Blood Siphon: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.11.0 | {{Version history table row|3.11.0| | ||
* (Undocumented) Life gained on Kill is now +10 (up from +5). | * (Undocumented) Life gained on Kill is now +10 (up from +5). | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* Conditioning renamed to Blood Siphon. | * Conditioning renamed to Blood Siphon. | ||
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | * The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | ||
{{Version history table row|1.0.0 | }} | ||
{{Version history table row|1.0.0| | |||
* Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes. | * Most percentage based life passives have been increased by 2%. Several life passives have been removed from the tree or integrated into nearby nodes. | ||
{{Version history table row|0.11.0 | }} | ||
{{Version history table row|0.11.0| | |||
* Notable passives with non-unique names have been renamed to their own names. | * Notable passives with non-unique names have been renamed to their own names. | ||
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage. | * Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 21:34, 24 July 2022
Blood Siphon
Notable Passive Skill
10% increased maximum Life
+20 to Strength
Gain 10 Life per Enemy Killed [1]
+20 to Strength
Gain 10 Life per Enemy Killed [1]
Blood Siphon is a notable passive skill that grants increased maximum life. It also grants additional strength and life gain on kill.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Azure Oil | Opalescent Oil | Silver Oil | Blood Siphon | 10% increased maximum Life +20 to Strength Gain 10 Life per Enemy Killed |
Version history
Version | Changes |
---|---|
3.11.0 |
|
1.2.0 |
|
1.0.0 |
|
0.11.0 |
|