Divine Shield
This article describes new Path of Exile content released in version 3.16.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1]
Divine Shield is a keystone passive skill that allows 3% of Total Physical Damage prevented from Hits Recently to be Regenerated as Energy Shield per second, but you cannot recover Energy Shield to above your Armour value.
Mechanics
The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation if that difference is positive, including not just physical damage reduction but also Block and Spell Suppression.[1] If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.[2]
Version history
Version | Changes |
---|---|
3.16.0 |
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References
- ↑ Mark_GGG (Oct 22, 2021). "Finally I can now take 105% of Damage from Blocked Hits.". Reddit.
- ↑ Mark_GGG (Oct 22, 2021). "Finally I can now take 105% of Damage from Blocked Hits.". Reddit.