Cloth and Chain: Difference between revisions
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>BotK2 (Removing onlyinclude) |
>Vinibot |
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
{{ | {{Version history table row|1.2.0}} | ||
* Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour. | * Cloth and Chain also grants elemental resistances. It no longer removes movement speed penalties from armour. | ||
{{ | {{Version history table row|0.11.0}} | ||
* Notable passives with non-unique names have been renamed to their own names. | * Notable passives with non-unique names have been renamed to their own names. | ||
{{ | {{Version history table row|0.10.2}} | ||
* The Armour Master notable passive has been removed, with its power added to the Leather and Steel nodes. | * The Armour Master notable passive has been removed, with its power added to the Leather and Steel nodes. | ||
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Revision as of 11:00, 17 October 2020
Cloth and Chain
Notable Passive Skill
24% increased Evasion Rating and Armour
+12% to all Elemental Resistances [1]
+12% to all Elemental Resistances [1]
Cloth and Chain is a notable passive skill that grants increased armour rating and evasion rating. It also grants additional elemental resistances.
Version history
Version | Changes |
---|---|
1.3.0 |
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1.2.0 |
|
0.11.0 |
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0.10.2 |
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