Blood Siphon: Difference between revisions

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>TheFrz
m (simple-passive-bot: updating passive)
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Blood Siphon}}</onlyinclude>{{Passive skill box|Blood Siphon}}
| name                  = Blood Siphon
| type                  = Notable
| bonuses                =
* +5 Life gained on Kill
* 10% increased maximum Life
* +20 to Strength
}}</onlyinclude>


'''Blood Siphon''' is a [[notable passive skill]] that grants increased maximum [[life]]. It also grants additional [[strength]] and [[life gain on kill]].
'''Blood Siphon''' is a [[notable passive skill]] that grants increased maximum [[life]]. It also grants additional [[strength]] and [[life gain on kill]].

Revision as of 09:50, 29 July 2018

Template:Fixme

Blood Siphon
Notable Passive Skill
10% increased maximum Life
+20 to Strength
Gain 10 Life per Enemy Killed [1]

Blood Siphon is a notable passive skill that grants increased maximum life. It also grants additional strength and life gain on kill.

Version history

Version Changes
1.2.0
  • Conditioning renamed to Blood Siphon.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
1.0.0
  • Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes.
0.11.0
  • Notable passives with non-unique names have been renamed to their own names.
  • Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.