Blood Siphon: Difference between revisions

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>Qetuth
(Life % altered in 1.0.0)
>Qetuth
(Life % altered in 1.0.0)
(No difference)

Revision as of 01:44, 28 October 2013

Template:Passive

Conditioning is a notable passive skill that raises strength and maximum life.

Version History

Version Changes
0.11.0
  • Notable passives with non-unique names have been renamed to their own names.
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.
1.0.0
  • Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.