Imperial Staff: Difference between revisions

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>OmegaK2
m (Reverting.)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 1: Line 1:
<onlyinclude>{{#invoke:item|item
{{Item
| Name                = Imperial Staff
|rarity                          = Normal
| Image                = Royal Staff.png
|name                            = Imperial Staff
| Size                = 2x4
|class                            = Staves
| Rarity              = Normal
|size_x                          = 2
| Type                = Weapon
|size_y                          = 4
| Subtype              = Staff
|drop_level                      = 66
| RequiredLevel        = 66
|tags                            = default, weapon, twohand, staff, two_hand_weapon
| RequiredStrength    = 113
|metadata_id                      = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff18
| RequiredIntelligence = 113
|implicit1                        = StaffBlockPercentImplicitStaff1
| PhysicalDamage      = 49&ndash;147
|required_level                  = 66
| CriticalStrikeChance = 7.2%
|required_strength                = 113
| AttacksPerSecond    = 1.15
|required_intelligence            = 113
| ImplicitMods        = 12% Chance to Block
|critical_strike_chance          = 7.2
}}</onlyinclude>
|attack_speed                    = 1.15
|damage_min                      = 49
|damage_max                      = 147
|range                            = 6
}}
'''Imperial Staff''' is a [[staff]] base type.
'''Imperial Staff''' is a [[staff]] base type.



Revision as of 01:57, 23 July 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Imperial Staff is a staff base type.

Unique versions

Version history

Version Changes
2.0.0
  • Damage, critical strike chance and attack speed adjusted.