Harvest: Difference between revisions

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'''Harvest''' is a mechanics that introduced in [[Harvest league]].
'''Harvest''' is a mechanics that introduced in [[Harvest league]].
== Seed Harvesting ==
== Seed Harvesting ==
In order to start harvesting, you need at least 8 fully grown seeds (which can take up to an hour to grow). Once you have eight fully grown  seeds press the harvest button on top of the lifeforce harvester. The seeds you have grown will turn into dangerous monsters that you will have to kill immediately. Upon killing all of the monsters you will be rewarded with different crafting modifiers and loot, depending on the tier of the monsters and the type of monster planted. Its recommended to have a build with insane clear in order to make the monsters grown less of a hassle. An example would be, Frost Blades Beserker.
In order to start harvesting, you need at least 8 fully grown seeds (which can take up to an hour to grow). Once you have eight fully grown  seeds press the harvest button on top of the lifeforce harvester. The seeds you have grown will turn into dangerous monsters that you will have to kill immediately. Upon killing all of the monsters you will be rewarded with different crafting modifiers and loot, depending on the tier of the monsters and the type of monster planted. Its recommended to have a build with insane clear in order to make the monsters grown less of a hassle. An example would be, Frost Blades Beserker.

Revision as of 15:52, 21 June 2020

For other uses, see Harvest (disambiguation).
This article is a stub. Please help improve the article by expanding it.

Harvest is a mechanics that introduced in Harvest league.

Seed Harvesting

In order to start harvesting, you need at least 8 fully grown seeds (which can take up to an hour to grow). Once you have eight fully grown seeds press the harvest button on top of the lifeforce harvester. The seeds you have grown will turn into dangerous monsters that you will have to kill immediately. Upon killing all of the monsters you will be rewarded with different crafting modifiers and loot, depending on the tier of the monsters and the type of monster planted. Its recommended to have a build with insane clear in order to make the monsters grown less of a hassle. An example would be, Frost Blades Beserker.