1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Assassin Bow |
base_item_id | String | Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow19 |
base_item_page | Page | Assassin Bow |
cannot_be_traded_or_modified | Boolean | No |
class | String | Bow |
class_id | String | Bow |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | +(10-20) to [[Dexterity]]<br>(100-140)% increased [[Physical Damage]]<br>Adds 25 to 50 [[Fire Damage]]<br>(10-14)% increased [[Attack Speed]]<br>50% more Damage with Arrow [[Hit|Hits]] at Close Range<br>[[Bow]] Knockback at Close Range |
flavour_text | Text | As a soldier you want to get close to enemy archers.<br>That is not the case when fighting the Maraketh. |
flavour_text_id | String | UniqueBow6 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Chin Sol<br>Assassin Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -mod ">(86-103.2) to (260-312)</em><br>Elemental Damage: <em class="tc -fire ">25-50</em><br>Critical Strike Chance: <em class="tc -value ">6.70%</em><br>Attacks per Second: <em class="tc -mod ">(1.38-1.43)</em></span><span class="group ">Requires Level <em class="tc -value ">62</em>, <em class="tc -value ">212</em> Dex</span><span class="group tc -mod">+(15-25)% to Global [[Critical Strike Multiplier]]</span><span class="group tc -mod">+(10-20) to [[Dexterity]]<br>(100-140)% increased [[Physical Damage]]<br>Adds 25 to 50 [[Fire Damage]]<br>(10-14)% increased [[Attack Speed]]<br>50% more Damage with Arrow [[Hit|Hits]] at Close Range<br>[[Bow]] Knockback at Close Range</span><span class="group tc -flavour">As a soldier you want to get close to enemy archers.<br>That is not the case when fighting the Maraketh.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +(15-25)% to Global [[Critical Strike Multiplier]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Chin Sol<br>Assassin Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -mod ">(86-103.2) to (260-312)</em><br>Elemental Damage: <em class="tc -fire ">25-50</em><br>Critical Strike Chance: <em class="tc -value ">6.70%</em><br>Attacks per Second: <em class="tc -mod ">(1.38-1.43)</em></span><span class="group ">Requires Level <em class="tc -value ">62</em>, <em class="tc -value ">212</em> Dex</span><span class="group tc -mod">+(15-25)% to Global [[Critical Strike Multiplier]]</span><span class="group tc -mod">+(10-20) to [[Dexterity]]<br>(100-140)% increased [[Physical Damage]]<br>Adds 25 to 50 [[Fire Damage]]<br>(10-14)% increased [[Attack Speed]]<br>50% more Damage with Arrow [[Hit|Hits]] at Close Range<br>[[Bow]] Knockback at Close Range</span><span class="group tc -flavour">As a soldier you want to get close to enemy archers.<br>That is not the case when fighting the Maraketh.</span></span><span class="images">[[File:Chin Sol inventory icon.png|156x312px]]</span></span> |
inventory_icon | String | File:Chin Sol inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>5x [[Alchemy Shard]]<br />14x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(237.9-295.8)</em><br>Fire: <em class="tc -fire ">(51.6-53.4)</em><br>Elemental: <em class="tc -value ">(51.6-53.4)</em><br>Phys+Chaos: <em class="tc -value ">(237.9-295.8)</em><br>Total: <em class="tc -value ">(289.4-349.3)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> |
metadata_id | String | |
name | String | Chin Sol |
name_list | List of String, delimiter: � | Chin Sol |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 0.9.11g |
removal_version | String | |
required_dexterity | Integer | 212 |
required_dexterity_html | Text | <em class="tc -value ">212</em> |
required_dexterity_range_average | Integer | 212 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 212 |
required_dexterity_range_minimum | Integer | 212 |
required_dexterity_range_text | Text | 212 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | Text | 0 |
required_level | Integer | 62 |
required_level_base | Integer | 62 |
required_level_html | Text | <em class="tc -value ">62</em> |
required_level_range_average | Integer | 62 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 62 |
required_level_range_minimum | Integer | 62 |
required_level_range_text | Text | 62 |
required_strength | Integer | 0 |
required_strength_html | Text | <em class="tc -value ">0</em> |
required_strength_range_average | Integer | 0 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 0 |
required_strength_range_minimum | Integer | 0 |
required_strength_range_text | Text | 0 |
size_x | Integer | 2 |
size_y | Integer | 4 |
stat_text | Text | +(15-25)% to Global [[Critical Strike Multiplier]]<span class="item-stat-separator -unique"></span>+(10-20) to [[Dexterity]]<br>(100-140)% increased [[Physical Damage]]<br>Adds 25 to 50 [[Fire Damage]]<br>(10-14)% increased [[Attack Speed]]<br>50% more Damage with Arrow [[Hit|Hits]] at Close Range<br>[[Bow]] Knockback at Close Range |
tags | List of String, delimiter: , | top_tier_base_item_type • bow • ranged • two_hand_weapon • twohand • weapon • default |
Field | Field type | Value |
---|
attack_speed | Float | 1.25 |
attack_speed_html | Text | <em class="tc -mod ">(1.38-1.43)</em> |
attack_speed_range_average | Float | 1.4 |
attack_speed_range_colour | String | mod |
attack_speed_range_maximum | Float | 1.425 |
attack_speed_range_minimum | Float | 1.375 |
attack_speed_range_text | Text | (1.38-1.43) |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 6.7 |
critical_strike_chance_html | Text | <em class="tc -value ">6.70%</em> |
critical_strike_chance_range_average | Float | 6.7 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 6.7 |
critical_strike_chance_range_minimum | Float | 6.7 |
critical_strike_chance_range_text | Text | 6.70% |
damage_avg | Text | 227.8 |
damage_html | Text | <em class="tc -mod ">(86-103.2) to (260-312)</em><br><em class="tc -fire ">25-50</em> |
dps_html | Text | <em class="tc -value ">(289.4-349.3)</em> |
dps_range_average | Float | 318.92 |
dps_range_colour | String | value |
dps_range_maximum | Float | 349.2675 |
dps_range_minimum | Float | 289.4375 |
dps_range_text | Text | (289.4-349.3) |
elemental_dps_html | Text | <em class="tc -value ">(51.6-53.4)</em> |
elemental_dps_range_average | Float | 52.5 |
elemental_dps_range_colour | String | value |
elemental_dps_range_maximum | Float | 53.4375 |
elemental_dps_range_minimum | Float | 51.5625 |
elemental_dps_range_text | Text | (51.6-53.4) |
fire_damage_html | Text | <em class="tc -fire ">25-50</em> |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">50</em> |
fire_damage_max_range_average | Integer | 50 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 50 |
fire_damage_max_range_minimum | Integer | 50 |
fire_damage_max_range_text | Text | 50 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">25</em> |
fire_damage_min_range_average | Integer | 25 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 25 |
fire_damage_min_range_minimum | Integer | 25 |
fire_damage_min_range_text | Text | 25 |
fire_dps_html | Text | <em class="tc -fire ">(51.6-53.4)</em> |
fire_dps_range_average | Float | 52.5 |
fire_dps_range_colour | String | fire |
fire_dps_range_maximum | Float | 53.4375 |
fire_dps_range_minimum | Float | 51.5625 |
fire_dps_range_text | Text | (51.6-53.4) |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(86-103.2) to (260-312)</em> |
physical_damage_max | Integer | 130 |
physical_damage_max_html | Text | <em class="tc -mod ">(260-312)</em> |
physical_damage_max_range_average | Integer | 286 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 312 |
physical_damage_max_range_minimum | Integer | 260 |
physical_damage_max_range_text | Text | (260-312) |
physical_damage_min | Integer | 43 |
physical_damage_min_html | Text | <em class="tc -mod ">(86-103)</em> |
physical_damage_min_range_average | Integer | 95 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 103 |
physical_damage_min_range_minimum | Integer | 86 |
physical_damage_min_range_text | Text | (86-103) |
physical_dps_html | Text | <em class="tc -value ">(237.9-295.8)</em> |
physical_dps_range_average | Float | 266.42 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 295.83 |
physical_dps_range_minimum | Float | 237.875 |
physical_dps_range_text | Text | (237.9-295.8) |
poison_dps_html | Text | <em class="tc -value ">(237.9-295.8)</em> |
poison_dps_range_average | Float | 266.42 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 295.83 |
poison_dps_range_minimum | Float | 237.875 |
poison_dps_range_text | Text | (237.9-295.8) |
weapon_range | Float | 12.0 |
weapon_range_html | Text | <em class="tc -value ">12.0</em> |
weapon_range_range_average | Float | 12.0 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 12.0 |
weapon_range_range_minimum | Float | 12.0 |
weapon_range_range_text | Text | 12.0 |
Field | Field type | Value |
---|
removal_version | String | 3.17.0 |
implicit_stat_text | Text | * +(15-25)% to Global Critical Strike Multiplier |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(200-260)% increased Physical Damage</span>
* Adds 25–50 Fire Damage
* (10-14)% increased Attack Speed
* 50% More Damage with Arrow Hits at Close Range
* Bow Knockback at Close Range |
stat_text | Text | * +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(200-260)% increased Physical Damage</span>
* Adds 25–50 Fire Damage
* (10-14)% increased Attack Speed
* 50% More Damage with Arrow Hits at Close Range
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.9.0 |
implicit_stat_text | Text | * <span class="tc -help">No implicit modifier</span> |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(200-260)% increased Physical Damage</span>
* Adds 25–50 Fire Damage
* (10-14)% increased Attack Speed
* 50% More Damage with Arrow Hits at Close Range
* Bow Knockback at Close Range |
stat_text | Text | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(200-260)% increased Physical Damage</span>
* Adds 25–50 Fire Damage
* (10-14)% increased Attack Speed
* 50% More Damage with Arrow Hits at Close Range
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.5.0 |
implicit_stat_text | Text | * <span class="tc -help">No implicit modifier</span> |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(150-180)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* (10-14)% increased Attack Speed
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
stat_text | Text | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(150-180)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* (10-14)% increased Attack Speed
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 2.0.0 |
implicit_stat_text | Text | * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000016-QINU`"' |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(150-180)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* (10-14)% increased Attack Speed
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
stat_text | Text | * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000016-QINU`"' <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(150-180)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* (10-14)% increased Attack Speed
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 1.2.0 |
implicit_stat_text | Text | * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000017-QINU`"' |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(75-100)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* <span class="tc -mod">5% increased Attack Speed</span>
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
stat_text | Text | * <span class="tc -mod">(6-12)(20-24)% increased Elemental Damage with Attack Skills</span>'"`UNIQ--ref-00000017-QINU`"' <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(75-100)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* <span class="tc -mod">5% increased Attack Speed</span>
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 1.0.0 |
implicit_stat_text | Text | * <span class="tc -help">No implicit modifier</span> |
explicit_stat_text | Text | * +(10-20) to Dexterity
* <span class="tc -mod">(75-100)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* <span class="tc -mod">5% increased Attack Speed</span>
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
stat_text | Text | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span>
* +(10-20) to Dexterity
* <span class="tc -mod">(75-100)% increased Physical Damage</span>
* Adds 25 to 50 Fire Damage
* <span class="tc -mod">5% increased Attack Speed</span>
* <span class="tc -mod">100% More Damage with Arrow Hits at Close Range</span>
* Bow Knockback at Close Range |
base_item | String | |
required_level | Integer | |