Dual Wield Damage and Block: Difference between revisions
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(Updated for version 1.3.0) |
>Lord joshi m (unknown version change) |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | * 2% additional Chance to Block while Dual Wielding | ||
* 8% increased Physical Weapon Damage while Dual Wielding | * 8% increased Physical Weapon Damage while Dual Wielding | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|?.?.?}} | |||
* Additional Chance to Block while Dual Wielding increased from 1% to 2%. | |||
{{VersionHistoryRow|1.3.0}} | {{VersionHistoryRow|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. |
Revision as of 12:13, 24 March 2016
Dual Wield Damage and Block is a basic passive skill that grants additional chance to block while dual wielding. It also grants increased physical damage with weapons while dual wielding.
Version history
Version | Changes |
---|---|
?.?.? |
|
1.3.0 |
|
1.2.0 |
|