Breath of Rime: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
* (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
{{Version history table row|3.11.0}}
* (Undocumented) Now 20% increased Effect of Chill (up from 15%).
{{Version history table row|3.5.0}}
{{Version history table row|3.5.0}}
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier

Revision as of 03:13, 30 August 2021

Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]

Breath of Rime is a notable passive skill that grants increased cold damage, additional chance to freeze, and increased freeze duration on enemies. It also grants increased effect of chill and additional cold damage over time multiplier.

Version history

Version Changes
3.12.0
  • (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
3.11.0
  • (Undocumented) Now 20% increased Effect of Chill (up from 15%).
3.5.0
  • And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
3.0.0
  • Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%), and 15% increased Chill Effect.
  • The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
1.2.0
  • Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.