Glittering Halls: Difference between revisions

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|id                      = TrinketRoomIII
|id                      = TrinketRoomIII
|name                    = Glittering Halls
|name                    = Glittering Halls
|description            = Increases the rarity of items dropped in the Temple.<br/>Contains chests full of jewellery.
|description            = Increases the rarity of items dropped in the Temple.<br />Contains chests full of jewellery.
|flavour_text            = The stones of old, wreathed in gold.
|flavour_text            = The stones of old, wreathed in gold.
|tier                    = 3
|tier                    = 3
|icon                    = TrinketRoom3
|icon                    = TrinketRoom3
|modifier_ids            = IncursionMonsterRarity3, IncursionTempleJewelVialChance3
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect16_
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect16_
|architect_name          = Azcapa, Architect of the Guild
|architect_name          = Azcapa, Architect of the Guild
}}
}}
{{quote|I'm not one for stereotypes, but damn, I do love jewellery.|Alva}}
'''{{PAGENAME}}''' is a tier 3 [[incursion room]]. It upgrades from [[Jewellery Forge]], itself from [[Jeweller's Workshop]].


The room contains [[Glittering Trove]]s which contain [[jewellery|jewelleries]] and [[jewel]]s.
{{Incursion room progression}}
 
'''Glittering Halls''' is the tier 3 [[incursion room]] of [[Azcapa, Architect of the Guild]].
 
The room contains [[Glittering Trove]]s which contain [[jewellery]] (amulets, rings, belts) and [[jewel]]s. These items can be [[synthesised item|synthesised]]. Rarely, it also contains unrelated items such as weapons.
 
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.10.0|
* '''The Jeweller's Workshop and its higer tiers''' now also grant increased item rarity across the present-day temple.
* '''The Jeweller's Workshop and its higher tiers''' now also grant increased item rarity across the present-day temple.
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics.
* Introduced to the game as core mechanics.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Introduced to the game as league mechanics.
* Introduced to the game as league mechanics.
|}
}}
{{Version history table end}}


{{Navbox Incursion Rooms}}
{{Navbox Incursion Rooms}}


[[ru:Сверкающие залы]]
[[ru:Сверкающие залы]]

Latest revision as of 01:23, 9 September 2023

Glittering Halls
IdTrinketRoomIII
Tier3
ArchitectAzcapa, Architect of the Guild
Increases the rarity of items dropped in the Temple.
Contains chests full of jewellery.
60% increased Rarity of Items found in this Area
The stones of old, wreathed in gold.
Azcapa, Architect of the Guild

I. Jeweller's Workshop

II. Jewellery Forge

III. Glittering Halls

Glittering Halls is the tier 3 incursion room of Azcapa, Architect of the Guild.

The room contains Glittering Troves which contain jewellery (amulets, rings, belts) and jewels. These items can be synthesised. Rarely, it also contains unrelated items such as weapons.

Version history

Version Changes
3.10.0
  • The Jeweller's Workshop and its higher tiers now also grant increased item rarity across the present-day temple.
3.5.0
  • Introduced to the game as core mechanics.
3.2.0
  • Introduced to the game as league mechanics.

ru:Сверкающие залы