Bone Breaker: Difference between revisions

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* 30% increased Physical Damage with Maces
* 30% increased Physical Damage with Maces
* 40% increased Stun Duration on Enemies
* 40% increased Stun Duration on Enemies
* 5% increased Radius of Area Skills
* 8% increased Area of Effect of Area skills
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'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased radius for [[skill]]s with an [[area of effect]].
'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased [[area of effect]] with [[skills]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* [[Bone Breaker]] now grants 8% increased area of effect.
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|2.1.0}}
* Changed from 4% increased Radius of Area Skills to 5%.
* Changed from 4% increased Radius of Area Skills to 5%.

Revision as of 19:48, 2 March 2017

Template:Passive

Bone Breaker is a notable passive skill that grants increased physical damage with maces, increased stun duration with maces, and increased area of effect with skills.

Version history

Version Changes
2.6.0
2.1.0
  • Changed from 4% increased Radius of Area Skills to 5%.
2.0.0
  • Also provides 4% increased Radius of Area Skills
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Bone Breaker also grants increased stun duration.