Caster Mastery: Difference between revisions

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(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
 
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.21.0|
* Added
** 25% more Spell Damage if you've been Stunned while Casting Recently
** 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
** 25% chance to open nearby Chests when you Cast a Spell
* Removed:
** Spells cause you to gain Mana equal to their Upfront Cost every fifth time you Pay it
** 100% chance to Avoid being Chilled or Frozen while Casting a Spell
** 1% increased Spell Damage per 16 Intelligence
}}
{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
* Introduced to the game
* Introduced to the game
}}
}}
{{Version history table end}}
{{Version history table end}}

Latest revision as of 10:13, 23 April 2023

Bonuses from the Caster Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

Version history

Version Changes
3.21.0
  • Added
    • 25% more Spell Damage if you've been Stunned while Casting Recently
    • 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
    • 25% chance to open nearby Chests when you Cast a Spell
  • Removed:
    • Spells cause you to gain Mana equal to their Upfront Cost every fifth time you Pay it
    • 100% chance to Avoid being Chilled or Frozen while Casting a Spell
    • 1% increased Spell Damage per 16 Intelligence
3.16.0
  • Introduced to the game