth to me and serve me in perpetuity.<br>A minor inconvenience I assure you. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Modest Request card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Modest Request</span><span class="divicard-artlink">[[File:A Modest Request card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Megalomaniac inventory icon.png|16x16px|link=|alt=]][[Megalomaniac|Megalomaniac]]</span><span class="c-item-hoverbox__display">[[File:Megalomaniac inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">Cede all power and wealth to me and serve me in perpetuity.<br>A minor inconvenience I assure you.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Modest Request card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Modest Request</span><span class="divicard-artlink">[[File:A Modest Request card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Megalomaniac inventory icon.png|16x16px|link=|alt=]][[Megalomaniac|Megalomaniac]]</span><span class="c-item-hoverbox__display">[[File:Megalomaniac inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">Cede all power and wealth to me and serve me in perpetuity.<br>A minor inconvenience I assure you.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">68</em><br>Drops from map-tier Dominus or Malachai bosses, including from the [[Shaper's Realm]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAModestRequest">Metadata/Items/DivinationCards/DivinationCardAModestRequest</abbr></em></span></span></span></div> A Modest Request A Modest Request Normal normal 3.14.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 jewellery_divination unique_divination corrupted_divination unique_corrupted_divination unique_jewellery_divination boss_drop_card divination_card default
A Mother's Parting Gift (edit) No Divination Card DivinationCard <span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File:Fertile Mind inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span> 1_3_15 2_8_4 [[The Imperial Gardens|The Imperial Gardens]] • [[The High Gardens|The High Gardens]] Yes 23 Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Mother's Parting Gift card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Mother's Parting Gift</span><span class="divicard-artlink">[[File:A Mother's Parting Gift card art.png]]</span><span class="divicard-stack">6</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File:Fertile Mind inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Mother's Parting Gift card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Mother's Parting Gift</span><span class="divicard-artlink">[[File:A Mother's Parting Gift card art.png]]</span><span class="divicard-stack">6</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Fertile Mind inventory icon.png|16x16px|link=|alt=]][[Fertile Mind|Fertile Mind]]</span><span class="c-item-hoverbox__display">[[File:Fertile Mind inventory icon.png|link=|alt=]]</span></span></span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">Nature was her domain,<br>Love was her song,<br>Family was her devotion,<br>Knowledge was her gift.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">23</em><br>[[The Imperial Gardens|The Imperial Gardens]] • [[The High Gardens|The High Gardens]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAMothersPartingGift">Metadata/Items/DivinationCards/DivinationCardAMothersPartingGift</abbr></em></span></span></span></div> A Mother's Parting Gift A Mother's Parting Gift Normal normal 2.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 jewellery_divination unique_divination unique_jewellery_divination corrupted_divination unique_corrupted_divination divination_card default
A Note in the Wind (edit) No Divination Card DivinationCard <span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Asenath's Mark inventory icon.png|16x16px|link=|alt=]][[Asenath's Mark|Asenath's Mark]]</span><span class="c-item-hoverbox__display">[[File:Asenath's Mark inventory icon.png|link=|alt=]]</span></span></span> MapWorldsDrySea MapWorldsDunes MapWorldsDesertSpring 2_9_4 MapWorldsDesert [[The Oasis|The Oasis]] • [[Desert Map|Desert Map]] • [[Desert Spring Map|Desert Spring Map]] • [[Dry Sea Map|Dry Sea Map]] • [[Dunes Map|Dunes Map]] Yes 23 The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Note in the Wind card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Note in the Wind</span><span class="divicard-artlink">[[File:A Note in the Wind card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Asenath's Mark inventory icon.png|16x16px|link=|alt=]][[Asenath's Mark|Asenath's Mark]]</span><span class="c-item-hoverbox__display">[[File:Asenath's Mark inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Note in the Wind card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Note in the Wind</span><span class="divicard-artlink">[[File:A Note in the Wind card art.png]]</span><span class="divicard-stack">4</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique"><span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Asenath's Mark inventory icon.png|16x16px|link=|alt=]][[Asenath's Mark|Asenath's Mark]]</span><span class="c-item-hoverbox__display">[[File:Asenath's Mark inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The artist is long dead,<br>the lyrics are long forgotten,<br>yet the Song of War longs to be sung again</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">23</em><br>[[The Oasis|The Oasis]] • [[Desert Map|Desert Map]] • [[Desert Spring Map|Desert Spring Map]] • [[Dry Sea Map|Dry Sea Map]] • [[Dunes Map|Dunes Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardANoteInTheWind">Metadata/Items/DivinationCards/DivinationCardANoteInTheWind</abbr></em></span></span></span></div> A Note in the Wind A Note in the Wind Normal normal 3.11.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 armour_divination unique_divination unique_armour_divination divination_card default
A Prodigious Hand (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No The dead one brought back to life by means other than corruption now holds the hands that revived it. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Prodigious Hand<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dead one brought back to life by means other than corruption now holds the hands that revived it.</span><span class="group tc -value">You will track down a powerful Sutured Aberration who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Prodigious Hand<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The dead one brought back to life by means other than corruption now holds the hands that revived it.</span><span class="group tc -value">You will track down a powerful Sutured Aberration who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Prodigious Hand A Prodigious Hand Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Regal Death (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Blue blood drains from a cut-throat, and turns what it touches to gold. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Regal Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blue blood drains from a cut-throat, and turns what it touches to gold.</span><span class="group tc -value">You will slay a very powerful king or queen, and it will drop a Regal Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Regal Death<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Blue blood drains from a cut-throat, and turns what it touches to gold.</span><span class="group tc -value">You will slay a very powerful king or queen, and it will drop a Regal Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">3× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Regal Death A Regal Death Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Rift in Time (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No The rift is torn open, and time's clasp is twisted. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Rift in Time<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The rift is torn open, and time's clasp is twisted.</span><span class="group tc -value">You will defeat Riftwalker while holding Timeclasp.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Rift in Time<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">The rift is torn open, and time's clasp is twisted.</span><span class="group tc -value">You will defeat Riftwalker while holding Timeclasp.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">1× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Rift in Time A Rift in Time Normal normal 3.2.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Sea of Blue (edit) No Divination Card DivinationCard <span class="tc -currency">13x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span> MapWorldsMineralPools MapWorldsCrystalOre MapWorldsTortureChamber MapWorldsGrotto MapWorldsCitadel MapWorldsZiggurat [[Citadel Map|Citadel Map]] • [[Crystal Ore Map|Crystal Ore Map]] • [[Grotto Map|Grotto Map]] • [[Mineral Pools Map|Mineral Pools Map]] • [[Primordial Blocks Map|Primordial Blocks Map]] • [[Ziggurat Map|Ziggurat Map]] Yes 68 The harvest ended, the floods began. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Sea of Blue card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Sea of Blue</span><span class="divicard-artlink">[[File:A Sea of Blue card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">13x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The harvest ended, the floods began.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Sea of Blue card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Sea of Blue</span><span class="divicard-artlink">[[File:A Sea of Blue card art.png]]</span><span class="divicard-stack">3</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">13x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The harvest ended, the floods began.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">68</em><br>[[Citadel Map|Citadel Map]] • [[Crystal Ore Map|Crystal Ore Map]] • [[Grotto Map|Grotto Map]] • [[Mineral Pools Map|Mineral Pools Map]] • [[Primordial Blocks Map|Primordial Blocks Map]] • [[Ziggurat Map|Ziggurat Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardASeaOfBlue">Metadata/Items/DivinationCards/DivinationCardASeaOfBlue</abbr></em></span></span></span></div> A Sea of Blue A Sea of Blue Normal normal 3.15.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency_divination currency_basic_divination divination_card default
A Stone Perfected (edit) No Divination Card DivinationCard <span class="tc -unique">[[Jewel]]</span><br><span class="tc -magic">Primordial</span><br><span class="tc -corrupted">[[1-2 Implicit]]</span><br><span class="tc -corrupted">[[Corrupted]]</span> MapWorldsGrotto MapWorldsWharf MapWorldsFloodedMine MapWorldsWaterways MapWorldsVault MapWorldsCoves MapWorldsPeninsula MapWorldsGeode [[Coves Map|Coves Map]] • [[Flooded Mine Map|Flooded Mine Map]] • [[Geode Map|Geode Map]] • [[Grotto Map|Grotto Map]] • [[Peninsula Map|Peninsula Map]] • [[Vault Map|Vault Map]] • [[Waterways Map|Waterways Map]] • [[Wharf Map|Wharf Map]] Yes 50 They gave the stone life. Over eons spent bathed in Corruption, that life evolved. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Stone Perfected card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Stone Perfected</span><span class="divicard-artlink">[[File:A Stone Perfected card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique">[[Jewel]]</span><br><span class="tc -magic">Primordial</span><br><span class="tc -corrupted">[[1-2 Implicit]]</span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">They gave the stone life. Over eons spent bathed in Corruption, that life evolved.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:A Stone Perfected card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">A Stone Perfected</span><span class="divicard-artlink">[[File:A Stone Perfected card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -unique">[[Jewel]]</span><br><span class="tc -magic">Primordial</span><br><span class="tc -corrupted">[[1-2 Implicit]]</span><br><span class="tc -corrupted">[[Corrupted]]</span></span><span class="divicard-flavour">They gave the stone life. Over eons spent bathed in Corruption, that life evolved.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">50</em><br>[[Coves Map|Coves Map]] • [[Flooded Mine Map|Flooded Mine Map]] • [[Geode Map|Geode Map]] • [[Grotto Map|Grotto Map]] • [[Peninsula Map|Peninsula Map]] • [[Vault Map|Vault Map]] • [[Waterways Map|Waterways Map]] • [[Wharf Map|Wharf Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAStonePerfected">Metadata/Items/DivinationCards/DivinationCardAStonePerfected</abbr></em></span></span></span></div> A Stone Perfected A Stone Perfected Normal normal 3.16.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 jewellery_divination unique_divination corrupted_divination unique_corrupted_divination unique_jewellery_divination divination_card default
A Valuable Combination (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No When the sum is already greater than the parts, there is room to make it greater still. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Valuable Combination<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">When the sum is already greater than the parts, there is room to make it greater still.</span><span class="group tc -value">You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Valuable Combination<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">When the sum is already greater than the parts, there is room to make it greater still.</span><span class="group tc -value">You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Valuable Combination A Valuable Combination Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Vision of Ice and Fire (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Vision of Ice and Fire<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine.</span><span class="group tc -value">You will defeat Sumter the Twisted while holding Heatshiver.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Vision of Ice and Fire<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Where the river meets the sea, the flames meet winter's chill, and heated battle sends a shiver down a twisted spine.</span><span class="group tc -value">You will defeat Sumter the Twisted while holding Heatshiver.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">1× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Vision of Ice and Fire A Vision of Ice and Fire Normal normal 3.2.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
A Whispered Prayer (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No A preacher whispers to the skies and the skies answer with a blanket of biting frost. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Whispered Prayer<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A preacher whispers to the skies and the skies answer with a blanket of biting frost.</span><span class="group tc -value">You will track down a powerful Frost Preacher who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>A Whispered Prayer<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">A preacher whispers to the skies and the skies answer with a blanket of biting frost.</span><span class="group tc -value">You will track down a powerful Frost Preacher who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> A Whispered Prayer A Whispered Prayer Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
Abandoned Crane (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abandoned Crane<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abandoned Crane<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span></span><span class="images">[[File:Abandoned Crane inventory icon.png|156x234px]]</span></span> File:Abandoned Crane inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutRuinedCityCranesBroken3">Metadata/Items/Hideout/HideoutRuinedCityCranesBroken3</abbr></em></span></span></span></div> Abandoned Crane Abandoned Crane Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 3 default
Abandoned Wealth (edit) No Divination Card DivinationCard <span class="tc -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File:Exalted Orb inventory icon.png|link=|alt=]]</span></span></span> MapAtlasArsenal MapAtlasReefUnique MapWorldsShoreUnique [[Mao Kun|Mao Kun]] Yes 68 When the world burned, the greedy burned with it, while the clever left as paupers. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Abandoned Wealth card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">Abandoned Wealth</span><span class="divicard-artlink">[[File:Abandoned Wealth card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File:Exalted Orb inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">When the world burned, the greedy burned with it, while the clever left as paupers.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Abandoned Wealth card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">Abandoned Wealth</span><span class="divicard-artlink">[[File:Abandoned Wealth card art.png]]</span><span class="divicard-stack">5</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">3x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Exalted Orb inventory icon.png|16x16px|link=|alt=]][[Exalted Orb|Exalted Orb]]</span><span class="c-item-hoverbox__display">[[File:Exalted Orb inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">When the world burned, the greedy burned with it, while the clever left as paupers.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">68</em><br>[[Mao Kun|Mao Kun]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAbandonedWealth">Metadata/Items/DivinationCards/DivinationCardAbandonedWealth</abbr></em></span></span></span></div> Abandoned Wealth Abandoned Wealth Normal normal 2.0.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency_divination currency_basic_divination divination_card default
Abberath's Hooves (edit) Goathide Boots Metadata/Items/Armours/Boots/BootsDex2 Goathide Boots No Boots Boots Yes Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash. UniqueBootsDex10 unique <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Hooves<br>Goathide Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(42-54)</em></span><span class="group ">Requires Level <em class="tc -value ">12</em>, <em class="tc -value ">26</em> Dex</span><span class="group tc -mod">Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints</span><span class="group tc -flavour">The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash.</span></span></span> <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Hooves<br>Goathide Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">(42-54)</em></span><span class="group ">Requires Level <em class="tc -value ">12</em>, <em class="tc -value ">26</em> Dex</span><span class="group tc -mod">Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints</span><span class="group tc -flavour">The goat king knew not of war,<br>of the lands and laws he trampled.<br>The goat king knew only joy<br>at turning life into ash.</span></span><span class="images">[[File:Abberath's Hooves inventory icon.png|156x156px]]</span></span> File:Abberath's Hooves inventory icon.png No No No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>16x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Boots</em></span></span></div> Abberath's Hooves Abberath's Hooves 0 Unique unique 2.5.0 26 <em class="tc -value ">26</em> 26 value 26 26 26 0 <em class="tc -value ">0</em> 0 value 0 0 0 12 12 <em class="tc -value ">12</em> 12 value 12 12 12 0 <em class="tc -value ">0</em> 0 value 0 0 0 2 2 Triggers [[Level]] 7 Abberath's Fury when Equipped<br>+(20-30) to [[Strength]]<br>15% increased [[Movement Speed]]<br>(6-10)% chance to [[Ignite]]<br>When you [[Kill]] an Ignited Enemy, inflict an equivalent [[Ignite]] on each nearby Enemy<br>1% increased [[Fire Damage]] per 20 [[Strength]]<br>Burning Hoofprints dex_armour boots armour default
Abberath's Horn (edit) Goat's Horn Metadata/Items/Weapons/OneHandWeapons/Wands/Wand2 Goat's Horn No Wand Wand Yes (20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>Gain 10 [[Life]] per Ignited Enemy Killed<br>25% reduced [[Ignite]] Duration on Enemies The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land. UniqueWand10 unique <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Horn<br>Goat's Horn<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">7.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">6</em>, <em class="tc -value ">29</em> Int</span><span class="group tc -mod">Adds (1-2) to (3-4) [[Fire Damage]] to [[Spell|Spells]] and [[Attack|Attacks]]</span><span class="group tc -mod">(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>Gain 10 [[Life]] per Ignited Enemy Killed<br>25% reduced [[Ignite]] Duration on Enemies</span><span class="group tc -flavour">The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land.</span></span></span> Adds (1-2) to (3-4) [[Fire Damage]] to [[Spell|Spells]] and [[Attack|Attacks]] <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abberath's Horn<br>Goat's Horn<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Physical Damage: <em class="tc -value ">9-16</em><br>Critical Strike Chance: <em class="tc -value ">7.00%</em><br>Attacks per Second: <em class="tc -value ">1.20</em></span><span class="group ">Requires Level <em class="tc -value ">6</em>, <em class="tc -value ">29</em> Int</span><span class="group tc -mod">Adds (1-2) to (3-4) [[Fire Damage]] to [[Spell|Spells]] and [[Attack|Attacks]]</span><span class="group tc -mod">(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>Gain 10 [[Life]] per Ignited Enemy Killed<br>25% reduced [[Ignite]] Duration on Enemies</span><span class="group tc -flavour">The Goat King drank the smoke and ate the flames<br>as his ruin spread across the land.</span></span><span class="images">[[File:Abberath's Horn inventory icon.png|78x234px]]</span></span> File:Abberath's Horn inventory icon.png No No No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>6x [[Alchemy Shard]]<br />9x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">15.0</em><br>Phys+Chaos: <em class="tc -value ">15.0</em><br>Total: <em class="tc -value ">15.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Wand</em></span></span></div> Abberath's Horn Abberath's Horn 0 Unique unique 2.0.0 0 <em class="tc -value ">0</em> 0 value 0 0 0 29 <em class="tc -value ">29</em> 29 value 29 29 29 6 6 <em class="tc -value ">6</em> 6 value 6 6 6 0 <em class="tc -value ">0</em> 0 value 0 0 0 1 3 Adds (1-2) to (3-4) [[Fire Damage]] to [[Spell|Spells]] and [[Attack|Attacks]]<span class="item-stat-separator -unique"></span>(20-30)% increased [[Fire Damage]]<br>Adds (4-6) to (8-12) [[Fire Damage]] to [[Spell|Spells]]<br>(40-60)% increased Global [[Critical Strike Chance]]<br>Gain 10 [[Life]] per Ignited Enemy Killed<br>25% reduced [[Ignite]] Duration on Enemies wand ranged one_hand_weapon onehand weapon default
Abberathine Horns (edit) No Heist Target HeistObjective Yes 1 Obtained in [[Heist]]s. "As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities." normal Can be exchanged with Faustus, the Fence in The Rogue Harbour <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abberathine Horns<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abberathine Horns<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"As warm as living flesh, and smelling strongly of sulphite.<br>Morbid curiosity compels me to add it to my collection of oddities."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span><span class="images">[[File:Abberathine Horns inventory icon.png|156x156px]]</span></span> File:Abberathine Horns inventory icon.png No Yes No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Obtained in [[Heist]]s.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Heist Target</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/HeistFinalObjective7">Metadata/Items/Heist/HeistFinalObjective7</abbr></em></span></span></span></div> Abberathine Horns Abberathine Horns Normal normal 3.12.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 default
Aberrant Fossil (edit) No Currency Item StackableCurrency More Chaos modifiers<br>No Lightning modifiers Yes 1 Found in [[Fungal Caverns]] and [[Abyssal Depths (Delve)|Abyssal Depths]] biomes in the [[Azurite Mine]]. currency Place in a Resonator to influence item crafting. <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Fossil<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">More Chaos modifiers<br>No Lightning modifiers</span><span class="group tc -help">Place in a Resonator to influence item crafting.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Fossil<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">More Chaos modifiers<br>No Lightning modifiers</span><span class="group tc -help">Place in a Resonator to influence item crafting.</span></span><span class="images">[[File:Aberrant Fossil inventory icon.png|78x78px]]</span></span> File:Aberrant Fossil inventory icon.png No Yes No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Found in [[Fungal Caverns]] and [[Abyssal Depths (Delve)|Abyssal Depths]] biomes in the [[Azurite Mine]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyDelveCraftingChaos">Metadata/Items/Currency/CurrencyDelveCraftingChaos</abbr></em></span></span></span></div> Aberrant Fossil Aberrant Fossil Normal normal 3.4.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
Aberrant Pyromaniac Weapon Effect (edit) No Cosmetic Item Microtransaction Adds the Aberrant-crazed Pyromaniac Weapon Effect to any equipped weapon. An Aberrant Pyromaniac spirit possesses your weapon, offering commentary and advice based on your actions. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Pyromaniac Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Aberrant-crazed Pyromaniac Weapon Effect to any equipped weapon. An Aberrant Pyromaniac spirit possesses your weapon, offering commentary and advice based on your actions.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Aberrant Pyromaniac Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Aberrant-crazed Pyromaniac Weapon Effect to any equipped weapon. An Aberrant Pyromaniac spirit possesses your weapon, offering commentary and advice based on your actions.</span></span><span class="images">[[File:Aberrant Pyromaniac Weapon Effect inventory icon.png|156x156px]]</span></span> File:Aberrant Pyromaniac Weapon Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAberrantPyromaniacWeaponEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAberrantPyromaniacWeaponEffect</abbr></em></span></span></span></div> Aberrant Pyromaniac Weapon Effect Aberrant Pyromaniac Weapon Effect Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abhorrent Interrogation (edit) Ambush Mitts Metadata/Items/Armours/Gloves/GlovesDexInt5 Ambush Mitts No Gloves Gloves Yes Metadata/Monsters/LeagueHarvest/Oshabi/OshabiBoss (100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]] "We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison unique <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abhorrent Interrogation<br>Ambush Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -mod ">(162-227)</em><br>Energy Shield: <em class="tc -mod ">(34-47)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">35</em> Dex, <em class="tc -value ">35</em> Int</span><span class="group tc -mod">(100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]]</span><span class="group tc -flavour">"We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison</span></span></span> <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abhorrent Interrogation<br>Ambush Mitts<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -mod ">(162-227)</em><br>Energy Shield: <em class="tc -mod ">(34-47)</em></span><span class="group ">Requires Level <em class="tc -value ">45</em>, <em class="tc -value ">35</em> Dex, <em class="tc -value ">35</em> Int</span><span class="group tc -mod">(100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]]</span><span class="group tc -flavour">"We have methods of interrogation the Inquisitors only dream of."<br>- Marcus, Brotherhood Liaison</span></span><span class="images">[[File:Abhorrent Interrogation inventory icon.png|156x156px]]</span></span> File:Abhorrent Interrogation inventory icon.png No Yes No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>10x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Gloves</em></span></span></div> Abhorrent Interrogation Abhorrent Interrogation 0 Unique unique 3.11.0 35 <em class="tc -value ">35</em> 35 value 35 35 35 35 <em class="tc -value ">35</em> 35 value 35 35 35 45 45 <em class="tc -value ">45</em> 45 value 45 45 45 0 <em class="tc -value ">0</em> 0 value 0 0 0 2 2 (100-150)% increased [[Evasion]] and [[Energy Shield]]<br>(5-7)% increased [[Attack]] and [[Cast Speed]]<br>(20-25)% chance to inflict Withered for 2 seconds on [[Hit]]<br>Enemies take 4% increased [[Elemental Damage]] from your [[Hit|Hits]] for<br />each Withered you have inflicted on them<br>Your [[Hit|Hits]] cannot Penetrate or ignore [[Elemental Resistance|Elemental Resistances]] dex_int_armour gloves armour default
Abnormal Effulgence (edit) Prophecy Metadata/Items/Currency/CurrencyItemisedProphecy Prophecy (base item) No Currency Item StackableCurrency No Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. prophecy Right-click to add this prophecy to your character. <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>Abnormal Effulgence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence.</span><span class="group tc -value">You will track down a powerful Chaos Sentinel in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span></span> <span class="item-box -prophecy"><span class="header -single"><span class="symbol"></span>Abnormal Effulgence<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence.</span><span class="group tc -value">You will track down a powerful Chaos Sentinel in a map who will drop a unique item when slain.</span><span class="group tc -help">Right-click to add this prophecy to your character.</span></span><span class="images">[[File:Prophecy inventory icon.png|78x78px]]</span></span> File:Prophecy inventory icon.png No No No No No No No No No No <div class="item-box -prophecy"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">Not in game</span><br>Seal cost: <em class="tc -currency ">2× <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Silver Coin (Prophecy) inventory icon.png|16x16px|link=|alt=]][[Silver Coin (Prophecy)|Silver Coin]]</span><span class="c-item-hoverbox__display">[[File:Silver Coin (Prophecy) inventory icon.png|link=|alt=]]</span></span></em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em></span></span></div> Abnormal Effulgence Abnormal Effulgence Normal normal 2.3.0 3.17.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency default
Abrasive Catalyst (edit) Ultimatum No Currency Item StackableCurrency Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types Yes 1 Obtained as an [[Ultimatum]] reward. currency Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abrasive Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abrasive Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds quality that enhances Attack modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.</span></span><span class="images">[[File:Abrasive Catalyst inventory icon.png|78x78px]]</span></span> File:Abrasive Catalyst inventory icon.png No Yes No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>[[Ultimatum league|Ultimatum]]<br>Obtained as an [[Ultimatum]] reward.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyJewelleryQualityAttack">Metadata/Items/Currency/CurrencyJewelleryQualityAttack</abbr></em></span></span></span></div> Abrasive Catalyst Abrasive Catalyst Normal normal 3.9.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 catalyst currency default
Absolution (edit) No Skill Gem Active Skill Gem Yes 12 gem Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Absolution<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Lightning (gem tag)|Lightning]], [[:Category:AoE (gem tag)|AoE]]<br>Level: <em class="tc -value ">(1-20)</em><br>Cost: <em class="tc -value ">(9-26) Mana</em><br>Cast Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Effectiveness of Added Damage: <em class="tc -value ">200%</em></span><span class="group ">Requires Level <em class="tc -value ">12</em></span><span class="group tc -gemdesc">Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.</span><span class="group tc -mod">Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Minions have (2-40)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Absolution skill icon.png]]</span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Absolution<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Lightning (gem tag)|Lightning]], [[:Category:AoE (gem tag)|AoE]]<br>Level: <em class="tc -value ">(1-20)</em><br>Cost: <em class="tc -value ">(9-26) Mana</em><br>Cast Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Effectiveness of Added Damage: <em class="tc -value ">200%</em></span><span class="group ">Requires Level <em class="tc -value ">12</em></span><span class="group tc -gemdesc">Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.</span><span class="group tc -mod">Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Minions have (2-40)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Absolution skill icon.png]]<span class="images">[[File:Absolution inventory icon.png|78x78px]]</span></span> File:Absolution inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">12</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SkillGemAbsolution">Metadata/Items/Gems/SkillGemAbsolution</abbr></em></span></span></span></div> Absolution Absolution Normal normal 3.15.0 12 12 <em class="tc -value ">12</em> 12 value 12 12 12 1 1 Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution gem default
Absolution of Inspiring (edit) Absolution Metadata/Items/Gems/SkillGemAbsolution Absolution No Skill Gem Active Skill Gem Yes 12 This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]]. gem Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Absolution of Inspiring<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Lightning (gem tag)|Lightning]], [[:Category:AoE (gem tag)|AoE]]<br>Level: <em class="tc -value ">(1-20)</em><br>Cost: <em class="tc -value ">(9-26) Mana</em><br>Cast Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Effectiveness of Added Damage: <em class="tc -value ">200%</em></span><span class="group ">Requires Level <em class="tc -value ">12</em></span><span class="group tc -gemdesc">Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.</span><span class="group tc -mod">Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>Increases and Reductions to Minion Damage also apply<br>to this Skill's Damage at 250% of their value<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 2 Summoned Sentinels of Absolution<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Increases and Reductions to Minion Damage also apply<br>to this Skill's Damage at (2.5-50)% of their value</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Absolution skill icon.png]]</span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Absolution of Inspiring<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Minion (gem tag)|Minion]], [[:Category:Duration (gem tag)|Duration]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Lightning (gem tag)|Lightning]], [[:Category:AoE (gem tag)|AoE]]<br>Level: <em class="tc -value ">(1-20)</em><br>Cost: <em class="tc -value ">(9-26) Mana</em><br>Cast Time: <em class="tc -value ">0.75 sec</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Effectiveness of Added Damage: <em class="tc -value ">200%</em></span><span class="group ">Requires Level <em class="tc -value ">12</em></span><span class="group tc -gemdesc">Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.</span><span class="group tc -mod">Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>Increases and Reductions to Minion Damage also apply<br>to this Skill's Damage at 250% of their value<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 2 Summoned Sentinels of Absolution<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Increases and Reductions to Minion Damage also apply<br>to this Skill's Damage at (2.5-50)% of their value</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Absolution skill icon.png]]<span class="images">[[File:Absolution of Inspiring inventory icon.png|78x78px]]</span></span> File:Absolution of Inspiring inventory icon.png No Yes No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">12</em><br>This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em></span></span></div> Absolution of Inspiring Absolution of Inspiring Normal normal 3.23.0 12 12 <em class="tc -value ">12</em> 12 value 12 12 12 1 1 Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>Increases and Reductions to Minion Damage also apply<br>to this Skill's Damage at 250% of their value<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 2 Summoned Sentinels of Absolution gem default
Absorbed Flesh (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Absorbed Flesh<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">10 Variations</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Absorbed Flesh<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">10 Variations</span></span><span class="images">[[File:Absorbed Flesh inventory icon.png|78x78px]]</span></span> File:Absorbed Flesh inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutBeastBodyParts">Metadata/Items/Hideout/HideoutBeastBodyParts</abbr></em></span></span></span></div> Absorbed Flesh Absorbed Flesh Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
Abyss Brimmed Hat (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyss Brimmed Hat. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Brimmed Hat<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Brimmed Hat.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Brimmed Hat<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Brimmed Hat.</span></span><span class="images">[[File:Abyss Brimmed Hat inventory icon.png|156x156px]]</span></span> File:Abyss Brimmed Hat inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssBrimmedHat">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssBrimmedHat</abbr></em></span></span></span></div> Abyss Brimmed Hat Abyss Brimmed Hat Normal normal 3.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Challenger Trophy (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Challenger Trophy<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">8 Variations</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Challenger Trophy<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">8 Variations</span></span><span class="images">[[File:Challenger Trophy inventory icon.png|156x156px]]</span></span> File:Challenger Trophy inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutTotemPole10">Metadata/Items/Hideout/HideoutTotemPole10</abbr></em></span></span></span></div> Abyss Challenger Trophy Abyss Challenger Trophy Normal normal 3.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 default
Abyss Core Body Armour (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped body armour to the Abyss Core Body Armour. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyss Core Body Armour.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyss Core Body Armour.</span></span><span class="images">[[File:Abyss Core Body Armour inventory icon.png|156x156px]]</span></span> File:Abyss Core Body Armour inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssBodyArmour">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssBodyArmour</abbr></em></span></span></span></div> Abyss Core Body Armour Abyss Core Body Armour Normal normal 3.12.5c 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Boots (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped boots to the Abyss Core Boots. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyss Core Boots.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyss Core Boots.</span></span><span class="images">[[File:Abyss Core Boots inventory icon.png|156x156px]]</span></span> File:Abyss Core Boots inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssBoots">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssBoots</abbr></em></span></span></span></div> Abyss Core Boots Abyss Core Boots Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Crown (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyss Core Crown. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Crown.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Crown<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Crown.</span></span><span class="images">[[File:Abyss Core Crown inventory icon.png|156x156px]]</span></span> File:Abyss Core Crown inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssAltHelmet">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssAltHelmet</abbr></em></span></span></span></div> Abyss Core Crown Abyss Core Crown Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Gloves (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped gloves to the Abyss Core Gloves. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyss Core Gloves.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyss Core Gloves.</span></span><span class="images">[[File:Abyss Core Gloves inventory icon.png|156x156px]]</span></span> File:Abyss Core Gloves inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssGloves">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssGloves</abbr></em></span></span></span></div> Abyss Core Gloves Abyss Core Gloves Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Helmet (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyss Core Helmet. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Helmet.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Core Helmet.</span></span><span class="images">[[File:Abyss Core Helmet inventory icon.png|156x156px]]</span></span> File:Abyss Core Helmet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssHelmet">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssHelmet</abbr></em></span></span></span></div> Abyss Core Helmet Abyss Core Helmet Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Pet (edit) No Cosmetic Item Microtransaction Summons your pet Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Pet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Pet</span><span class="group tc -mod">Summons your pet</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Pet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Pet</span><span class="group tc -mod">Summons your pet</span></span><span class="images">[[File:Abyss Core Pet inventory icon.png|156x156px]]</span></span> File:Abyss Core Pet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Pets/CoreAbyssPet">Metadata/Items/Pets/CoreAbyssPet</abbr></em></span></span></span></div> Abyss Core Pet Abyss Core Pet Normal normal 3.12.5c 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Portal Effect (edit) No Cosmetic Item Microtransaction This character's portals use the Abyss Core Portal Effect. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyss Core Portal Effect.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyss Core Portal Effect.</span></span><span class="images">[[File:Abyss Core Portal Effect inventory icon.png|156x156px]]</span></span> File:Abyss Core Portal Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssPortalEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssPortalEffect</abbr></em></span></span></span></div> Abyss Core Portal Effect Abyss Core Portal Effect Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Portrait Frame (edit) No Cosmetic Item Microtransaction Adds the Abyss Core Portrait Frame to this character. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyss Core Portrait Frame to this character.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyss Core Portrait Frame to this character.</span></span><span class="images">[[File:Abyss Core Portrait Frame inventory icon.png|156x156px]]</span></span> File:Abyss Core Portrait Frame inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionCoreAbyssPortraitFrame">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionCoreAbyssPortraitFrame</abbr></em></span></span></span></div> Abyss Core Portrait Frame Abyss Core Portrait Frame Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Core Weapon Effect (edit) No Cosmetic Item Microtransaction Adds the Abyss Core Weapon Effect to any equipped weapon. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyss Core Weapon Effect to any equipped weapon.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Core Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyss Core Weapon Effect to any equipped weapon.</span></span><span class="images">[[File:Abyss Core Weapon Effect inventory icon.png|156x156px]]</span></span> File:Abyss Core Weapon Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssWeaponEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionCoreAbyssWeaponEffect</abbr></em></span></span></span></div> Abyss Core Weapon Effect Abyss Core Weapon Effect Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Eyes (edit) No Cosmetic Item Microtransaction Abyss Eyes replace or attach to any equipped helmet or headdress. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Eyes<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Attachment</span><span class="group tc -mod">Abyss Eyes replace or attach to any equipped helmet or headdress.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Eyes<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Attachment</span><span class="group tc -mod">Abyss Eyes replace or attach to any equipped helmet or headdress.</span></span><span class="images">[[File:Abyss Eyes inventory icon.png|156x156px]]</span></span> File:Abyss Eyes inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssEyes">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssEyes</abbr></em></span></span></span></div> Abyss Eyes Abyss Eyes Normal normal 0.11.1d 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Helmet (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyss Helmet. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Helmet.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyss Helmet.</span></span><span class="images">[[File:Abyss Helmet inventory icon.png|156x156px]]</span></span> File:Abyss Helmet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssHelmet">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssHelmet</abbr></em></span></span></span></div> Abyss Helmet Abyss Helmet Normal normal 3.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Portal Effect (edit) No Cosmetic Item Microtransaction This character's portals use the Abyss Portal Effect. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyss Portal Effect.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyss Portal Effect.</span></span><span class="images">[[File:Abyss Portal Effect inventory icon.png|156x156px]]</span></span> File:Abyss Portal Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssPortalEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssPortalEffect</abbr></em></span></span></span></div> Abyss Portal Effect Abyss Portal Effect Normal normal 3.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyss Scarab (edit) Abyss No Map Fragment MapFragment Area contains an additional Abyss Yes 68 They search forever for more souls to drag to the dark. normal Can be used in a personal Map Device to add modifiers to a Map. <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Area contains an additional Abyss</span><span class="group tc -flavour">They search forever for more souls to drag to the dark.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Area contains an additional Abyss</span><span class="group tc -flavour">They search forever for more souls to drag to the dark.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span><span class="images">[[File:Abyss Scarab inventory icon.png|78x78px]]</span></span> File:Abyss Scarab inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">68</em><br>[[Abyss league|Abyss]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map Fragment</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Scarabs/ScarabAbyssNew1">Metadata/Items/Scarabs/ScarabAbyssNew1</abbr></em></span></span></span></div> Abyss Scarab Abyss Scarab Normal normal 3.24.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 scarab scarab_grants_extra_content abyss_scarab common_scarab default
Abyss Scarab of Edifice (edit) Abyss No Map Fragment MapFragment Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire<br>Abysses in Area spawn Hoards as they travel Yes 73 Their empires ghastly and gaunt glitter with gold. normal Can be used in a personal Map Device to add modifiers to a Map. <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Edifice<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire<br>Abysses in Area spawn Hoards as they travel</span><span class="group tc -flavour">Their empires ghastly and gaunt glitter with gold.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Edifice<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire<br>Abysses in Area spawn Hoards as they travel</span><span class="group tc -flavour">Their empires ghastly and gaunt glitter with gold.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span><span class="images">[[File:Abyss Scarab of Edifice inventory icon.png|78x78px]]</span></span> File:Abyss Scarab of Edifice inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">73</em><br>[[Abyss league|Abyss]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map Fragment</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Scarabs/ScarabAbyssNew4">Metadata/Items/Scarabs/ScarabAbyssNew4</abbr></em></span></span></span></div> Abyss Scarab of Edifice Abyss Scarab of Edifice Normal normal 3.24.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 scarab scarab_grants_extra_content abyss_scarab rare_scarab default
Abyss Scarab of Emptiness (edit) Abyss No Map Fragment MapFragment Rare Abyss Monsters in Area have a 50% chance to drop<br>an additional Rare item with an Abyssal socket Yes 73 They stare back, with hollow hypnotising eyes. normal Can be used in a personal Map Device to add modifiers to a Map. <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Emptiness<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Rare Abyss Monsters in Area have a 50% chance to drop<br>an additional Rare item with an Abyssal socket</span><span class="group tc -flavour">They stare back, with hollow hypnotising eyes.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Emptiness<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Rare Abyss Monsters in Area have a 50% chance to drop<br>an additional Rare item with an Abyssal socket</span><span class="group tc -flavour">They stare back, with hollow hypnotising eyes.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span><span class="images">[[File:Abyss Scarab of Emptiness inventory icon.png|78x78px]]</span></span> File:Abyss Scarab of Emptiness inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">73</em><br>[[Abyss league|Abyss]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map Fragment</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Scarabs/ScarabAbyssNew3">Metadata/Items/Scarabs/ScarabAbyssNew3</abbr></em></span></span></span></div> Abyss Scarab of Emptiness Abyss Scarab of Emptiness Normal normal 3.24.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 scarab scarab_grants_extra_content abyss_scarab rare_scarab default
Abyss Scarab of Multitudes (edit) Abyss No Map Fragment MapFragment Abysses in Area spawn 75% increased Monsters Yes 73 They ceaselessly sprout from the murderous earth. normal Can be used in a personal Map Device to add modifiers to a Map. <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Multitudes<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Abysses in Area spawn 75% increased Monsters</span><span class="group tc -flavour">They ceaselessly sprout from the murderous earth.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyss Scarab of Multitudes<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">20</em></span><span class="group tc -mod">Abysses in Area spawn 75% increased Monsters</span><span class="group tc -flavour">They ceaselessly sprout from the murderous earth.</span><span class="group tc -help">Can be used in a personal Map Device to add modifiers to a Map.</span></span><span class="images">[[File:Abyss Scarab of Multitudes inventory icon.png|78x78px]]</span></span> File:Abyss Scarab of Multitudes inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">73</em><br>[[Abyss league|Abyss]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map Fragment</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Scarabs/ScarabAbyssNew2">Metadata/Items/Scarabs/ScarabAbyssNew2</abbr></em></span></span></span></div> Abyss Scarab of Multitudes Abyss Scarab of Multitudes Normal normal 3.24.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 scarab scarab_grants_extra_content abyss_scarab uncommon_scarab default
Abyss Sigil Decoration (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Sigil Decoration<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Sigil Decoration<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">2 Variations</span></span><span class="images">[[File:Abyss Sigil Decoration inventory icon.png|156x156px]]</span></span> File:Abyss Sigil Decoration inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutAbyssSigilDecoration">Metadata/Items/Hideout/HideoutAbyssSigilDecoration</abbr></em></span></span></span></div> Abyss Sigil Decoration Abyss Sigil Decoration Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 default
Abyss Wings (edit) No Cosmetic Item Microtransaction Adds the Abyss Wings Back Attachment to any equipped body armour. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Wings<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Attachment</span><span class="group tc -mod">Adds the Abyss Wings Back Attachment to any equipped body armour.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyss Wings<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Attachment</span><span class="group tc -mod">Adds the Abyss Wings Back Attachment to any equipped body armour.</span></span><span class="images">[[File:Abyss Wings inventory icon.png|156x156px]]</span></span> File:Abyss Wings inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssWings">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssWings</abbr></em></span></span></span></div> Abyss Wings Abyss Wings Normal normal 3.1.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Axe (edit) No Two-Handed Axe Two Hand Axe Yes 55 normal magic rare unique normal <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Handed Axe<br>Physical Damage: <em class="tc -value ">81-121</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">55</em>, <em class="tc -value ">128</em> Str, <em class="tc -value ">60</em> Dex</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Handed Axe<br>Physical Damage: <em class="tc -value ">81-121</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">55</em>, <em class="tc -value ">128</em> Str, <em class="tc -value ">60</em> Dex</span></span><span class="images">[[File:Abyssal Axe inventory icon.png|156x312px]]</span></span> File:Abyssal Axe inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">55</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">126.2</em><br>Phys+Chaos: <em class="tc -value ">126.2</em><br>Total: <em class="tc -value ">126.2</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two-Handed Axe</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe13">Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe13</abbr></em></span></span></span></div> Abyssal Axe Abyssal Axe 0 Normal normal 60 <em class="tc -value ">60</em> 60 value 60 60 60 0 <em class="tc -value ">0</em> 0 value 0 0 0 55 55 <em class="tc -value ">55</em> 55 value 55 55 55 128 <em class="tc -value ">128</em> 128 value 128 128 128 2 4 axe two_hand_weapon twohand weapon default
Abyssal Delirium Orb (edit) No Currency Item StackableCurrency Modifies a Map item adding layers of Delirium with the Abyss Items reward type Yes 1 Drops from high-level [[Delirium]] encounters. currency Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Delirium Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Modifies a Map item adding layers of Delirium with the Abyss Items reward type</span><span class="group tc -help">Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Delirium Orb<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Modifies a Map item adding layers of Delirium with the Abyss Items reward type</span><span class="group tc -help">Right click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.</span></span><span class="images">[[File:Abyssal Delirium Orb inventory icon.png|78x78px]]</span></span> File:Abyssal Delirium Orb inventory icon.png No Yes No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from high-level [[Delirium]] encounters.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyAfflictionOrbAbyss">Metadata/Items/Currency/CurrencyAfflictionOrbAbyss</abbr></em></span></span></span></div> Abyssal Delirium Orb Abyssal Delirium Orb Normal normal 3.10.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 affliction_orb currency default
Abyssal Imp Body Armour (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Imp Body Armour.</span></span><span class="images">[[File:Abyssal Imp Body Armour inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Body Armour inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBodyArmour">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBodyArmour</abbr></em></span></span></span></div> Abyssal Imp Body Armour Abyssal Imp Body Armour Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Boots (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped boots to the Abyssal Imp Boots. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Imp Boots.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Imp Boots.</span></span><span class="images">[[File:Abyssal Imp Boots inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Boots inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBoots">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpBoots</abbr></em></span></span></span></div> Abyssal Imp Boots Abyssal Imp Boots Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Gloves (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped gloves to the Abyssal Imp Gloves. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Imp Gloves.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Imp Gloves.</span></span><span class="images">[[File:Abyssal Imp Gloves inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Gloves inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpGloves">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpGloves</abbr></em></span></span></span></div> Abyssal Imp Gloves Abyssal Imp Gloves Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Helmet (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyssal Imp Helmet. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Imp Helmet.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Imp Helmet.</span></span><span class="images">[[File:Abyssal Imp Helmet inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Helmet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpHelmet">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpHelmet</abbr></em></span></span></span></div> Abyssal Imp Helmet Abyssal Imp Helmet Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Portal Effect (edit) No Cosmetic Item Microtransaction This character's portals use the Abyssal Imp Portal Effect. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyssal Imp Portal Effect.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portal Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Portal</span><span class="group tc -mod">This character's portals use the Abyssal Imp Portal Effect.</span></span><span class="images">[[File:Abyssal Imp Portal Effect inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Portal Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssImpPortalEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssImpPortalEffect</abbr></em></span></span></span></div> Abyssal Imp Portal Effect Abyssal Imp Portal Effect Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Portrait Frame (edit) No Cosmetic Item Microtransaction Adds the Abyssal Imp Portrait Frame to this character. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyssal Imp Portrait Frame to this character.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyssal Imp Portrait Frame to this character.</span></span><span class="images">[[File:Abyssal Imp Portrait Frame inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Portrait Frame inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalImpFrame">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalImpFrame</abbr></em></span></span></span></div> Abyssal Imp Portrait Frame Abyssal Imp Portrait Frame Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Imp Weapon Effect (edit) No Cosmetic Item Microtransaction Adds the Abyssal Imp Weapon Effect to any equipped weapon. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyssal Imp Weapon Effect to any equipped weapon.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Imp Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyssal Imp Weapon Effect to any equipped weapon.</span></span><span class="images">[[File:Abyssal Imp Weapon Effect inventory icon.png|156x156px]]</span></span> File:Abyssal Imp Weapon Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpWeaponEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalImpWeaponEffect</abbr></em></span></span></span></div> Abyssal Imp Weapon Effect Abyssal Imp Weapon Effect Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Incubator (edit) No Incubator IncubatorStackable Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing {0} monsters Yes 1 Drops from [[Legion]] encounters. currency Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Incubator<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing {0} monsters</span><span class="group tc -help">Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Incubator<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds an incubated Rare Abyss item to an equippable item<br>Item drops after killing {0} monsters</span><span class="group tc -help">Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.</span></span><span class="images">[[File:Abyssal Incubator inventory icon.png|78x78px]]</span></span> File:Abyssal Incubator inventory icon.png No Yes No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Drops from [[Legion]] encounters.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Incubator</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyIncubationAbyssStackable">Metadata/Items/Currency/CurrencyIncubationAbyssStackable</abbr></em></span></span></span></div> Abyssal Incubator Abyssal Incubator Normal normal 3.7.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
Abyssal Lich Body Armour (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Body Armour<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Skin</span><span class="group tc -mod">Changes the appearance of any equipped body armour to the Abyssal Lich Body Armour.</span></span><span class="images">[[File:Abyssal Lich Body Armour inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Body Armour inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBodyArmour">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBodyArmour</abbr></em></span></span></span></div> Abyssal Lich Body Armour Abyssal Lich Body Armour Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Boots (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped boots to the Abyssal Lich Boots. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Lich Boots.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Boots<span class="symbol"></span></span><span class="item-stats"><span class="group ">Boots Skin</span><span class="group tc -mod">Changes the appearance of any equipped boots to the Abyssal Lich Boots.</span></span><span class="images">[[File:Abyssal Lich Boots inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Boots inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBoots">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichBoots</abbr></em></span></span></span></div> Abyssal Lich Boots Abyssal Lich Boots Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Cloak (edit) No Cosmetic Item Microtransaction Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Cloak<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Attachment</span><span class="group tc -mod">Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Cloak<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour Attachment</span><span class="group tc -mod">Adds the Abyssal Lich Cloak Back Attachment to any equipped body armour.</span></span><span class="images">[[File:Abyssal Lich Cloak inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Cloak inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichCloak">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichCloak</abbr></em></span></span></span></div> Abyssal Lich Cloak Abyssal Lich Cloak Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Gloves (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped gloves to the Abyssal Lich Gloves. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Lich Gloves.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Gloves<span class="symbol"></span></span><span class="item-stats"><span class="group ">Gloves Skin</span><span class="group tc -mod">Changes the appearance of any equipped gloves to the Abyssal Lich Gloves.</span></span><span class="images">[[File:Abyssal Lich Gloves inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Gloves inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichGloves">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichGloves</abbr></em></span></span></span></div> Abyssal Lich Gloves Abyssal Lich Gloves Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Helmet (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped helmet to the Abyssal Lich Helmet. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Lich Helmet.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Helmet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Helmet Skin</span><span class="group tc -mod">Changes the appearance of any equipped helmet to the Abyssal Lich Helmet.</span></span><span class="images">[[File:Abyssal Lich Helmet inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Helmet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichHelmet">Metadata/Items/MicrotransactionItemEffects/MicrotransactionLichHelmet</abbr></em></span></span></span></div> Abyssal Lich Helmet Abyssal Lich Helmet Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Portrait Frame (edit) No Cosmetic Item Microtransaction Adds the Abyssal Lich Portrait Frame to this character. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyssal Lich Portrait Frame to this character.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Portrait Frame<span class="symbol"></span></span><span class="item-stats"><span class="group ">Social Frame</span><span class="group tc -mod">Adds the Abyssal Lich Portrait Frame to this character.</span></span><span class="images">[[File:Abyssal Lich Portrait Frame inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Portrait Frame inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalLichFrame">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalLichFrame</abbr></em></span></span></span></div> Abyssal Lich Portrait Frame Abyssal Lich Portrait Frame Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Lich Weapon Effect (edit) No Cosmetic Item Microtransaction Adds the Abyssal Lich Weapon Effect to any equipped weapon. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyssal Lich Weapon Effect to any equipped weapon.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Lich Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds the Abyssal Lich Weapon Effect to any equipped weapon.</span></span><span class="images">[[File:Abyssal Lich Weapon Effect inventory icon.png|156x156px]]</span></span> File:Abyssal Lich Weapon Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalLichWeaponEffect">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAbyssalLichWeaponEffect</abbr></em></span></span></span></div> Abyssal Lich Weapon Effect Abyssal Lich Weapon Effect Normal normal 3.1.1 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Ritual Circle (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Ritual Circle<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Ritual Circle<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span></span><span class="images">[[File:Abyssal Ritual Circle inventory icon.png|234x234px]]</span></span> File:Abyssal Ritual Circle inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutAbyssalRitualCircle">Metadata/Items/Hideout/HideoutAbyssalRitualCircle</abbr></em></span></span></span></div> Abyssal Ritual Circle Abyssal Ritual Circle Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 3 3 default
Abyssal Sceptre (edit) No Sceptre Sceptre Yes 53 normal magic rare unique normal <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Physical Damage: <em class="tc -value ">45-67</em><br>Critical Strike Chance: <em class="tc -value ">6.20%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">53</em>, <em class="tc -value ">83</em> Str, <em class="tc -value ">99</em> Int</span><span class="group tc -mod">30% increased [[Elemental Damage]]</span></span></span> 30% increased [[Elemental Damage]] <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Abyssal Sceptre<span class="symbol"></span></span><span class="item-stats"><span class="group ">Sceptre<br>Physical Damage: <em class="tc -value ">45-67</em><br>Critical Strike Chance: <em class="tc -value ">6.20%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">53</em>, <em class="tc -value ">83</em> Str, <em class="tc -value ">99</em> Int</span><span class="group tc -mod">30% increased [[Elemental Damage]]</span></span><span class="images">[[File:Abyssal Sceptre inventory icon.png|156x234px]]</span></span> File:Abyssal Sceptre inventory icon.png No No No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">53</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">70.0</em><br>Phys+Chaos: <em class="tc -value ">70.0</em><br>Total: <em class="tc -value ">70.0</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Sceptre</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre15">Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre15</abbr></em></span></span></span></div> Abyssal Sceptre Abyssal Sceptre 0 Normal normal 0.9.3 0 <em class="tc -value ">0</em> 0 value 0 0 0 99 <em class="tc -value ">99</em> 99 value 99 99 99 53 53 <em class="tc -value ">53</em> 53 value 53 53 53 83 <em class="tc -value ">83</em> 83 value 83 83 83 2 3 30% increased [[Elemental Damage]] sceptre sceptre one_hand_weapon onehand weapon default
Abyssal Skating Boots Modifier (edit) No Cosmetic Item Microtransaction Adds the Abyssal Skating Boots Modifier to your boots. Skate your way across Wraeclast! Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Skating Boots Modifier<span class="symbol"></span></span><span class="item-stats"><span class="group ">Footprints</span><span class="group tc -mod">Adds the Abyssal Skating Boots Modifier to your boots. Skate your way across Wraeclast!</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Skating Boots Modifier<span class="symbol"></span></span><span class="item-stats"><span class="group ">Footprints</span><span class="group tc -mod">Adds the Abyssal Skating Boots Modifier to your boots. Skate your way across Wraeclast!</span></span><span class="images">[[File:Abyssal Skating Boots Modifier inventory icon.png|156x156px]]</span></span> File:Abyssal Skating Boots Modifier inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalJadeSkatingEffect">Metadata/Items/MicrotransactionCharacterEffects/MicrotransactionAbyssalJadeSkatingEffect</abbr></em></span></span></span></div> Abyssal Skating Boots Modifier Abyssal Skating Boots Modifier Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Abyssal Whale Bones (edit) No Hideout Decoration HideoutDoodad Creates an object in your hideout Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Whale Bones<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">11 Variations</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Abyssal Whale Bones<span class="symbol"></span></span><span class="item-stats"><span class="group ">Hideout Item</span><span class="group tc -mod">Creates an object in your hideout</span><span class="group tc -mod">11 Variations</span></span><span class="images">[[File:Abyssal Whale Bones inventory icon.png|234x234px]]</span></span> File:Abyssal Whale Bones inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Hideout Decoration</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Hideout/HideoutAbyssalWhaleBones">Metadata/Items/Hideout/HideoutAbyssalWhaleBones</abbr></em></span></span></span></div> Abyssal Whale Bones Abyssal Whale Bones Normal normal 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 3 3 default
Abyssus (edit) Ezomyte Burgonet Metadata/Items/Armours/Helmets/HelmetStr9 Ezomyte Burgonet No Helmet Helmet Yes +(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken When you have slain all of your enemies,<br>what is left to fear? UniqueHelmetStr3 unique <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abyssus<br>Ezomyte Burgonet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -mod ">(692-838)</em></span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">138</em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken</span><span class="group tc -flavour">When you have slain all of your enemies,<br>what is left to fear?</span></span></span> <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Abyssus<br>Ezomyte Burgonet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -mod ">(692-838)</em></span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">138</em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken</span><span class="group tc -flavour">When you have slain all of your enemies,<br>what is left to fear?</span></span><span class="images">[[File:Abyssus inventory icon.png|156x156px]]</span></span> File:Abyssus inventory icon.png No No No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Alchemy Shard]]<br />16x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> Abyssus Abyssus 0 Unique unique 0.10.6 0 <em class="tc -value ">0</em> 0 value 0 0 0 0 <em class="tc -value ">0</em> 0 value 0 0 0 60 60 <em class="tc -value ">60</em> 60 value 60 60 60 138 <em class="tc -value ">138</em> 138 value 138 138 138 2 2 +(20-25) to all Attributes<br>Adds 40 to 60 [[Physical Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Physical Damage]] taken str_armour helmet armour default
Accelerating Catalyst (edit) Ultimatum No Currency Item StackableCurrency Adds quality that enhances Speed modifiers on a ring, amulet or belt<br>Replaces other quality types Yes 1 Obtained as an [[Ultimatum]] reward. currency Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Accelerating Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds quality that enhances Speed modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Accelerating Catalyst<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value ">10</em></span><span class="group tc -mod">Adds quality that enhances Speed modifiers on a ring, amulet or belt<br>Replaces other quality types</span><span class="group tc -help">Right click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.</span></span><span class="images">[[File:Accelerating Catalyst inventory icon.png|78x78px]]</span></span> File:Accelerating Catalyst inventory icon.png No Yes No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>[[Ultimatum league|Ultimatum]]<br>Obtained as an [[Ultimatum]] reward.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Currency Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Currency/CurrencyJewelleryQualitySpeed">Metadata/Items/Currency/CurrencyJewelleryQualitySpeed</abbr></em></span></span></span></div> Accelerating Catalyst Accelerating Catalyst Normal normal 3.14.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 catalyst currency default
Acclimatisation (edit) No Divination Card DivinationCard <span class="tc -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span> MapWorldsDesertSpring MapWorldsDunes MapWorldsDesert MapWorldsDrySea [[Desert Map|Desert Map]] • [[Desert Spring Map|Desert Spring Map]] • [[Dry Sea Map|Dry Sea Map]] • [[Dunes Map|Dunes Map]] Yes 23 The world is ever-changing.<br>Once-lush woods now lost beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish. divicard <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Acclimatisation card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">Acclimatisation</span><span class="divicard-artlink">[[File:Acclimatisation card art.png]]</span><span class="divicard-stack">2</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The world is ever-changing.<br>Once-lush woods now lost beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish.</span></span></span></span> <span class="item-box -divicard"><span class="divicard-wrapper"><span class="divicard-art">[[File:Acclimatisation card art.png|link=|alt=]]</span><span class="divicard-frame"></span><span class="divicard-header">Acclimatisation</span><span class="divicard-artlink">[[File:Acclimatisation card art.png]]</span><span class="divicard-stack">2</span><span class="divicard-face"><span class="divicard-reward"><span class="tc -currency">20x <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Alteration inventory icon.png|16x16px|link=|alt=]][[Orb of Alteration|Orb of Alteration]]</span><span class="c-item-hoverbox__display">[[File:Orb of Alteration inventory icon.png|link=|alt=]]</span></span></span></span><span class="divicard-flavour">The world is ever-changing.<br>Once-lush woods now lost beneath shifting sands,<br>Great cities now drown beneath turbulent waters.<br>Adapt or perish.</span></span></span></span> File:Divination card inventory icon.png No Yes No No Yes No No No No No <div class="item-box -divicard"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">23</em><br>[[Desert Map|Desert Map]] • [[Desert Spring Map|Desert Spring Map]] • [[Dry Sea Map|Dry Sea Map]] • [[Dunes Map|Dunes Map]]</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Divination Card</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/DivinationCards/DivinationCardAcclimatisation">Metadata/Items/DivinationCards/DivinationCardAcclimatisation</abbr></em></span></span></span></div> Acclimatisation Acclimatisation Normal normal 3.13.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 currency_divination currency_basic_divination divination_card default
Accumulator Wand (edit) experimented base type No Wand Wand Yes 70 normal magic rare unique Experimented base types can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]]. normal <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Accumulator Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Physical Damage: <em class="tc -value ">29-54</em><br>Critical Strike Chance: <em class="tc -value ">7.50%</em><br>Attacks per Second: <em class="tc -value ">1.40</em></span><span class="group ">Requires Level <em class="tc -value ">70</em>, <em class="tc -value ">237</em> Int</span><span class="group tc -mod">Gain 2 Endurance, [[Frenzy]] or [[Power Charge|Power Charges]] every 6 seconds</span></span></span> Gain 2 Endurance, [[Frenzy]] or [[Power Charge|Power Charges]] every 6 seconds <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Accumulator Wand<span class="symbol"></span></span><span class="item-stats"><span class="group ">Wand<br>Physical Damage: <em class="tc -value ">29-54</em><br>Critical Strike Chance: <em class="tc -value ">7.50%</em><br>Attacks per Second: <em class="tc -value ">1.40</em></span><span class="group ">Requires Level <em class="tc -value ">70</em>, <em class="tc -value ">237</em> Int</span><span class="group tc -mod">Gain 2 Endurance, [[Frenzy]] or [[Power Charge|Power Charges]] every 6 seconds</span></span><span class="images">[[File:Accumulator Wand inventory icon.png|78x234px]]</span></span> File:Accumulator Wand inventory icon.png No Yes No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">70</em><br>[[Experimented base type|Experimented base type]]<br>Experimented base types can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">58.1</em><br>Phys+Chaos: <em class="tc -value ">58.1</em><br>Total: <em class="tc -value ">58.1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Wand</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Weapons/OneHandWeapons/Wands/WandE3">Metadata/Items/Weapons/OneHandWeapons/Wands/WandE3</abbr></em></span></span></span></div> Accumulator Wand Accumulator Wand 0 Normal normal 3.12.0 0 <em class="tc -value ">0</em> 0 value 0 0 0 237 <em class="tc -value ">237</em> 237 value 237 237 237 70 70 <em class="tc -value ">70</em> 70 value 70 70 70 0 <em class="tc -value ">0</em> 0 value 0 0 0 1 3 Gain 2 Endurance, [[Frenzy]] or [[Power Charge|Power Charges]] every 6 seconds not_for_sale experimental_base wand ranged one_hand_weapon onehand weapon default
Acid Rolling Magma Effect (edit) No Cosmetic Item Microtransaction Your Rolling Magma becomes a flammable concoction. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Rolling Magma Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Skill Gem Effect</span><span class="group tc -mod">Your Rolling Magma becomes a flammable concoction.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Rolling Magma Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Skill Gem Effect</span><span class="group tc -mod">Your Rolling Magma becomes a flammable concoction.</span></span><span class="images">[[File:Acid Rolling Magma Effect inventory icon.png|78x78px]]</span></span> File:Acid Rolling Magma Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionSkillEffects/MicrotransactionMagmaOrbConcoction">Metadata/Items/MicrotransactionSkillEffects/MicrotransactionMagmaOrbConcoction</abbr></em></span></span></span></div> Acid Rolling Magma Effect Acid Magma Orb Effect Acid Magma Orb Acid Rolling Magma Effect Normal normal 2.4.0f 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 not_for_sale default
Acid Scorpion Pet (edit) No Cosmetic Item Microtransaction Summons your pet Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Scorpion Pet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Pet</span><span class="group tc -mod">Summons your pet</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Scorpion Pet<span class="symbol"></span></span><span class="item-stats"><span class="group ">Pet</span><span class="group tc -mod">Summons your pet</span></span><span class="images">[[File:Acid Scorpion Pet inventory icon.png|156x156px]]</span></span> File:Acid Scorpion Pet inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Pets/ScorpionAcid">Metadata/Items/Pets/ScorpionAcid</abbr></em></span></span></span></div> Acid Scorpion Pet Acid Scorpion Pet Normal normal 0.10.0g 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Acid Weapon Effect (edit) No Cosmetic Item Microtransaction Adds an acid effect to any equipped weapon Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds an acid effect to any equipped weapon</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Acid Weapon Effect<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Effect</span><span class="group tc -mod">Adds an acid effect to any equipped weapon</span></span><span class="images">[[File:Acid Weapon Effect inventory icon.png|78x78px]]</span></span> File:Acid Weapon Effect inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAcidWeapon">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAcidWeapon</abbr></em></span></span></span></div> Acid Weapon Effect Acid Weapon Effect Normal normal 0.9.13l 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 not_for_sale default
Acton's Nightmare (edit) Overgrown Shrine Map Map:Overgrown Shrine Map (Necropolis) No Map Map Yes Area has patches of Burning Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Area is inhabited by Skeletons<br>Restless Dead<br>Undead Monsters resurrect after 10 seconds (Hidden)<br>Area is a large Maze<br>Area contains a Large Chest Curious, she shook it then,<br>And tiny screams emerged.<br>Curiouser, she shook again,<br>And an eerie silence purred. MapWorldsOvergrownShrineUnique unique Travel to this Map by using it in a personal Map Device. Maps can only be used once. <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Acton's Nightmare<br>Overgrown Shrine Map<span class="symbol"></span></span><span class="item-stats"><span class="group ">Map Level: <em class="tc -value ">70</em><br>Map Tier: <em class="tc -value ">3</em><br><abbr title="When used in guild creation, this map can be used for the listed character">Guild Character</abbr>: <em class="tc -value ">Ô</em><br>Item Quantity: <em class="tc -mod ">+(80-100)%</em><br>Item Rarity: <em class="tc -mod ">+(220-250)%</em></span><span class="group tc -mod">Area has patches of Burning Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Area is inhabited by Skeletons<br>Restless Dead<br>Undead Monsters resurrect after 10 seconds (Hidden)<br>Area is a large Maze<br>Area contains a Large Chest</span><span class="group tc -flavour">Curious, she shook it then,<br>And tiny screams emerged.<br>Curiouser, she shook again,<br>And an eerie silence purred.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span> <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Acton's Nightmare<br>Overgrown Shrine Map<span class="symbol"></span></span><span class="item-stats"><span class="group ">Map Level: <em class="tc -value ">70</em><br>Map Tier: <em class="tc -value ">3</em><br><abbr title="When used in guild creation, this map can be used for the listed character">Guild Character</abbr>: <em class="tc -value ">Ô</em><br>Item Quantity: <em class="tc -mod ">+(80-100)%</em><br>Item Rarity: <em class="tc -mod ">+(220-250)%</em></span><span class="group tc -mod">Area has patches of Burning Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Area is inhabited by Skeletons<br>Restless Dead<br>Undead Monsters resurrect after 10 seconds (Hidden)<br>Area is a large Maze<br>Area contains a Large Chest</span><span class="group tc -flavour">Curious, she shook it then,<br>And tiny screams emerged.<br>Curiouser, she shook again,<br>And an eerie silence purred.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span><span class="images">[[File:Acton's Nightmare inventory icon.png|78x78px]]</span></span> File:Acton's Nightmare inventory icon.png No No No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>12x [[Alchemy Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Map</em></span></span></div> Acton's Nightmare Acton's Nightmare 0 Unique unique 0.10.7 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 Area has patches of Burning Ground<br>20 patches with Ground Effect per 100 tiles (Hidden)<br>Ground Effect has a radius of 14 (Hidden)<br>Area is inhabited by Skeletons<br>Restless Dead<br>Undead Monsters resurrect after 10 seconds (Hidden)<br>Area is a large Maze<br>Area contains a Large Chest not_for_sale indoors_area temple can_be_infected_map map default
Actum (edit) Butcher Axe Metadata/Items/Weapons/OneHandWeapons/OneHandAxes/OneHandAxe19 Butcher Axe No One-Handed Axe One Hand Axe Yes Actum can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]]. Has no [[Item socket|Sockets]]<br>(200-250)% increased [[Physical Damage]]<br>You have no [[Intelligence]]<br>[[Critical Strike Chance]] is (20-30)% for [[Hit|Hits]] with this Weapon Better to act without thought<br>than to think without action. unique <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Actum<br>Butcher Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -mod ">(141-164.5)&nbsp;to&nbsp;(261-304.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">63</em>, <em class="tc -value ">149</em> Str, <em class="tc -value ">76</em> Dex</span><span class="group tc -mod">Has no [[Item socket|Sockets]]<br>(200-250)% increased [[Physical Damage]]<br>You have no [[Intelligence]]<br>[[Critical Strike Chance]] is (20-30)% for [[Hit|Hits]] with this Weapon</span><span class="group tc -flavour">Better to act without thought<br>than to think without action.</span></span></span> <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Actum<br>Butcher Axe<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -mod ">(141-164.5)&nbsp;to&nbsp;(261-304.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.30</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">63</em>, <em class="tc -value ">149</em> Str, <em class="tc -value ">76</em> Dex</span><span class="group tc -mod">Has no [[Item socket|Sockets]]<br>(200-250)% increased [[Physical Damage]]<br>You have no [[Intelligence]]<br>[[Critical Strike Chance]] is (20-30)% for [[Hit|Hits]] with this Weapon</span><span class="group tc -flavour">Better to act without thought<br>than to think without action.</span></span><span class="images">[[File:Actum inventory icon.png|156x234px]]</span></span> File:Actum inventory icon.png No Yes No No Yes No No No No No <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Actum can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>16x [[Alchemy Shard]]<br />5x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(261.3-304.9)</em><br>Phys+Chaos: <em class="tc -value ">(261.3-304.9)</em><br>Total: <em class="tc -value ">(261.3-304.9)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Axe</em></span></span></div> Actum Actum 0 Unique unique 3.12.0 76 <em class="tc -value ">76</em> 76 value 76 76 76 0 <em class="tc -value ">0</em> 0 value 0 0 0 63 63 <em class="tc -value ">63</em> 63 value 63 63 63 149 <em class="tc -value ">149</em> 149 value 149 149 149 2 3 Has no [[Item socket|Sockets]]<br>(200-250)% increased [[Physical Damage]]<br>You have no [[Intelligence]]<br>[[Critical Strike Chance]] is (20-30)% for [[Hit|Hits]] with this Weapon top_tier_base_item_type axe one_hand_weapon onehand weapon default
Added Chaos Damage Support (edit) No Support Gem Support Skill Gem Yes 31 gem This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Chaos Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Chaos (gem tag)|Chaos]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-blue">H</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">31</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (18-154) to (26-231) added Chaos Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Chaos Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span></span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Chaos Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Chaos (gem tag)|Chaos]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-blue">H</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">31</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (18-154) to (26-231) added Chaos Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Chaos Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span><span class="images">[[File:Added Chaos Damage Support inventory icon.png|78x78px]]</span></span> File:Added Chaos Damage Support inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">31</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Support Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SupportGemAddedChaosDamage">Metadata/Items/Gems/SupportGemAddedChaosDamage</abbr></em></span></span></span></div> Added Chaos Damage Support Added Chaos Damage Added Chaos Damage Support Normal normal 0.7.2 31 31 <em class="tc -value ">31</em> 31 value 31 31 31 1 1 Supported Skills have (18-154) to (26-231) added Chaos Damage support_gem gem default
Added Cold Damage Support (edit) No Support Gem Support Skill Gem Yes 8 gem This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Cold Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Cold (gem tag)|Cold]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-green">C</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (4-152) to (6-228) added Cold Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Cold Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span></span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Cold Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Cold (gem tag)|Cold]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-green">C</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (4-152) to (6-228) added Cold Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Cold Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span><span class="images">[[File:Added Cold Damage Support inventory icon.png|78x78px]]</span></span> File:Added Cold Damage Support inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">8</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Support Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SupportGemAddedColdDamage">Metadata/Items/Gems/SupportGemAddedColdDamage</abbr></em></span></span></span></div> Added Cold Damage Support Added Cold Damage Added Cold Damage Support Normal normal 8 8 <em class="tc -value ">8</em> 8 value 8 8 8 1 1 Supported Skills have (4-152) to (6-228) added Cold Damage up_to_level_8_gem support_gem gem default
Added Fire Damage Support (edit) No Support Gem Support Skill Gem Yes 8 gem This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Fire Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Fire (gem tag)|Fire]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-red">F</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Fire Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span></span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Fire Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Fire (gem tag)|Fire]], [[:Category:Physical (gem tag)|Physical]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-red">F</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Fire Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span><span class="images">[[File:Added Fire Damage Support inventory icon.png|78x78px]]</span></span> File:Added Fire Damage Support inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">8</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Support Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SupportGemAddedFireDamage">Metadata/Items/Gems/SupportGemAddedFireDamage</abbr></em></span></span></span></div> Added Fire Damage Support Added Fire Damage Added Fire Damage Support Normal normal 8 8 <em class="tc -value ">8</em> 8 value 8 8 8 1 1 Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage up_to_level_8_gem support_gem gem default
Added Lightning Damage Support (edit) No Support Gem Support Skill Gem Yes 8 gem This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Lightning Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Lightning (gem tag)|Lightning]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-blue">L</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (1-19) to (8-358) added Lightning Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Lightning Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span></span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Added Lightning Damage Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Lightning (gem tag)|Lightning]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-blue">L</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">120%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports any skill that hits enemies.</span><span class="group tc -mod">Supported Skills have (1-19) to (8-358) added Lightning Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills deal (0.5-10)% increased Lightning Damage</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span><span class="images">[[File:Added Lightning Damage Support inventory icon.png|78x78px]]</span></span> File:Added Lightning Damage Support inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">8</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Support Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SupportGemAddedLightningDamage">Metadata/Items/Gems/SupportGemAddedLightningDamage</abbr></em></span></span></span></div> Added Lightning Damage Support Added Lightning Damage Added Lightning Damage Support Normal normal 8 8 <em class="tc -value ">8</em> 8 value 8 8 8 1 1 Supported Skills have (1-19) to (8-358) added Lightning Damage up_to_level_8_gem support_gem gem default
Adder's Claw (edit) No Cosmetic Item Microtransaction Changes the appearance of any equipped Claw or Dagger to an Adder's Claw. Yes currency <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Adder's Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Skin</span><span class="group tc -mod">Changes the appearance of any equipped Claw or Dagger to an Adder's Claw.</span></span></span> <span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Adder's Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Weapon Skin</span><span class="group tc -mod">Changes the appearance of any equipped Claw or Dagger to an Adder's Claw.</span></span><span class="images">[[File:Adder's Claw inventory icon.png|156x156px]]</span></span> File:Adder's Claw inventory icon.png No No No No Yes No No No No No <div class="item-box -currency"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Cosmetic Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/MicrotransactionItemEffects/MicrotransactionAddersClaw">Metadata/Items/MicrotransactionItemEffects/MicrotransactionAddersClaw</abbr></em></span></span></span></div> Adder's Claw Adder's Claw Normal normal 1.2.1b 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 not_for_sale default
Additional Accuracy Support (edit) No Support Gem Support Skill Gem Yes 8 gem This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Additional Accuracy Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-green">a</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">110%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports attack skills.</span><span class="group tc -mod">Supported Skills have +(74-1034) to Accuracy Rating<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills have (1-20)% increased Accuracy Rating</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span></span> <span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Additional Accuracy Support<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Attack (gem tag)|Attack]], [[:Category:Support (gem tag)|Support]]<br>Icon: <span class="support-gem-id-green">a</span><br>Level: <em class="tc -value ">(1-20)</em><br>Cost &amp; Reservation Multiplier: <em class="tc -value ">110%</em></span><span class="group ">Requires Level <em class="tc -value ">8</em></span><span class="group tc -gemdesc">Supports attack skills.</span><span class="group tc -mod">Supported Skills have +(74-1034) to Accuracy Rating<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">Supported Skills have (1-20)% increased Accuracy Rating</em></em></span><span class="group tc -help">This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.</span></span><span class="images">[[File:Additional Accuracy Support inventory icon.png|78x78px]]</span></span> File:Additional Accuracy Support inventory icon.png No No No No Yes No No No No No <div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">8</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Support Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SupportGemAdditionalAccuracy">Metadata/Items/Gems/SupportGemAdditionalAccuracy</abbr></em></span></span></span></div> Additional Accuracy Support Additional Accuracy Additional Accuracy Support Normal normal 8 8 <em class="tc -value ">8</em> 8 value 8 8 8 1 1 Supported Skills have +(74-1034) to Accuracy Rating up_to_level_8_gem support_gem gem default
Admiral Darnaw's Papers (edit) No Quest Item QuestItem Yes 1 "Darnaw is stupid and confident.<br>I am certain he will have recorded his misdeeds." quest <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Admiral Darnaw's Papers<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Darnaw is stupid and confident.<br>I am certain he will have recorded his misdeeds."</span></span></span> <span class="item-box -quest"><span class="header -single"><span class="symbol"></span>Admiral Darnaw's Papers<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Darnaw is stupid and confident.<br>I am certain he will have recorded his misdeeds."</span></span><span class="images">[[File:Admiral Darnaw's Papers inventory icon.png|78x78px]]</span></span> File:Admiral Darnaw's Papers inventory icon.png No No No No Yes No No No No No <div class="item-box -quest"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Quest Item</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestFaustus1">Metadata/Items/Heist/QuestItems/HeistFinalObjectiveQuestFaustus1</abbr></em></span></span></span></div> Admiral Darnaw's Papers Admiral Darnaw's Papers Normal normal 3.12.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 1 1 default
Admiral Proclar's Pipe (edit) No Heist Target HeistObjective Yes 1 Obtained in [[Heist]]s. "Admiral Proclar wreaked havoc on my smuggling routes for two full decades. Now that he's dead, <br>it's a matter of thieves' honour to check whether my product was in his pipe." normal Can be exchanged with Faustus, the Fence in The Rogue Harbour <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Admiral Proclar's Pipe<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Admiral Proclar wreaked havoc on my smuggling routes for two full decades. Now that he's dead, <br>it's a matter of thieves' honour to check whether my product was in his pipe."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span></span> <span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Admiral Proclar's Pipe<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">"Admiral Proclar wreaked havoc on my smuggling routes for two full decades. Now that he's dead, <br>it's a matter of thieves' honour to check whether my product was in his pipe."</span><span class="group tc -help">Can be exchanged with Faustus, the Fence in The Rogue Harbour</span></span><span class="images">[[File:Admiral Proclar's Pipe inventory icon.png|156x156px]]</span></span> File:Admiral Proclar's Pipe inventory icon.png No Yes No No Yes No No No No No <div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>Drop level: <em class="tc -value ">1</em><br>Obtained in [[Heist]]s.</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Heist Target</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Heist/HeistFinalObjective8">Metadata/Items/Heist/HeistFinalObjective8</abbr></em></span></span></span></div> Admiral Proclar's Pipe Admiral Proclar's Pipe Normal normal 3.12.0 1 1 <em class="tc -value ">1</em> 1 value 1 1 1 2 2 default

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