Kinetic Impacts: Difference between revisions

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{{Passive skill box|Kinetic Impacts}}
{{Passive skill box|Kinetic Impacts}}
'''Kinetic Impacts''' is a [[notable passive skill]] that grants increased damage with [[Two Handed Melee Weapon|two handed melee weapons]], as well as a chance to deal [[double damage]] and double [[stun]] duration.


'''Kinetic Impacts''' is a [[notable passive skill]] that grants increased damage with [[Two Handed Melee Weapon|two handed melee weapons]], as well as a chance to deal [[double damage]] and double [[stun]] duration. It also grants reduced enemy [[physical damage reduction]] against [[hit]]s.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
 
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "two_hand_stun_notable2548"
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.9.0}}
{{Version history table row|3.16.0|
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
* {{Undocumented}}
**Now grants {{c|mod|25% increased Physical Damage with Two Handed Melee Weapons}} (up from 24%).
**Now grants {{c|mod|Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments}} (up from 24%).
**Now grants {{c|mod|5% chance to deal Double Damage}} (up from 4%).
**No longer grants {{c|mod|Overwhelm 15% Physical Damage Reduction}}.
 
}}
{{Version history table row|3.11.0|
* {{Undocumented}}
**No longer grants {{c|mod|Enemies have -15% to Total Physical Damage Reduction against your Hits}}.
***Instead, it now grants {{c|mod|Overwhelm 15% Physical Damage Reduction}}.
 
}}
{{Version history table row|3.10.0|
* {{Undocumented}}
**No longer grants {{c|mod|24% increased Damage with Ailments from Attacks skills while wielding a Two Handed Weapon}}.
***Instead, it now grants {{c|mod|Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments}}.
 
}}
{{Version history table row|3.9.0|
* Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, '''Kinetic Impacts''' and Path of the Warrior
* Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, '''Kinetic Impacts''' and Path of the Warrior
{{Version history table row|3.7.0}}
**Now grants {{c|mod|Enemies have -15% to Total Physical Damage Reduction against your Hits}}.
 
}}
{{Version history table row|3.7.0|
* Introduced to the game
* Introduced to the game
|}
}}
{{Version history table end}}

Latest revision as of 11:03, 13 March 2023

Kinetic Impacts
Notable Passive Skill
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration [1]

Kinetic Impacts is a notable passive skill that grants increased damage with two handed melee weapons, as well as a chance to deal double damage and double stun duration.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilAzure OilViolet OilKinetic Impacts
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration

Version history

Version Changes
3.16.0

Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.

  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 25% increased Physical Damage with Two Handed Melee Weapons (up from 24%).
    • Now grants Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments (up from 24%).
    • Now grants 5% chance to deal Double Damage (up from 4%).
    • No longer grants Overwhelm 15% Physical Damage Reduction.


3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants Enemies have -15% to Total Physical Damage Reduction against your Hits.
      • Instead, it now grants Overwhelm 15% Physical Damage Reduction.


3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 24% increased Damage with Ailments from Attacks skills while wielding a Two Handed Weapon.
      • Instead, it now grants Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments.


3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
    • Now grants Enemies have -15% to Total Physical Damage Reduction against your Hits.


3.7.0
  • Introduced to the game