Heart of Destruction

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Revision as of 19:10, 16 July 2022 by Vinibot (talk | contribs) (→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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Heart of Destruction
Ascendancy Notable Passive Skill
Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
60% increased Area of Effect while you don't have Convergence [1]

Heart of Destruction is a notable Ascendancy passive skill for the Elementalist.

Version history

Version Changes
3.13.0

Added

  • Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
  • 60% increased Area of Effect while you don't have Convergence

Removed

  • Gain 75% increased Area of Effect for 5 seconds
  • Gain 75% increased Elemental Damage for 5 seconds
3.2.0
  • Reworked. Previous mods listed below:
    • Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds
    • Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds
2.6.0
  • "Increased Radius of Area" changed to "Increased Area of Effect".
2.3.0
  • Added Every 10 seconds, gain 25% increased Radius of Area Skills for 4 seconds.
2.2.2
  • Fixed a bug where the Ascendancy skills [...], Pendulum of Destruction (Elementalist) [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.