Golem's Blood: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
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* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
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{{Version history table row|0.9.12|
* The Golem's Blood notable passive has been reduced to 1.5% life regeneration.
}}
{{Version history table row|0.9.6|rel=before|
* Introduced to the game (The release date is not known , but it is in 0.9.6's [[Passive Skill Tree JSON]] already; [[version 0.9.0]] is the start date of closed beta)<ref>https://github.com/poe-tool-dev/passive-skill-tree-json/blob/master/0.9.6/SkillTree.json</ref>}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist}}


[[ru:Кровь голема]]
[[ru:Кровь голема]]

Revision as of 21:23, 4 November 2022

Golem's Blood
Notable Passive Skill
Regenerate 1.6% of Life per second
10% increased maximum Life [1]

Golem's Blood is a notable passive skill that grants increased maximum life and additional life regeneration.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilGolden OilGolden OilGolem's Blood
Regenerate 1.6% of Life per second
10% increased maximum Life

Version history

Version Changes
2.0.0
  • Percentage Life increase changed from 5% to 10%. Life Regenerated per Second changed from 1% to 1.6%.
1.2.0
  • Golem's Blood also grants life.
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
0.9.12
  • The Golem's Blood notable passive has been reduced to 1.5% life regeneration.
Before 0.9.6

References

ru:Кровь голема