Chain Reaction: Difference between revisions

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>KLIKS
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Chain Reaction}}
| name                  = Chain Reaction
| type                  = Ascendancy Notable
| ascendancyclass        = Saboteur
| bonuses                =
*20% increased Trap Damage
*40% increased Cooldown Recovery Speed for throwing Traps
*10% increased Area of Effect radius for Traps
*When your Traps Trigger, your nearby Traps also Trigger
}}</onlyinclude>


'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It allows [[trap]]s to trigger each other, when they are close to each other. It also increases the damage, cooldown recovery speed and area of effect radius for traps.
'''Chain Reaction''' is a notable [[Ascendancy passive skill]] for the [[Saboteur]]. It causes [[trap]]s to trigger other nearby traps and grants [[area of effect]] for traps.
 
==Ruthless mode==
{{infocard
|header    = Chain Reaction (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:ChainReaction (Saboteur) passive skill icon.png]]</div>
|2        = When your Traps Trigger, your nearby Traps also Trigger
}}
 
Chain Reaction in [[Ruthless mode]] does not grant AOE for traps.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.2.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides "Skills used by Traps have 50% increased Area of Effect" in Ruthless.
}}
{{Version history table row|3.21.0|
* Removed {{c|mod|50% increased Cooldown Recovery Rate for throwing Traps}}.
* No longer requires Perfect Crime.
* The small passive prior no longer provides 10% increased Trap and Mine Damage. It instead now provides 8% increased Area of Effect.
}}
{{Version history table row|3.13.0|
* No longer grants 30% increased Trap Damage.
* Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%).
}}
{{Version history table row|3.2.0|
* Bonus trap damage increased from 20% to 30%.
* Trap cooldown recovery speed decreased from 40% to 30%.
}}
{{Version history table row|2.6.0|
* Chain Reaction ([[Saboteur]]) now grants 20% increased area of effect for Traps.
}}
{{Version history table row|2.2.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}

Latest revision as of 22:31, 17 April 2024

Chain Reaction
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]

Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps and grants area of effect for traps.

Ruthless mode

Chain Reaction (Ruthless)
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger

Chain Reaction in Ruthless mode does not grant AOE for traps.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Skills used by Traps have 50% increased Area of Effect" in Ruthless.
3.21.0
  • Removed 50% increased Cooldown Recovery Rate for throwing Traps.
  • No longer requires Perfect Crime.
  • The small passive prior no longer provides 10% increased Trap and Mine Damage. It instead now provides 8% increased Area of Effect.
3.13.0
  • No longer grants 30% increased Trap Damage.
  • Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%).
3.2.0
  • Bonus trap damage increased from 20% to 30%.
  • Trap cooldown recovery speed decreased from 40% to 30%.
2.6.0
  • Chain Reaction (Saboteur) now grants 20% increased area of effect for Traps.
2.2.0
  • Added to the game.