Hexing Effigy: Difference between revisions

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Hexer is an [[Archnemesis modifier]].
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Hexing Effigies are invulnerable entities that are created by rare monsters with the [[Cursing|Modifier:MonsterModHexingEffigy]] modifier (formerly the [[Archnemesis mod]] Hexer).


Monsters with this modifier summons a Hexing Effigy that places 3 randomly selected Hex areas, chosen randomly from [[Temporal Chains]], [[Enfeeble]], [[Elemental Weakness]], [[Punishment]] and [[Vulnerability]].
Hexing Effigies place 3 randomly selected Hex areas, chosen randomly from [[Temporal Chains]], [[Enfeeble]], [[Elemental Weakness]], [[Punishment]] and [[Vulnerability]].
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Hexing Effigies have can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows prior to [[version 3.20.0]] (with the 100% more Effect factored in):
Hexing Effigies can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows prior to [[version 3.20.0]] (with the 100% more Effect factored in):


* {{il|Enfeeble}}
* {{il|Enfeeble}}

Revision as of 20:21, 10 January 2023

This article is a stub. Please help improve the article by expanding it.

Hexing Effigies are invulnerable entities that are created by rare monsters with the Modifier:MonsterModHexingEffigy modifier (formerly the Archnemesis mod Hexer).

Hexing Effigies place 3 randomly selected Hex areas, chosen randomly from Temporal Chains, Enfeeble, Elemental Weakness, Punishment and Vulnerability.

Hexing Effigies can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows prior to version 3.20.0 (with the 100% more Effect factored in):

  • EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Cursed enemies have 80% reduced Accuracy Rating
    • Cursed Normal or Magic enemies deal 80% less Damage
    • Cursed Rare or Unique enemies deal 30% less Damage
  • Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Cursed Normal and Magic Enemies have 40% less Action Speed
    • Cursed Rare and Unique Enemies have 40% less Action Speed
    • Other effects on Cursed enemies expire 80% slower Note: this is capped at 75% due to a global minimum of 25% of normal expiry rate
  • VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Bleeding on Cursed Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Cursed enemies take 60% increased Physical Damage
    • Ailments inflicted on Cursed Enemies deal Damage 40% Faster Note: this modifier is non-functional
    • Attacks Hits against Cursed Enemies have 40% chance to inflict Bleeding
  • Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have -(15-30)% to Elemental Resistances

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Elemental Ailments on Cursed enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Cursed enemies have -60% to Elemental Resistances
  • PunishmentPunishmentSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed Enemies take (30-58)% increased Damage while on Low Life
    Cursed Enemies are Debilitated for 2.00 Seconds when they Hit

    Additional Effects From 1-20% Quality:
    Cursed Enemies are Debilitated for +(0.05-1) Seconds when they Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Cursed Enemies take 140% increased Damage while on Low Life
    • Cursed Enemies are Debilitated for 4 Seconds when they Hit