Corroded Fossil: Difference between revisions

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>Neokowloon
(new description text)
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|metadata_id                            = Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison
|metadata_id                            = Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison
|stack_size                              = 20
|stack_size                              = 20
|description                            = More Poison or Bleeding modifiers<br>No Elemental modifiers
|description                            = More Physical Ailment or Chaos Ailment modifiers<br>No Elemental modifiers
|help_text                              = Place in a Resonator to influence item crafting.<br>Shift click to unstack.
|help_text                              = Place in a Resonator to influence item crafting.<br>Shift click to unstack.
|stack_size_currency_tab                = 5000
|stack_size_currency_tab                = 5000
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** [[Petrified Forest]]
** [[Petrified Forest]]
==Spawn Weight Multipliers==
==Spawn Weight Multipliers==
Using this fossil multiplies the spawn weights of all modifiers with elemental tags by 0, "physical and ailment" tags by 10, and "chaos and ailment" tags by 10.
Using this fossil multiplies the spawn weights of all modifiers with "elemental" tags by 0, modifiers with both "physical" and "ailment" tags by 10, and modifiers with both "chaos" and "ailment" tags by 10.


All mod with cold/fire/lightning tags also have elemental tags, thus Corroded Fossil affects those mods as well.
All mod with "cold"/"fire"/"lightning" tags also have "elemental" tags, thus Corroded Fossil affects those mods as well.


==Version history==
==Version history==
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* Introduced to the game.
* Introduced to the game.
|}
|}
==References==
{{reflist}}

Revision as of 14:43, 14 October 2020

Corroded FossilStack Size: 20More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
Place in a Resonator to influence item crafting.
Shift click to unstack.
Acquisition
Drop restricted
Drop level: 1
Can only drop in the Azurite Mine.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison

Corroded Fossil is a fossil type.

Item acquisition

Corroded Fossil has restrictions on where or how it can drop. Found in Fungal Caverns and Petrified Forest biomes in the Azurite Mine.

Recipes

Corroded Fossil can be created from the following recipes:

AmountPartDescriptionMeta
5The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.Random fossil x5A
1Fossilised IncubatorFossilised IncubatorStack Size: 10Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random fossilA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Can be acquired in one of two ways:

Spawn Weight Multipliers

Using this fossil multiplies the spawn weights of all modifiers with "elemental" tags by 0, modifiers with both "physical" and "ailment" tags by 10, and modifiers with both "chaos" and "ailment" tags by 10.

All mod with "cold"/"fire"/"lightning" tags also have "elemental" tags, thus Corroded Fossil affects those mods as well.

Version history

Version Changes
3.12.0
  • Corroded Fossils and Prismatic Fossils now affect mods with both the Physical and Ailment or Chaos and Ailment tags rather than the Bleeding and Poison tags. The Bleeding and Poison tags are no longer used.[1]
3.4.0
  • Introduced to the game.

References