Bone Breaker: Difference between revisions

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{{Passive skill box|Bone Breaker}}
{{Passive skill box|Bone Breaker}}


'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased [[area of effect]] with [[skills]].
'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] and additional melee [[range]] with [[mace]]s or [[sceptres]], as well as increased [[area of effect]] with [[skills]].


==Version history==
==Version history==

Revision as of 21:49, 7 March 2020

Bone Breaker
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]

Bone Breaker is a notable passive skill that grants increased physical damage and additional melee range with maces or sceptres, as well as increased area of effect with skills.

Version history

Version Changes
2.6.0
2.1.0
  • Changed from 4% increased Radius of Area Skills to 5%.
2.0.0
  • Also provides 4% increased Radius of Area Skills
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Bone Breaker also grants increased stun duration.