Explosive Elements

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Revision as of 04:11, 10 December 2021 by Neokowloon (talk | contribs) (Neokowloon moved page Blast Cascade to Explosive Elements: actually renamed as Explosive Elements)
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This article describes historical game content.

Blast Cascade has been removed from the skill tree on version 3.16.0.

Lua error in Module:Passive_skill at line 604: No passive skills with the given name found. Blast Cascade was a notable passive skill that granted increased critical strike multiplier with traps and mines and a chance to gain a power charge when a trap is triggered by an enemy or a mine is detonated targeting an enemy.


Version history

Version Changes
3.16.0
  • Removed from the game. Explosive Elements may be its replacement.
3.11.0

Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.

  • (Not in patch notes):[1]
    • Now grants 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy (down from 15%).
2.6.0
  • Now grants 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy (up from 8%).
2.0.0
  • Introduced to the game.

References

  1. Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 8, 2021.