Jewellery: Difference between revisions

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(Undo revision 1344856 by Xhanatos (talk) quivers are not "jewellery")
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'''Jewellery''' is a group of [[equipment]] ([[amulets]], [[belts]] and [[rings]]) that does not implicitly provide protection like [[Armour (equipment)|armour]], but is useful for their supporting role and [[Affix|magical properties]]. They are characterized by their lack of base stats, unlike [[weapon]]s and armour which have innate offensive or defensive values. They can be given [[quality]] from [[catalyst]]s, which improve the modifier values of a specified type.
'''Jewellery''' is a group of [[equipment]] ([[amulets]], [[belts]] and [[rings]]) that does not implicitly provide protection like [[Armour (equipment)|armour]], but is useful for their supporting role and [[Affix|magical properties]]. They are characterized by their lack of base stats, unlike [[weapon]]s and armour which have innate offensive or defensive values. They can be given [[quality]] from [[catalyst]]s, which improve the modifier values of a specified type.


{{main|Amulet}}  
{{Navbox Jewellery}}
{{main|Belt}}
{{main|Ring}}
 
[[File:Jade_Amulet_inventory_icon.png|60px|link=Amulet]]
[[File:Micro-Distillery_Belt_inventory_icon.png|90px|link=Belt]]
[[File:Diamond_Ring_inventory_icon.png|45px|link=Ring]]
 
[[Category:Jewellery| ]]
[[Category:Jewellery| ]]

Latest revision as of 13:56, 3 April 2023

Jewellery is a group of equipment (amulets, belts and rings) that does not implicitly provide protection like armour, but is useful for their supporting role and magical properties. They are characterized by their lack of base stats, unlike weapons and armour which have innate offensive or defensive values. They can be given quality from catalysts, which improve the modifier values of a specified type.