Dagger Critical Strike Chance and Multiplier, Poison Damage: Difference between revisions

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<onlyinclude>{{fixme|Dagger Critical Strike Chance and Multiplier, Poison Damage}}</onlyinclude><!-- {{Passive skill box|Dagger Critical Strike Chance and Multiplier, Poison Damage}} -->
<onlyinclude>{{fixme|Dagger Critical Strike Chance and Multiplier, Poison Damage}}</onlyinclude><!-- {{Passive skill box|Dagger Critical Strike Chance and Multiplier, Poison Damage}} -->


'''Dagger Critical Strike Chance and Multiplier, Poison Damage''' is a [[basic passive skill]] that grants increased [[critical strike chance]] with [[dagger]]s, [[critical strike multiplier]] with daggers, and [[poison]] damage.
'''Dagger Critical Strike Chance and Multiplier, Poison Damage''' is a [[small passive skill]] that grants increased [[critical strike chance]] with [[dagger]]s, [[critical strike multiplier]] with daggers, and [[poison]] damage.


==Version history==
==Version history==

Revision as of 04:41, 29 May 2023

Template:Fixme

Dagger Critical Strike Chance and Multiplier, Poison Damage is a small passive skill that grants increased critical strike chance with daggers, critical strike multiplier with daggers, and poison damage.

Version history

Version Changes
3.0.0
  • Due to the significant changes made to Damage over Time, many bleeding-, burning- and poison-focused passive skills have been readjusted.
2.2.0
  • Critical Strike Multiplier increased from 10% to 15%.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.