Field | Field type | Value |
---|
avg | Integer | 13 |
id | String | local_minimum_added_physical_damage |
max | Integer | 14 |
min | Integer | 11 |
mod_id | String | LocalAddedPhysicalDamageUniqueOneHandAxe5 |
Field | Field type | Value |
---|
avg | Integer | 21 |
id | String | local_maximum_added_physical_damage |
max | Integer | 23 |
min | Integer | 18 |
mod_id | String | LocalAddedPhysicalDamageUniqueOneHandAxe5 |
Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | local_display_grants_skill_vampiric_icon_level |
max | Integer | 20 |
min | Integer | 20 |
mod_id | String | GrantsVampiricIconSkillUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | local_bleeding_ailment_dot_multiplier_+ |
max | Integer | 35 |
min | Integer | 25 |
mod_id | String | LocalBleedDamageOverTimeMultiplierUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | local_chance_to_bleed_on_hit_% |
max | Integer | 25 |
min | Integer | 25 |
mod_id | String | CausesBleedingUniqueOneHandAxe5Updated_ |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Vaal Hatchet |
base_item_id | String | Metadata/Items/Weapons/OneHandWeapons/OneHandAxes/OneHandAxe20 |
base_item_page | Page | Vaal Hatchet |
cannot_be_traded_or_modified | Boolean | No |
class | String | One-Handed Axe |
class_id | String | One Hand Axe |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | Grants [[Level]] 20 Thirst for Blood [[Skill]]<br>(130-150)% increased [[Physical Damage]]<br>Adds (11-14) to (18-23) [[Physical Damage]]<br>25% chance to cause Bleeding on [[Hit]]<br>+(25-35)% to Damage over Time Multiplier for Bleeding from [[Hit|Hits]] with this Weapon<br>Plays Jack the Axe sounds (Hidden) |
flavour_text | Text | "More blood... hack open flesh... must drink..." |
flavour_text_id | String | UniqueOneHandAxe5 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Jack, the Axe<br>Vaal Hatchet<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -mod ">(94.3-110) to (248.4-282.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.40</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">65</em>, <em class="tc -value ">140</em> Str, <em class="tc -value ">86</em> Dex</span><span class="group tc -mod">Grants [[Level]] 20 Thirst for Blood [[Skill]]<br>(130-150)% increased [[Physical Damage]]<br>Adds (11-14) to (18-23) [[Physical Damage]]<br>25% chance to cause Bleeding on [[Hit]]<br>+(25-35)% to Damage over Time Multiplier for Bleeding from [[Hit|Hits]] with this Weapon<br>Plays Jack the Axe sounds (Hidden)</span><span class="group tc -flavour">"More blood... hack open flesh... must drink..."</span></span></span> |
icon | String | |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Jack, the Axe<br>Vaal Hatchet<span class="symbol"></span></span><span class="item-stats"><span class="group ">One Handed Axe<br>Physical Damage: <em class="tc -mod ">(94.3-110) to (248.4-282.5)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.40</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">65</em>, <em class="tc -value ">140</em> Str, <em class="tc -value ">86</em> Dex</span><span class="group tc -mod">Grants [[Level]] 20 Thirst for Blood [[Skill]]<br>(130-150)% increased [[Physical Damage]]<br>Adds (11-14) to (18-23) [[Physical Damage]]<br>25% chance to cause Bleeding on [[Hit]]<br>+(25-35)% to Damage over Time Multiplier for Bleeding from [[Hit|Hits]] with this Weapon<br>Plays Jack the Axe sounds (Hidden)</span><span class="group tc -flavour">"More blood... hack open flesh... must drink..."</span></span><span class="images">[[File:Jack, the Axe inventory icon.png|156x234px]]</span></span> |
inventory_icon | String | File:Jack, the Axe inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>14x [[Alchemy Shard]]<br />10x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(239.9-274.8)</em><br>Phys+Chaos: <em class="tc -value ">(239.9-274.8)</em><br>Total: <em class="tc -value ">(239.9-274.8)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Axe</em></span></span></div> |
metadata_id | String | |
name | String | Jack, the Axe |
name_list | List of String, delimiter: � | Jack, the Axe |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 2.0.0 |
removal_version | String | |
required_dexterity | Integer | 86 |
required_dexterity_html | Text | <em class="tc -value ">86</em> |
required_dexterity_range_average | Integer | 86 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 86 |
required_dexterity_range_minimum | Integer | 86 |
required_dexterity_range_text | Text | 86 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | Text | 0 |
required_level | Integer | 65 |
required_level_base | Integer | 65 |
required_level_html | Text | <em class="tc -value ">65</em> |
required_level_range_average | Integer | 65 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 65 |
required_level_range_minimum | Integer | 65 |
required_level_range_text | Text | 65 |
required_strength | Integer | 140 |
required_strength_html | Text | <em class="tc -value ">140</em> |
required_strength_range_average | Integer | 140 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 140 |
required_strength_range_minimum | Integer | 140 |
required_strength_range_text | Text | 140 |
size_x | Integer | 2 |
size_y | Integer | 3 |
stat_text | Text | Grants [[Level]] 20 Thirst for Blood [[Skill]]<br>(130-150)% increased [[Physical Damage]]<br>Adds (11-14) to (18-23) [[Physical Damage]]<br>25% chance to cause Bleeding on [[Hit]]<br>+(25-35)% to Damage over Time Multiplier for Bleeding from [[Hit|Hits]] with this Weapon<br>Plays Jack the Axe sounds (Hidden) |
tags | List of String, delimiter: , | top_tier_base_item_type • axe • one_hand_weapon • onehand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.4 |
attack_speed_html | Text | <em class="tc -value ">1.40</em> |
attack_speed_range_average | Float | 1.4 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.4 |
attack_speed_range_minimum | Float | 1.4 |
attack_speed_range_text | Text | 1.40 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 5.0 |
critical_strike_chance_html | Text | <em class="tc -value ">5.00%</em> |
critical_strike_chance_range_average | Float | 5.0 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 5.0 |
critical_strike_chance_range_minimum | Float | 5.0 |
critical_strike_chance_range_text | Text | 5.00% |
damage_avg | Text | 183.8 |
damage_html | Text | <em class="tc -mod ">(94.3-110) to (248.4-282.5)</em> |
dps_html | Text | <em class="tc -value ">(239.9-274.8)</em> |
dps_range_average | Float | 257.32 |
dps_range_colour | String | value |
dps_range_maximum | Float | 274.75 |
dps_range_minimum | Float | 239.89 |
dps_range_text | Text | (239.9-274.8) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(94.3-110) to (248.4-282.5)</em> |
physical_damage_max | Integer | 90 |
physical_damage_max_html | Text | <em class="tc -mod ">(248-282)</em> |
physical_damage_max_range_average | Integer | 265 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 282 |
physical_damage_max_range_minimum | Integer | 248 |
physical_damage_max_range_text | Text | (248-282) |
physical_damage_min | Integer | 30 |
physical_damage_min_html | Text | <em class="tc -mod ">(94-110)</em> |
physical_damage_min_range_average | Integer | 102 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 110 |
physical_damage_min_range_minimum | Integer | 94 |
physical_damage_min_range_text | Text | (94-110) |
physical_dps_html | Text | <em class="tc -value ">(239.9-274.8)</em> |
physical_dps_range_average | Float | 257.32 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 274.75 |
physical_dps_range_minimum | Float | 239.89 |
physical_dps_range_text | Text | (239.9-274.8) |
poison_dps_html | Text | <em class="tc -value ">(239.9-274.8)</em> |
poison_dps_range_average | Float | 257.32 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 274.75 |
poison_dps_range_minimum | Float | 239.89 |
poison_dps_range_text | Text | (239.9-274.8) |
weapon_range | Float | 1.1 |
weapon_range_html | Text | <em class="tc -value ">1.1</em> |
weapon_range_range_average | Float | 1.1 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.1 |
weapon_range_range_minimum | Float | 1.1 |
weapon_range_range_text | Text | 1.1 |
Field | Field type | Value |
---|
removal_version | String | 3.13.0 |
implicit_stat_text | Text | |
explicit_stat_text | Text | * <span class="tc -mod">(90-110)% increased Physical Damage</span>
* Adds (11-14) to (18-23) Physical Damage
* <span class="tc -mod">(10-15)(0)% increased Attack Speed</span>'"`UNIQ--ref-00000000-QINU`"'
* <span class="tc -mod">2(0)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000001-QINU`"'
* <span class="tc -mod">50(0)% reduced total Recovery per second from Life Leech</span>'"`UNIQ--ref-00000002-QINU`"'
* 25% chance to cause Bleeding on Hit |
stat_text | Text | * <span class="tc -mod">(90-110)% increased Physical Damage</span>
* Adds (11-14) to (18-23) Physical Damage
* <span class="tc -mod">(10-15)(0)% increased Attack Speed</span>'"`UNIQ--ref-00000000-QINU`"'
* <span class="tc -mod">2(0)% of Physical Attack Damage Leeched as Life</span>'"`UNIQ--ref-00000001-QINU`"'
* <span class="tc -mod">50(0)% reduced total Recovery per second from Life Leech</span>'"`UNIQ--ref-00000002-QINU`"'
* 25% chance to cause Bleeding on Hit |
base_item | String | |
required_level | Integer | |