Harvest: Difference between revisions

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This page is about the game mechanic. For other uses, see Harvest (disambiguation).
This article is a stub. Please help improve the article by expanding it.

Harvest is a mechanics that introduced in Harvest league.

Seed Harvesting

In order to start harvesting, you need at least plant and fully grown 8 seeds (which take at least 3 grow cycles to grow). The lifeforce collector covers a 5 x 5 grid and the collector consume one space at the centre, thus at most player can plant and harvest 24 monsters from one harvest.

Once you have at least eight fully grown seeds around the collector, press the harvest button on top of the collector. The seeds you have grown will turn into dangerous monsters that you will have to kill immediately. Upon killing all of the monsters you will be rewarded with different one-time use crafting option (recipe) and loot, depending on the tier and monster level of the monsters and the type of monster planted. Each monster is credited to one use of specific recipe, thus you may have a few recipes and more than one use of some recipes if you harvest 24 monsters at the same time. Note that recipe cost fresh lifeforce from the monsters you recently slain .

The remaining lifeforce can be condensed and stored as "fertilizer" for future use. Players can craft a dispenser to dispense condensed lifeforce, as T2 seeds and above requires condensed lifeforce to grow.

Its recommended to have a build with insane clear in order to make the monsters grown less of a hassle.