Deadeye: Difference between revisions
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[[File:Deadeye (Ranger).png|thumbnail|right]] | [[File:Deadeye (Ranger).png|thumbnail|right]] | ||
'''Deadeye''' is an [[Ascendancy class]] for [[Ranger]] | The '''Deadeye''' is an [[Ascendancy class]] for [[Ranger]]s. | ||
==Overview== | ==Overview== | ||
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==Skills== | ==Skills== | ||
The class has the following notable passive skills: | |||
{| class = "wikitable" | {| class = "wikitable" |
Revision as of 11:48, 8 March 2016
Deadeye
The Deadeye is an Ascendancy class for Rangers.
Overview
The Deadeye is a offense-oriented class that focuses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles also benefit from them.
Skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite |
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Far Shot |
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Endless Munitions |
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Far Shot |
Sharp and Venomous |
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Fast and Deadly |
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Ricochet |
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Fast and Deadly |
Powerful Precision |
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